Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LUBU-NASTY_POWER
Anhur
Level 109
God Stats
10W - 19L
1,399 SR
Queue Stats
260W - 278L
1,437 Elo+
Solo
Mercury
Mercury
RiskyBigness
Mercury
Level 159
God Stats
44W - 38L
1,399 SR
Queue Stats
456W - 506L
1,471 Elo+
Party 1
Zeus
Zeus
SinisterGold398
Zeus
Level 46
God Stats
57W - 53L
1,673 SR
Queue Stats
534W - 541L
1,407 Elo+
Solo
Cerberus
Cerberus
WackJinkles
Cerberus
Level 121
God Stats
1W - 1L
1,295 SR
Queue Stats
243W - 230L
1,446 Elo+
Solo
Team Averages
Level 112
1,453 SR
1,452 Elo+

VS

Team Averages
Level 61
1,532 SR
1,409 Elo+
Arachne
Arachne
El Beto2188
Arachne
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
68W - 64L
1,437 Elo+
Solo
Tiamat
Tiamat
KriptoTargeryan
Tiamat
Level 46
God Stats
38W - 62L
1,446 SR
Queue Stats
275W - 353L
1,409 Elo+
Solo
Ymir
Ymir
Nicky Womps
Ymir
Level 63
God Stats
8W - 11L
1,623 SR
Queue Stats
359W - 369L
1,438 Elo+
Solo
Artemis
Artemis
Pocholo11111
Artemis
Level 43
God Stats
5W - 6L
1,687 SR
Queue Stats
179W - 227L
1,361 Elo+
Solo
Loki
Loki
kazo14276
Loki
Level 82
God Stats
19W - 30L
1,584 SR
Queue Stats
53W - 61L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 3 / 0
5,158
516
2,930
5,186
4,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 3
5,203
520
6,685
6,175
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
RiskyBigness
Mercury
9
1 / 3 / 1
5,221
522
2,383
6,025
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 3 / 0
6,127
613
3,248
5,765
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
WackJinkles
Cerberus
9
2 / 2 / 4
5,740
574
4,426
9,036
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El Beto2188
Arachne
10
2 / 1 / 4
5,795
580
5,226
7,456
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 0
6,029
603
2,747
4,060
3,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 3 / 2
4,614
461
3,143
8,494
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Pocholo11111
Artemis
7
2 / 3 / 1
4,830
483
4,012
5,984
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
11
2 / 0 / 3
5,872
587
2,168
4,358
1,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
10
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
0
0
L
Arachne
El Beto2188
Arachne
2
1
4
4
L
4
2
0
2
W
3
1
3
4.5
L
0
3
2
0.33
L
Artemis
Pocholo11111
Artemis
2
3
1
0.83
W
Mercury
RiskyBigness
Mercury
1
3
1
0.5
W
3
3
0
1
W
Cerberus
WackJinkles
Cerberus
2
2
4
2
L
Loki
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
17,296
32,187
Taken
30,352
12,883
Mitigated
12,115
13,545
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,930
623
0
1,236
5,186
4,490
0
231
4,630
0
19,994
L
Arachne
El Beto2188
Arachne
5,226
3,559
0
2,034
7,456
2,220
360
1,064
6,365
0
31,938
L
2,747
524
183
1,320
4,060
3,712
87
2,126
1,735
21,840
0
W
6,685
3,085
516
3,961
6,175
1,495
300
1,391
4,784
0
20,644
L
3,143
893
158
2,173
8,494
3,227
0
2,904
5,590
11,593
0
L
Artemis
Pocholo11111
Artemis
4,012
1,890
98
2,355
5,984
1,081
385
1,354
4,630
0
17,253
W
Mercury
RiskyBigness
Mercury
2,383
1,249
0
2,014
6,025
1,764
0
73
5,927
0
26,072
W
3,248
891
0
1,481
5,765
1,815
0
2,516
3,224
23,392
0
W
Cerberus
WackJinkles
Cerberus
4,426
434
0
4,337
9,036
3,319
170
1,679
7,357
21,959
0
L
Loki
2,168
432
0
3,024
4,358
1,875
296
0
4,358
0
25,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
27,140
273
Minions Killed
183
0
Camps Cleared
0
875,855
Distance Traveled
962,985
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,158
516
51
5
0
153,851
0
L
Arachne
5,795
580
55
6
0
229,791
0
L
Tiamat
6,029
603
41
4
0
195,235
0
W
Anhur
5,203
520
31
3
0
173,270
4
L
Ymir
4,614
461
10
1
0
190,542
0
L
Artemis
4,830
483
33
3
0
141,794
1
W
Mercury
5,221
522
58
6
0
208,996
5
W
Zeus
6,127
613
73
7
0
153,492
0
W
Cerberus
5,740
574
60
6
0
186,246
2
L
Loki
5,872
587
44
4
0
205,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role