Player Matchup

Anhur
Anhur
Panda_cuarto
Anhur
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
101W - 125L
1,310 Elo+
Party 1
Vamana
Vamana
Udral
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,175 Elo+
Solo
Jing Wei
Jing Wei
gruschelder43
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,798 Elo+
Solo
Chronos
Chronos
minipandakuarto
Chronos
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 116L
1,289 Elo+
Party 1
Hercules
Hercules
pablocerro_26-pa
Hercules
Level 117
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,571 SR
1,414 Elo+

VS

Team Averages
Level 82
1,511 SR
1,450 Elo+
Danzaburou
Danzaburou
Apheraa
Danzaburou
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 67L
1,400 Elo+
Party 3
Scylla
Scylla
Flemmarde
Scylla
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Jurentas
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,391 Elo+
Party 3
Nox
Nox
meshuggahhh
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
tareco_pufff
Tiamat
Level 83
God Stats
11W - 13L
1,557 SR
Queue Stats
588W - 587L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,817
682
3,884
9,254
3,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Udral
Vamana
12
1 / 6 / 2
6,966
697
9,268
11,683
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
gruschelder43
Jing Wei
13
0 / 6 / 3
6,994
699
6,099
11,871
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,046
705
7,340
12,343
4,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 3
7,075
708
5,538
8,337
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apheraa
Danzaburou
14
2 / 2 / 13
8,327
833
7,502
11,271
5,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Flemmarde
Scylla
15
5 / 0 / 13
8,720
872
11,357
7,154
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Jurentas
Chaac
14
2 / 0 / 13
7,757
776
9,027
11,130
11,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
9 / 1 / 10
9,127
913
11,323
7,485
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
4 / 1 / 10
8,676
868
11,386
4,756
4,484
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
4
Kills
22
22
Deaths
4
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apheraa
Danzaburou
2
2
13
4.25
W
Scylla
Flemmarde
Scylla
5
0
13
11.5
W
Chaac
Jurentas
Chaac
2
0
13
8.5
L
2
4
0
0.5
L
Vamana
Udral
Vamana
1
6
2
0.33
L
Jing Wei
gruschelder43
Jing Wei
0
6
3
0.25
W
9
1
10
14
L
0
3
3
0.5
L
1
3
3
0.83
W
Tiamat
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
50,595
53,488
Taken
41,796
26,725
Mitigated
29,062
17,934
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apheraa
Danzaburou
7,502
2,562
833
3,882
11,271
5,640
832
1,391
9,755
0
17,456
W
Scylla
Flemmarde
Scylla
11,357
622
3,337
1,864
7,154
3,116
296
2,076
5,078
18,751
0
W
Chaac
Jurentas
Chaac
9,027
337
1,708
3,449
11,130
11,753
36
1,906
9,138
0
14,238
L
3,884
2,411
1,261
2,340
9,254
3,361
0
5,659
3,595
0
12,382
L
Vamana
Udral
Vamana
9,268
3,542
0
1,855
11,683
7,229
0
7,476
4,207
0
14,526
L
Jing Wei
gruschelder43
Jing Wei
6,099
3,542
1,475
3,336
11,871
4,299
0
7,690
4,181
0
17,862
W
11,323
1,164
1,095
903
7,485
4,069
857
1,800
5,660
20,384
0
L
7,340
1,312
732
4,228
12,343
4,745
0
8,372
3,971
17,924
0
L
5,538
1,216
405
2,302
8,337
7,091
0
4,869
3,468
0
9,205
W
Tiamat
11,386
129
2,603
848
4,756
4,484
74
167
4,529
24,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
42,607
97
Minions Killed
96
0
Camps Cleared
0
890,070
Distance Traveled
972,570
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,327
833
22
2
0
187,793
1
W
Scylla
8,720
872
22
2
0
190,814
0
W
Chaac
7,757
776
5
1
0
232,448
0
L
Anhur
6,817
682
24
2
0
154,761
2
L
Vamana
6,966
697
15
2
0
184,093
0
L
Jing Wei
6,994
699
28
3
0
184,836
0
W
Nox
9,127
913
17
2
0
170,738
0
L
Chronos
7,046
705
20
2
0
180,707
0
L
Hercules
7,075
708
10
1
0
185,673
0
W
Tiamat
8,676
868
30
3
0
190,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role