Player Matchup

Baron Samedi
Baron Samedi
Caseyodo
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,428 Elo+
Party 1
Nike
Nike
Jahreyd
Nike
Level 139
God Stats
3W - 0L
1,693 SR
Queue Stats
89W - 78L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Rage_Beat_
Danzaburou
Level 116
God Stats
1W - 0L
1,554 SR
Queue Stats
33W - 27L
1,462 Elo+
Party 1
Team Averages
Level 126
1,582 SR
1,499 Elo+

VS

Team Averages
Level 108
1,572 SR
1,568 Elo+
Merlin
Merlin
Camurhe
Merlin
Level 149
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Baron Samedi
Baron Samedi
Dweenyy
Baron Samedi
Level 88
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 13L
1,388 Elo+
Solo
Ullr
Ullr
lv rainz vl
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caseyodo
Baron Samedi
11
8 / 3 / 4
8,608
861
7,742
6,098
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Jahreyd
Nike
10
3 / 3 / 7
7,713
771
6,114
9,311
5,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Rage_Beat_
Danzaburou
12
3 / 0 / 10
8,316
832
6,298
7,537
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Camurhe
Merlin
11
3 / 5 / 2
7,592
759
6,535
7,269
2,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Dweenyy
Baron Samedi
10
1 / 2 / 4
7,162
716
4,922
4,568
1,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 7 / 3
7,014
701
4,629
11,025
3,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Camurhe
Merlin
3
5
2
0.8
W
Baron Samedi
Caseyodo
Baron Samedi
8
3
4
3.33
L
Baron Samedi
Dweenyy
Baron Samedi
1
2
4
1.5
W
Nike
Jahreyd
Nike
3
3
7
2.17
W
Danzaburou
Rage_Beat_
Danzaburou
3
0
10
8
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
16,086
22,946
Taken
22,862
10,916
Mitigated
7,492
8,819
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Camurhe
Merlin
6,535
258
0
1,238
7,269
2,249
47
2,495
4,774
28,925
0
W
Baron Samedi
Caseyodo
Baron Samedi
7,742
611
1,264
2,128
6,098
2,482
899
3,807
2,291
25,473
0
L
Baron Samedi
Dweenyy
Baron Samedi
4,922
542
830
1,693
4,568
1,773
24
1,406
3,162
24,043
0
W
Nike
Jahreyd
Nike
6,114
1,075
0
2,528
9,311
5,849
0
3,811
5,500
207
19,595
W
Danzaburou
Rage_Beat_
Danzaburou
6,298
2,697
0
2,899
7,537
2,585
1,961
3,848
3,689
0
19,909
L
4,629
2,492
0
1,047
11,025
3,470
0
4,092
6,933
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
21,768
96
Minions Killed
114
0
Camps Cleared
0
536,026
Distance Traveled
486,256
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,592
759
55
6
0
169,906
4
W
Baron Samedi
8,608
861
30
3
0
174,866
2
L
Baron Samedi
7,162
716
41
4
0
155,040
0
W
Nike
7,713
771
32
3
0
178,214
1
W
Danzaburou
8,316
832
34
3
0
182,946
0
L
Ullr
7,014
701
18
2
0
161,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role