Player Matchup

Tsukuyomi
Tsukuyomi
PollaTorcida
Tsukuyomi
Level 99
God Stats
7W - 0L
1,465 SR
Queue Stats
23W - 14L
1,773 Elo+
Party 1
Scylla
Scylla
fenixsj
Scylla
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 20L
1,476 Elo+
Party 1
Bellona
Bellona
jaraja07
Bellona
Level 67
God Stats
3W - 3L
1,371 SR
Queue Stats
40W - 38L
1,511 Elo+
Party 1
Team Averages
Level 65
1,445 SR
1,586 Elo+

VS

Team Averages
Level 26
1,429 SR
1,236 Elo+
Cerberus
Cerberus
DaniElPro05
Cerberus
Level 43
God Stats
0W - 1L
1,476 SR
Queue Stats
29W - 31L
1,069 Elo+
Party 2
Bakasura
Bakasura
Gatog4m3r
Bakasura
Level 14
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
babavoz
Danzaburou
Level 22
God Stats
6W - 6L
1,332 SR
Queue Stats
28W - 38L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PollaTorcida
Tsukuyomi
12
12 / 1 / 6
9,444
944
15,099
8,384
4,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
fenixsj
Scylla
11
3 / 0 / 7
7,549
755
4,679
3,437
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
jaraja07
Bellona
11
4 / 1 / 11
8,029
803
5,534
9,115
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaniElPro05
Cerberus
9
0 / 5 / 2
6,886
689
4,652
13,706
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Gatog4m3r
Bakasura
9
1 / 7 / 1
7,005
701
4,668
8,997
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
babavoz
Danzaburou
9
1 / 7 / 0
6,591
659
4,053
8,919
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
2
2
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaniElPro05
Cerberus
0
5
2
0.2
L
Bakasura
Gatog4m3r
Bakasura
1
7
1
0.21
W
Tsukuyomi
PollaTorcida
Tsukuyomi
12
1
6
15
L
Danzaburou
babavoz
Danzaburou
1
7
0
0.14
W
Scylla
fenixsj
Scylla
3
0
7
6.5
W
Bellona
jaraja07
Bellona
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
13,373
20,936
Taken
31,622
9,780
Mitigated
17,840
5,823
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaniElPro05
Cerberus
4,652
184
89
2,339
13,706
10,887
48
2,262
11,228
19,063
0
L
Bakasura
Gatog4m3r
Bakasura
4,668
3,278
89
858
8,997
4,566
0
1,568
7,363
0
19,346
W
Tsukuyomi
PollaTorcida
Tsukuyomi
15,099
5,965
0
685
8,384
4,118
245
1,447
6,780
0
35,827
L
Danzaburou
babavoz
Danzaburou
4,053
2,060
0
699
8,919
2,387
98
578
8,307
0
14,713
W
Scylla
fenixsj
Scylla
4,679
442
0
472
3,437
857
960
840
2,502
28,635
0
W
Bellona
jaraja07
Bellona
5,534
1,654
408
4,258
9,115
4,805
799
2,389
6,415
0
20,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
20,482
126
Minions Killed
96
0
Camps Cleared
0
569,633
Distance Traveled
497,637
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,886
689
47
5
0
177,466
2
L
Bakasura
7,005
701
31
3
0
154,315
0
W
Tsukuyomi
9,444
944
33
3
0
193,576
0
L
Danzaburou
6,591
659
18
2
0
165,856
1
W
Scylla
7,549
755
60
6
0
182,144
2
W
Bellona
8,029
803
33
3
0
193,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role