Player Matchup

Hel
Hel
Evilsquid9550
Hel
Level 14
God Stats
2W - 0L
1,300 SR
Queue Stats
7W - 4L
1,766 Elo+
Party 1
Aphrodite
Aphrodite
GrimReaper7862
Aphrodite
Level 13
God Stats
1W - 0L
1,788 SR
Queue Stats
11W - 2L
1,766 Elo+
Party 1
Chang'e
Chang'e
sqidlort
Chang'e
Level 55
God Stats
1W - 0L
1,627 SR
Queue Stats
13W - 8L
1,422 Elo+
Party 1
Team Averages
Level 27
1,572 SR
1,651 Elo+

VS

Team Averages
Level 62
1,502 SR
1,606 Elo+
Bellona
Bellona
Josniff Snerdy
Bellona
Level 28
God Stats
45W - 46L
1,575 SR
Queue Stats
504W - 495L
1,548 Elo+
Solo
Danzaburou
Danzaburou
MCKatNip
Danzaburou
Level 141
God Stats
14W - 7L
1,565 SR
Queue Stats
121W - 81L
1,673 Elo+
Party 2
Tiamat
Tiamat
Unsure4life
Tiamat
Level 17
God Stats
0W - 3L
1,367 SR
Queue Stats
163W - 124L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 27
18,672
622
19,484
33,865
37,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
GrimReaper7862
Aphrodite
20
12 / 5 / 17
20,173
672
32,789
44,456
21,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
sqidlort
Chang'e
20
17 / 2 / 14
20,108
670
26,580
35,599
28,323
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
16,742
558
13,158
25,192
21,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
MCKatNip
Danzaburou
18
3 / 13 / 4
17,658
589
34,179
34,436
13,155
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
16
0 / 14 / 5
14,796
493
19,872
31,193
32,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
33
Kills
6
10
Deaths
33
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
27
5.83
W
Aphrodite
GrimReaper7862
Aphrodite
12
5
17
4.1
L
3
6
2
0.67
L
Danzaburou
MCKatNip
Danzaburou
3
13
4
0.38
L
Tiamat
0
14
5
0.18
W
Chang'e
sqidlort
Chang'e
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,853
Damage
67,209
113,920
Taken
90,821
87,455
Mitigated
67,719
89,825
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,484
1,262
18,006
14,753
33,865
37,394
687
5,512
24,288
100,889
0
W
Aphrodite
GrimReaper7862
Aphrodite
32,789
3,490
13,854
22,025
44,456
21,738
1,111
7,346
33,735
143,299
0
L
13,158
3,755
0
2,743
25,192
21,937
470
22,177
3,015
0
51,059
L
Danzaburou
MCKatNip
Danzaburou
34,179
16,055
0
7,973
34,436
13,155
2,236
28,677
5,759
0
116,022
L
Tiamat
19,872
2,386
0
5,605
31,193
32,627
0
28,019
3,174
62,106
0
W
Chang'e
sqidlort
Chang'e
26,580
1,783
9,950
11,237
35,599
28,323
512
8,398
23,952
104,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
49,196
287
Minions Killed
223
0
Camps Cleared
0
1,657,776
Distance Traveled
1,350,726
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,672
622
79
3
0
577,546
1
W
Aphrodite
20,173
672
114
4
0
544,912
1
L
Bellona
16,742
558
58
2
0
530,706
2
L
Danzaburou
17,658
589
123
4
0
384,932
0
L
Tiamat
14,796
493
42
1
0
435,088
2
W
Chang'e
20,108
670
94
3
0
535,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role