Player Matchup

Kukulkan
Kukulkan
ExTaZe04
Kukulkan
Level 27
God Stats
11W - 11L
1,777 SR
Queue Stats
46W - 46L
1,732 Elo+
Solo
Terra
Terra
GroudZ
Terra
Level 18
God Stats
3W - 2L
1,416 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 3
Cupid
Cupid
Sharpeshoota
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,682 Elo+
Party 1
Medusa
Medusa
Smithyyy_92
Medusa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 26L
1,739 Elo+
Party 1
Nemesis
Nemesis
TrìShy
Nemesis
Level 18
God Stats
4W - 0L
1,760 SR
Queue Stats
12W - 7L
1,567 Elo+
Party 3
Team Averages
Level 39
1,591 SR
1,652 Elo+

VS

Team Averages
Level 17
1,597 SR
1,566 Elo+
Amaterasu
Amaterasu
IAnilZI
Amaterasu
Level 23
God Stats
10W - 10L
1,519 SR
Queue Stats
150W - 95L
1,601 Elo+
Party 4
Vulcan
Vulcan
JTomTom
Vulcan
Level 22
God Stats
28W - 18L
1,637 SR
Queue Stats
87W - 63L
1,563 Elo+
Party 4
Bacchus
Bacchus
Jenjamsan
Bacchus
Level 17
God Stats
17W - 14L
1,693 SR
Queue Stats
30W - 28L
1,562 Elo+
Party 2
Zeus
Zeus
Rockliv
Zeus
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
16W - 20L
1,572 Elo+
Solo
Guan Yu
Guan Yu
Sysheek
Guan Yu
Level 18
God Stats
6W - 8L
1,378 SR
Queue Stats
30W - 31L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExTaZe04
Kukulkan
18
5 / 2 / 20
11,865
1,079
20,705
8,375
3,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
GroudZ
Terra
18
3 / 3 / 28
12,492
1,136
10,262
17,186
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
17 / 1 / 13
14,191
1,290
26,555
12,171
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
6 / 2 / 26
11,645
1,059
19,235
11,134
5,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TrìShy
Nemesis
17
6 / 2 / 19
11,387
1,035
12,626
12,788
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IAnilZI
Amaterasu
16
3 / 5 / 7
10,676
971
11,063
24,333
20,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
JTomTom
Vulcan
16
2 / 8 / 5
10,033
912
11,124
11,075
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jenjamsan
Bacchus
16
1 / 8 / 8
10,808
983
14,504
23,797
32,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
Rockliv
Zeus
16
2 / 9 / 5
10,140
922
15,694
16,203
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Sysheek
Guan Yu
16
2 / 7 / 6
10,105
919
5,858
20,291
21,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
37
Kills
10
10
Deaths
37
106
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ExTaZe04
Kukulkan
5
2
20
7.5
W
Terra
GroudZ
Terra
3
3
28
5.67
L
Amaterasu
IAnilZI
Amaterasu
3
5
7
1.3
L
Vulcan
JTomTom
Vulcan
2
8
5
0.56
L
Bacchus
Jenjamsan
Bacchus
1
8
8
0.63
L
Zeus
Rockliv
Zeus
2
9
5
0.5
W
17
1
13
23.5
W
Medusa
6
2
26
9.5
L
Guan Yu
Sysheek
Guan Yu
2
7
6
0.71
W
Nemesis
TrìShy
Nemesis
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,383
Damage
58,243
61,654
Taken
95,699
36,452
Mitigated
86,406
17,583
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ExTaZe04
Kukulkan
20,705
1,076
1,421
390
8,375
3,464
0
5,585
2,740
42,757
0
W
Terra
GroudZ
Terra
10,262
1,154
3,215
3,673
17,186
16,453
0
13,096
4,015
16,865
0
L
Amaterasu
IAnilZI
Amaterasu
11,063
4,332
0
4,060
24,333
20,613
0
6,402
17,931
0
25,559
L
Vulcan
JTomTom
Vulcan
11,124
5,396
0
14
11,075
4,733
0
2,682
8,393
33,240
0
L
Bacchus
Jenjamsan
Bacchus
14,504
967
0
1,259
23,797
32,706
0
6,418
17,379
24,209
0
L
Zeus
Rockliv
Zeus
15,694
3,029
0
1,592
16,203
6,382
0
7,200
9,003
47,425
0
W
26,555
17,012
1,068
5,253
12,171
5,685
0
7,540
4,531
0
67,115
W
Medusa
19,235
10,711
0
320
11,134
5,170
0
6,223
4,833
0
46,048
L
Guan Yu
Sysheek
Guan Yu
5,858
160
1,822
2,776
20,291
21,972
0
8,265
12,026
0
20,351
W
Nemesis
TrìShy
Nemesis
12,626
7,307
0
2,243
12,788
5,680
0
8,878
3,835
0
26,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
51,762
241
Minions Killed
213
14
Camps Cleared
3
1,030,348
Distance Traveled
1,030,430
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,865
1,079
50
5
2
219,900
4
W
Terra
12,492
1,136
12
1
0
203,215
0
L
Amaterasu
10,676
971
48
4
0
229,610
0
L
Vulcan
10,033
912
51
5
1
192,886
0
L
Bacchus
10,808
983
10
1
1
214,045
0
L
Zeus
10,140
922
69
6
1
157,757
1
W
Cupid
14,191
1,290
85
8
7
199,024
0
W
Medusa
11,645
1,059
59
5
2
199,555
0
L
Guan Yu
10,105
919
35
3
0
236,132
0
W
Nemesis
11,387
1,035
35
3
3
208,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role