Player Matchup

Hun Batz
Hun Batz
Superamerika29
Hun Batz
Level 89
God Stats
2W - 2L
1,835 SR
Queue Stats
78W - 94L
1,476 Elo+
Party 2
Scylla
Scylla
Wanthor117
Scylla
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,436 Elo+
Party 2
Ares
Ares
xansito
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,416 Elo+
Party 2
Team Averages
Level 48
1,612 SR
1,443 Elo+

VS

Team Averages
Level 74
1,581 SR
1,461 Elo+
Fenrir
Fenrir
Aadpaling
Fenrir
Level 102
God Stats
3W - 0L
1,742 SR
Queue Stats
195W - 235L
1,426 Elo+
Solo
Ares
Ares
Siaboztian
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,478 Elo+
Party 1
Anubis
Anubis
XAlanWakeX
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 4 / 6
11,061
691
10,894
11,390
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Wanthor117
Scylla
14
4 / 3 / 4
10,136
634
9,117
12,269
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
xansito
Ares
12
3 / 6 / 6
9,807
613
7,963
13,528
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aadpaling
Fenrir
14
2 / 6 / 10
10,792
675
10,044
13,671
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 3 / 10
10,540
659
7,037
17,337
14,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
XAlanWakeX
Anubis
16
9 / 1 / 4
12,368
773
14,290
8,105
4,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
13
13
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aadpaling
Fenrir
2
6
10
1.17
W
2
3
10
2.33
L
Hun Batz
3
4
6
1.5
L
Scylla
Wanthor117
Scylla
4
3
4
2
W
Anubis
XAlanWakeX
Anubis
9
1
4
11
L
Ares
xansito
Ares
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
31,371
37,187
Taken
39,113
23,087
Mitigated
26,930
4,160
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aadpaling
Fenrir
10,044
2,691
0
2,430
13,671
7,887
1,023
5,100
7,590
0
41,303
W
7,037
894
0
892
17,337
14,738
699
7,848
8,997
14,059
0
L
Hun Batz
10,894
1,385
0
821
11,390
4,274
0
7,526
3,864
0
47,756
L
Scylla
Wanthor117
Scylla
9,117
344
0
2,939
12,269
4,415
0
5,083
7,186
47,597
0
W
Anubis
XAlanWakeX
Anubis
14,290
478
0
3,135
8,105
4,305
1,079
3,195
4,749
76,627
0
L
Ares
xansito
Ares
7,963
99
0
400
13,528
14,398
0
8,789
4,739
15,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
33,700
158
Minions Killed
176
0
Camps Cleared
0
810,113
Distance Traveled
850,124
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,792
675
39
2
0
285,663
8
W
Ares
10,540
659
10
1
0
287,067
1
L
Hun Batz
11,061
691
67
4
0
300,676
1
L
Scylla
10,136
634
69
4
0
257,835
1
W
Anubis
12,368
773
127
8
0
277,394
5
L
Ares
9,807
613
22
1
0
251,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role