Player Matchup

Ymir
Ymir
GAITAMANpc
Ymir
Level 67
God Stats
7W - 6L
1,533 SR
Queue Stats
394W - 432L
1,378 Elo+
Solo
He Bo
He Bo
HomeViewDroid
He Bo
Level 45
God Stats
1W - 0L
1,297 SR
Queue Stats
29W - 41L
1,348 Elo+
Party 2
Hun Batz
Hun Batz
MGBarroso
Hun Batz
Level 29
God Stats
2W - 3L
1,195 SR
Queue Stats
23W - 45L
1,273 Elo+
Party 2
Bellona
Bellona
MaGo0 TZ
Bellona
Level 43
God Stats
58W - 93L
1,342 SR
Queue Stats
516W - 774L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
ZinhoSPvidaloka
Danzaburou
Level 46
God Stats
28W - 30L
1,246 SR
Queue Stats
748W - 1,087L
1,289 Elo+
Party 1
Team Averages
Level 46
1,323 SR
1,317 Elo+

VS

Team Averages
Level 82
1,597 SR
1,473 Elo+
Cerberus
Cerberus
Shallok
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VSouza
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
theHNT
Sol
Level 47
God Stats
2W - 4L
1,548 SR
Queue Stats
327W - 410L
1,435 Elo+
Party 3
Loki
Loki
theLZCT
Loki
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 165L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
viniciuslx2
Cernunnos
Level 55
God Stats
7W - 3L
1,938 SR
Queue Stats
536W - 574L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,454
545
2,151
6,629
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,992
499
2,749
4,129
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
MGBarroso
Hun Batz
11
2 / 2 / 0
6,123
612
3,544
7,075
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MaGo0 TZ
Bellona
9
0 / 2 / 2
5,275
528
3,190
8,034
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ZinhoSPvidaloka
Danzaburou
9
0 / 1 / 0
5,284
528
1,192
3,577
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shallok
Cerberus
9
1 / 0 / 0
5,113
511
1,510
3,626
2,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
VSouza
Chaac
10
2 / 2 / 0
6,007
601
5,617
6,233
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
theHNT
Sol
10
5 / 1 / 1
6,719
672
6,500
5,185
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
theLZCT
Loki
9
1 / 0 / 2
5,486
549
2,456
5,632
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
viniciuslx2
Cernunnos
1
0 / 0 / 0
1,980
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
9
9
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
3
1
0.17
W
Hun Batz
MGBarroso
Hun Batz
2
2
0
1
W
Bellona
MaGo0 TZ
Bellona
0
2
2
0.5
L
Cerberus
Shallok
Cerberus
1
0
0
1
L
Chaac
VSouza
Chaac
2
2
0
1
W
Danzaburou
ZinhoSPvidaloka
Danzaburou
0
1
0
0
L
Sol
theHNT
Sol
5
1
1
5.5
L
Loki
theLZCT
Loki
1
0
2
2
L
Cernunnos
viniciuslx2
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
16,083
29,444
Taken
20,676
12,834
Mitigated
9,276
10,005
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,151
264
171
2,172
6,629
4,355
0
1,726
4,903
25,114
0
W
2,749
92
0
298
4,129
1,191
0
2,551
1,578
17,783
0
W
Hun Batz
MGBarroso
Hun Batz
3,544
1,179
0
2,409
7,075
2,225
0
2,346
4,729
0
33,341
W
Bellona
MaGo0 TZ
Bellona
3,190
1,623
0
3,523
8,034
4,209
0
0
8,034
0
22,577
L
Cerberus
Shallok
Cerberus
1,510
0
0
1,541
3,626
2,833
0
67
3,559
19,555
0
L
Chaac
VSouza
Chaac
5,617
1,308
0
1,609
6,233
3,342
0
1,000
5,233
0
30,440
W
Danzaburou
ZinhoSPvidaloka
Danzaburou
1,192
431
0
1,432
3,577
854
69
1,387
2,190
0
23,556
L
Sol
theHNT
Sol
6,500
2,762
0
2,235
5,185
1,597
840
2,908
2,161
31,714
0
L
Loki
theLZCT
Loki
2,456
846
0
1,815
5,632
1,504
0
785
4,823
0
25,053
L
Cernunnos
viniciuslx2
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
25,305
276
Minions Killed
236
0
Camps Cleared
0
976,239
Distance Traveled
735,490
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,454
545
38
4
0
189,258
0
W
He Bo
4,992
499
44
4
0
190,195
0
W
Hun Batz
6,123
612
73
7
0
209,792
3
W
Bellona
5,275
528
65
7
0
208,066
4
L
Cerberus
5,113
511
53
5
0
158,945
5
L
Chaac
6,007
601
63
6
0
171,557
4
W
Danzaburou
5,284
528
56
6
0
178,928
3
L
Sol
6,719
672
63
6
0
176,936
1
L
Loki
5,486
549
57
6
0
228,052
1
L
Cernunnos
1,980
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role