Player Matchup

Fenrir
Fenrir
Ballhelmetx
Fenrir
Level 4
God Stats
3W - 3L
1,153 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 2
Danzaburou
Danzaburou
BaronVonGroszek
Danzaburou
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
BigChungA55
Cthulhu
Level 59
God Stats
9W - 10L
1,528 SR
Queue Stats
165W - 157L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
BoratVnice
Jormungandr
Level 21
God Stats
4W - 1L
1,185 SR
Queue Stats
199W - 238L
1,413 Elo+
Solo
Tiamat
Tiamat
SLOW7
Tiamat
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,438 Elo+
Party 1
Team Averages
Level 29
1,373 SR
1,383 Elo+

VS

Team Averages
Level 17
1,537 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
DyrusEU
Tsukuyomi
Level 14
God Stats
3W - 1L
1,837 SR
Queue Stats
4W - 7L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
Goofysnacks
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,264 Elo+
Party 3
Poseidon
Poseidon
Lestrio
Poseidon
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 14L
1,524 Elo+
Solo
Hachiman
Hachiman
SventraDraghi
Hachiman
Level 26
God Stats
8W - 15L
1,346 SR
Queue Stats
47W - 64L
1,373 Elo+
Solo
Ares
Ares
xXSemmelXx
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 3
6,741
613
3,661
6,000
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
BaronVonGroszek
Danzaburou
9
4 / 4 / 4
6,359
578
4,605
8,229
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
BigChungA55
Cthulhu
12
5 / 1 / 4
6,818
620
7,763
8,919
5,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
BoratVnice
Jormungandr
9
2 / 3 / 6
5,999
545
2,241
6,444
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
SLOW7
Tiamat
10
3 / 2 / 4
5,574
507
4,179
4,883
2,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyrusEU
Tsukuyomi
11
4 / 3 / 0
6,386
581
6,087
7,976
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Goofysnacks
Cthulhu
9
1 / 3 / 2
5,560
505
1,961
6,078
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Lestrio
Poseidon
10
2 / 4 / 1
6,197
563
3,480
6,058
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SventraDraghi
Hachiman
9
5 / 3 / 0
5,735
521
6,316
5,952
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 4
5,132
467
2,710
9,889
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
12
12
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
3
3.25
W
Danzaburou
BaronVonGroszek
Danzaburou
4
4
4
1.5
W
Cthulhu
BigChungA55
Cthulhu
5
1
4
7
W
Jormungandr
BoratVnice
Jormungandr
2
3
6
1.67
L
Tsukuyomi
DyrusEU
Tsukuyomi
4
3
0
1.33
L
Cthulhu
Goofysnacks
Cthulhu
1
3
2
0.67
L
Poseidon
Lestrio
Poseidon
2
4
1
0.63
W
Tiamat
SLOW7
Tiamat
3
2
4
2.5
L
Hachiman
SventraDraghi
Hachiman
5
3
0
1.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
20,554
34,475
Taken
35,953
17,732
Mitigated
15,330
10,268
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,661
408
0
81
6,000
2,183
0
1,625
4,312
0
28,260
W
Danzaburou
BaronVonGroszek
Danzaburou
4,605
2,086
0
2,542
8,229
2,357
907
1,217
6,897
0
20,063
W
Cthulhu
BigChungA55
Cthulhu
7,763
673
111
4,102
8,919
5,713
0
2,518
6,193
32,915
0
W
Jormungandr
BoratVnice
Jormungandr
2,241
711
222
1,469
6,444
4,848
284
1,216
5,186
17,057
0
L
Tsukuyomi
DyrusEU
Tsukuyomi
6,087
1,601
0
2,412
7,976
3,089
0
2,127
5,849
0
35,303
L
Cthulhu
Goofysnacks
Cthulhu
1,961
27
63
225
6,078
3,822
0
2,386
3,692
12,610
0
L
Poseidon
Lestrio
Poseidon
3,480
420
0
500
6,058
1,877
470
2,825
3,233
32,169
0
W
Tiamat
SLOW7
Tiamat
4,179
583
196
1,545
4,883
2,631
0
1,076
3,736
19,387
0
L
Hachiman
SventraDraghi
Hachiman
6,316
3,122
0
2,212
5,952
1,883
41
1,611
4,341
0
22,976
L
2,710
453
0
1,111
9,889
4,659
0
5,234
4,655
6,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
29,010
227
Minions Killed
205
0
Camps Cleared
0
1,070,165
Distance Traveled
1,000,388
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,741
613
63
6
0
222,773
0
W
Danzaburou
6,359
578
40
4
0
191,175
2
W
Cthulhu
6,818
620
67
6
0
235,150
1
W
Jormungandr
5,999
545
25
2
0
205,993
0
L
Tsukuyomi
6,386
581
69
6
0
231,296
0
L
Cthulhu
5,560
505
35
3
0
205,914
0
L
Poseidon
6,197
563
62
6
0
181,068
2
W
Tiamat
5,574
507
32
3
0
215,074
0
L
Hachiman
5,735
521
34
3
0
167,654
4
L
Ares
5,132
467
5
0
0
214,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role