Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
KILLERKYD
Baron Samedi
Gold V
Level 129
God Stats
2W - 4L
1,352 SR
Queue Stats
62W - 65L
1,366 MMR
Solo
Tyr
Tyr
Gold IV
krysztalowy420
Tyr
Gold IV
Level 101
God Stats
4W - 11L
1,154 SR
Queue Stats
452W - 461L
1,366 MMR
Solo
Xbalanque
Xbalanque
Gold II
vTokijin
Xbalanque
Gold II
Level 143
God Stats
26W - 23L
1,221 SR
Queue Stats
601W - 586L
1,379 MMR
Party 1
Nike
Nike
Silver I
vosk123
Nike
Silver I
Level 157
God Stats
14W - 17L
1,603 SR
Queue Stats
530W - 545L
1,359 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,366 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,562 SR
1,375 MMR
Eset
Eset
Gold I
GaabriiiiR11
Eset
Gold I
Level 108
God Stats
21W - 12L
1,723 SR
Queue Stats
389W - 386L
1,573 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Goldsmith116
Cthulhu
Silver I
Level 124
God Stats
0W - 3L
1,257 SR
Queue Stats
634W - 643L
1,293 MMR
Party 3
Danzaburou
Danzaburou
Silver I
MaRVin MaRSiAN
Danzaburou
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,495 MMR
Party 3
Pele
Pele
Gold IV
Trustylex
Pele
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,372 MMR
Solo
Amaterasu
Amaterasu
Silver I
pedrorosell123
Amaterasu
Silver I
Level 107
God Stats
4W - 4L
1,831 SR
Queue Stats
310W - 311L
1,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 2 / 13
13,843
532
21,771
12,102
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
KILLERKYD
Baron Samedi
18
6 / 4 / 18
14,613
562
22,121
24,113
22,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 8
14,707
566
24,470
28,869
34,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
vTokijin
Xbalanque
20
13 / 4 / 12
16,283
626
34,228
31,630
14,945
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
vosk123
Nike
20
11 / 4 / 8
14,448
556
13,923
23,422
11,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ScyllaSetPersephoneTsukuyomiNu Wa

VS

Bans
NemesisYmirCu ChulainnKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
10,661
410
8,258
16,291
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Goldsmith116
Cthulhu
17
2 / 12 / 6
11,349
437
17,034
28,429
24,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MaRVin MaRSiAN
Danzaburou
20
5 / 10 / 1
14,258
548
10,045
21,558
8,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
18
4 / 8 / 6
12,091
465
12,090
28,355
12,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
pedrorosell123
Amaterasu
20
3 / 3 / 3
14,348
552
15,832
43,171
39,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
41
Kills
16
17
Deaths
41
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
13
5.25
L
2
8
1
0.31
L
Cthulhu
Goldsmith116
Cthulhu
2
12
6
0.42
W
Baron Samedi
KILLERKYD
Baron Samedi
6
4
18
3.75
L
Danzaburou
MaRVin MaRSiAN
Danzaburou
5
10
1
0.55
L
Pele
4
8
6
0.88
W
7
3
8
3.67
L
Amaterasu
pedrorosell123
Amaterasu
3
3
3
1.5
W
Xbalanque
vTokijin
Xbalanque
13
4
12
4.75
W
Nike
vosk123
Nike
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,513
Damage
63,259
120,136
Taken
137,804
88,403
Mitigated
90,697
58,113
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,771
794
739
4,898
12,102
4,274
1,470
3,391
8,527
92,787
0
L
8,258
500
334
1,889
16,291
5,095
0
4,005
12,286
55,403
0
L
Cthulhu
Goldsmith116
Cthulhu
17,034
963
570
1,120
28,429
24,958
0
12,307
16,122
46,915
0
W
Baron Samedi
KILLERKYD
Baron Samedi
22,121
1,617
4,137
12,416
24,113
22,718
1,552
7,896
16,145
73,248
0
L
Danzaburou
MaRVin MaRSiAN
Danzaburou
10,045
4,691
0
1,863
21,558
8,639
1,108
3,856
17,702
0
83,126
L
Pele
12,090
2,609
0
6,116
28,355
12,024
0
8,124
20,231
0
81,955
W
24,470
5,596
0
10,284
28,869
34,815
492
3,725
22,254
0
88,236
L
Amaterasu
pedrorosell123
Amaterasu
15,832
7,013
0
13,334
43,171
39,981
0
15,600
27,571
1,346
68,452
W
Xbalanque
vTokijin
Xbalanque
34,228
21,880
0
17,996
31,630
14,945
10,449
6,784
24,708
0
150,363
W
Nike
vosk123
Nike
13,923
3,005
0
7,643
23,422
11,651
475
5,930
17,254
0
94,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,894
Gold Earned
62,707
638
Minions Killed
576
0
Camps Cleared
0
2,530,944
Distance Traveled
2,143,991
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,843
532
132
5
0
551,532
0
L
Eset
10,661
410
124
5
0
342,217
7
L
Cthulhu
11,349
437
61
2
0
440,355
2
W
Baron Samedi
14,613
562
78
3
0
469,921
2
L
Danzaburou
14,258
548
149
6
0
386,321
2
L
Pele
12,091
465
117
5
0
451,062
4
W
Tyr
14,707
566
132
5
0
566,485
3
L
Amaterasu
14,348
552
125
5
0
524,036
2
W
Xbalanque
16,283
626
162
6
0
426,836
2
W
Nike
14,448
556
134
5
0
516,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role