Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ALevel5Bidoof
Hades
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 93L
1,579 Elo+
Solo
Freya
Freya
Araki4GotMe20
Freya
Level 146
God Stats
1W - 1L
1,412 SR
Queue Stats
23W - 21L
1,543 Elo+
Party 1
Da Ji
Da Ji
EarthJook
Da Ji
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,729 Elo+
Solo
Zhong Kui
Zhong Kui
Just4Moist20
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,455 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,561 Elo+

VS

Team Averages
Level 110
1,571 SR
1,596 Elo+
Vamana
Vamana
BloodDark997
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,591 Elo+
Party 2
Anhur
Anhur
EzSoloo
Anhur
Level 77
God Stats
1W - 0L
1,472 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Rama
Rama
LeNaptsýýý
Rama
Level 95
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 1L
1,841 Elo+
Party 2
Yemoja
Yemoja
soyNNOOB
Yemoja
Level 107
God Stats
1W - 0L
1,765 SR
Queue Stats
13W - 12L
1,530 Elo+
Party 2
Sobek
Sobek
zepar_
Sobek
Level 143
God Stats
2W - 5L
1,488 SR
Queue Stats
267W - 244L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
5 / 8 / 10
9,747
812
7,909
18,307
16,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 8 / 5
9,993
833
18,083
18,325
18,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 7 / 12
11,088
924
15,729
20,520
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
EarthJook
Da Ji
17
5 / 8 / 12
10,647
887
11,371
18,676
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Just4Moist20
Zhong Kui
17
4 / 9 / 9
10,172
848
12,067
18,947
11,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
8 / 5 / 14
10,875
906
16,576
19,605
13,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
EzSoloo
Anhur
17
7 / 7 / 19
10,651
888
15,457
15,577
7,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
20 / 4 / 16
13,021
1,085
37,011
16,073
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
soyNNOOB
Yemoja
16
0 / 5 / 29
9,947
829
5,701
14,603
15,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
zepar_
Sobek
18
5 / 5 / 26
11,058
922
10,290
15,499
21,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
144
26
Kills
40
40
Deaths
26
48
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
5
8
10
1.25
L
5
8
5
0.94
L
7
7
12
1.86
W
Vamana
8
5
14
3
L
Da Ji
EarthJook
Da Ji
5
8
12
1.38
W
Anhur
EzSoloo
Anhur
7
7
19
2.36
L
Zhong Kui
Just4Moist20
Zhong Kui
4
9
9
0.94
W
20
4
16
7
W
Yemoja
soyNNOOB
Yemoja
0
5
29
2.9
W
Sobek
zepar_
Sobek
5
5
26
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,159
Damage
85,035
94,775
Taken
81,357
70,924
Mitigated
65,435
29,729
Healing
31,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,909
1,412
2,516
1,958
18,307
16,718
350
2,320
15,610
15,195
0
L
18,083
2,058
1,509
4,927
18,325
18,810
0
6,276
12,049
30,244
0
L
15,729
4,285
826
7,943
20,520
8,694
549
3,736
16,501
21,620
0
W
Vamana
16,576
4,560
1,815
6,998
19,605
13,743
0
13,867
5,738
9,406
23,579
L
Da Ji
EarthJook
Da Ji
11,371
1,642
1,094
3,276
18,676
14,954
356
4,929
13,747
0
19,383
W
Anhur
EzSoloo
Anhur
15,457
7,961
0
3,754
15,577
7,367
928
10,622
4,955
0
22,225
L
Zhong Kui
Just4Moist20
Zhong Kui
12,067
1,155
983
4,697
18,947
11,748
307
3,933
14,840
26,017
0
W
37,011
33,726
157
5,337
16,073
7,803
3,219
11,045
5,028
0
61,972
W
Yemoja
soyNNOOB
Yemoja
5,701
822
7,228
3,046
14,603
15,354
389
10,963
3,640
8,475
0
W
Sobek
zepar_
Sobek
10,290
1,481
795
2,382
15,499
21,168
560
7,291
8,208
20,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
55,552
94
Minions Killed
117
0
Camps Cleared
0
881,922
Distance Traveled
1,009,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,747
812
16
1
0
170,579
0
L
Hades
9,993
833
30
3
0
171,656
0
L
Freya
11,088
924
6
1
0
188,701
0
W
Vamana
10,875
906
23
2
0
214,441
0
L
Da Ji
10,647
887
14
1
0
176,790
2
W
Anhur
10,651
888
18
2
0
178,223
0
L
Zhong Kui
10,172
848
28
2
0
174,196
0
W
Rama
13,021
1,085
51
4
0
192,660
0
W
Yemoja
9,947
829
8
1
0
206,357
1
W
Sobek
11,058
922
17
1
0
217,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role