Player Matchup

Horus
Horus
 
Horus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DarkGoku6
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,294 Elo+
Solo
Anhur
Anhur
FlapWack
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1
King Arthur
King Arthur
VxDoubt
King Arthur
Level 47
God Stats
20W - 31L
1,428 SR
Queue Stats
396W - 374L
1,593 Elo+
Solo
Artemis
Artemis
Water__Baby
Artemis
Level 77
God Stats
3W - 3L
1,494 SR
Queue Stats
19W - 17L
1,246 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,348 Elo+

VS

Team Averages
Level 54
1,617 SR
1,532 Elo+
Mulan
Mulan
El_Chengo
Mulan
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 56L
1,446 Elo+
Solo
Izanami
Izanami
Framlab
Izanami
Level 37
God Stats
6W - 6L
1,650 SR
Queue Stats
133W - 184L
1,541 Elo+
Solo
Kali
Kali
NukeGoose
Kali
Level 41
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 5L
1,649 Elo+
Solo
Ah Puch
Ah Puch
skaffa_ett_liv
Ah Puch
Level 51
God Stats
0W - 1L
1,723 SR
Queue Stats
67W - 52L
1,556 Elo+
Solo
Ra
Ra
thedaydreamrs
Ra
Level 100
God Stats
4W - 3L
1,487 SR
Queue Stats
144W - 137L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 2 / 20
11,370
1,137
13,963
18,861
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
DarkGoku6
Tiamat
17
0 / 2 / 22
9,884
988
10,535
11,440
8,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
FlapWack
Anhur
18
10 / 2 / 16
12,105
1,211
20,760
14,780
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
VxDoubt
King Arthur
17
11 / 0 / 13
11,856
1,186
14,540
13,945
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Water__Baby
Artemis
16
4 / 1 / 8
10,251
1,025
7,945
10,005
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
El_Chengo
Mulan
17
2 / 7 / 4
10,167
1,017
20,479
20,907
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Framlab
Izanami
15
3 / 5 / 2
9,999
1,000
14,392
14,547
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
1 / 9 / 4
9,289
929
10,393
19,300
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
8,838
884
5,779
4,900
1,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 5
9,460
946
9,123
16,097
14,440
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
31
Kills
7
7
Deaths
32
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
20
8
W
Tiamat
DarkGoku6
Tiamat
0
2
22
5.5
L
Mulan
El_Chengo
Mulan
2
7
4
0.57
W
Anhur
FlapWack
Anhur
10
2
16
9
L
Izanami
Framlab
Izanami
3
5
2
0.8
L
Kali
1
9
4
0.33
W
King Arthur
VxDoubt
King Arthur
11
0
13
17.5
W
Artemis
Water__Baby
Artemis
4
1
8
8
L
1
4
1
0.38
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,743
Damage
60,166
69,031
Taken
75,751
55,959
Mitigated
40,230
26,921
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,963
6,936
6,068
6,560
18,861
20,888
0
3,682
14,879
0
21,680
W
Tiamat
DarkGoku6
Tiamat
10,535
2,130
306
3,426
11,440
8,411
0
1,957
9,348
17,499
0
L
Mulan
El_Chengo
Mulan
20,479
5,301
0
1,052
20,907
12,641
0
2,823
17,400
0
35,983
W
Anhur
FlapWack
Anhur
20,760
12,482
306
3,636
14,780
6,601
0
2,906
11,774
0
42,042
L
Izanami
Framlab
Izanami
14,392
11,704
0
2,184
14,547
4,753
0
1,678
12,540
0
42,349
L
Kali
10,393
5,385
0
2,858
19,300
7,271
0
1,996
16,589
0
16,044
W
King Arthur
VxDoubt
King Arthur
14,540
2,355
1,428
1,886
13,945
15,837
0
2,743
11,080
0
24,407
W
Artemis
Water__Baby
Artemis
7,945
3,453
0
3,305
10,005
4,222
0
3,614
6,341
0
29,778
L
5,779
118
0
35
4,900
1,125
0
170
4,615
14,904
0
L
9,123
213
1,725
1,800
16,097
14,440
0
2,864
12,522
29,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,466
Gold Earned
47,753
167
Minions Killed
166
3
Camps Cleared
4
947,905
Distance Traveled
824,520
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,370
1,137
16
2
1
188,126
1
W
Tiamat
9,884
988
11
1
0
199,203
0
L
Mulan
10,167
1,017
31
3
1
187,068
0
W
Anhur
12,105
1,211
59
6
1
181,003
0
L
Izanami
9,999
1,000
72
7
2
169,858
0
L
Kali
9,289
929
10
1
0
189,046
1
W
King Arthur
11,856
1,186
24
2
1
197,249
0
W
Artemis
10,251
1,025
57
6
0
182,324
0
L
Ah Puch
8,838
884
22
2
1
83,476
0
L
Ra
9,460
946
31
3
0
195,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role