Player Matchup

Ravana
Ravana
KlionCalkuta
Ravana
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
417W - 417L
1,533 Elo+
Party 1
Bacchus
Bacchus
Lionzik
Bacchus
Level 8
God Stats
0W - 2L
1,329 SR
Queue Stats
9W - 8L
1,554 Elo+
Party 1
Cupid
Cupid
MrKitch
Cupid
Level 102
God Stats
16W - 15L
1,695 SR
Queue Stats
114W - 97L
1,546 Elo+
Party 3
Scylla
Scylla
Scamp91
Scylla
Level 29
God Stats
5W - 9L
1,308 SR
Queue Stats
183W - 174L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
barfan0
Cthulhu
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
316W - 307L
1,481 Elo+
Party 1
Team Averages
Level 63
1,466 SR
1,525 Elo+

VS

Team Averages
Level 109
1,510 SR
1,582 Elo+
King Arthur
King Arthur
Bikingo01
King Arthur
Level 128
God Stats
15W - 16L
1,535 SR
Queue Stats
281W - 207L
1,643 Elo+
Party 2
Merlin
Merlin
Cama_08_XD
Merlin
Level 126
God Stats
5W - 6L
1,575 SR
Queue Stats
334W - 285L
1,588 Elo+
Party 2
Arachne
Arachne
Dark_Uchiha-_-
Arachne
Level 149
God Stats
2W - 9L
1,153 SR
Queue Stats
322W - 282L
1,511 Elo+
Party 2
Hachiman
Hachiman
ST_Kloud_
Hachiman
Level 133
God Stats
5W - 1L
1,785 SR
Queue Stats
210W - 167L
1,594 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SanCione
Kumbhakarna
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 14L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 7 / 3
10,375
472
7,597
16,288
7,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Lionzik
Bacchus
14
2 / 5 / 4
8,484
386
6,097
16,358
17,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
MrKitch
Cupid
17
4 / 4 / 3
10,475
476
15,462
16,466
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Scamp91
Scylla
15
1 / 7 / 2
9,253
421
5,063
13,205
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
barfan0
Cthulhu
15
3 / 6 / 1
9,802
446
12,139
22,969
21,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bikingo01
King Arthur
20
9 / 1 / 6
13,960
635
18,179
19,243
12,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Cama_08_XD
Merlin
20
9 / 3 / 7
13,481
613
20,938
11,967
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 12
12,263
557
8,797
13,588
9,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ST_Kloud_
Hachiman
19
4 / 3 / 5
12,271
558
9,946
14,574
7,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
SanCione
Kumbhakarna
16
1 / 4 / 10
10,661
485
6,949
18,959
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
29
29
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bikingo01
King Arthur
9
1
6
12
W
Merlin
Cama_08_XD
Merlin
9
3
7
4.17
W
6
1
12
12
L
Ravana
2
7
3
0.5
L
Bacchus
Lionzik
Bacchus
2
5
4
0.8
L
Cupid
MrKitch
Cupid
4
4
3
1.38
W
Hachiman
ST_Kloud_
Hachiman
4
3
5
2.17
W
Kumbhakarna
SanCione
Kumbhakarna
1
4
10
1.5
L
Scylla
Scamp91
Scylla
1
7
2
0.29
L
Cthulhu
barfan0
Cthulhu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
64,809
85,286
Taken
78,331
56,741
Mitigated
48,245
15,971
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bikingo01
King Arthur
18,179
3,536
0
4,429
19,243
12,344
1,490
6,520
12,177
0
112,120
W
Merlin
Cama_08_XD
Merlin
20,938
513
176
2,520
11,967
5,216
131
3,799
7,956
86,898
0
W
8,797
7,534
0
2,416
13,588
9,759
251
3,291
10,190
0
80,497
L
Ravana
7,597
1,682
0
1,784
16,288
7,618
1,034
4,049
11,943
0
72,003
L
Bacchus
Lionzik
Bacchus
6,097
962
121
831
16,358
17,069
216
4,169
12,100
16,759
0
L
Cupid
MrKitch
Cupid
15,462
8,658
81
7,990
16,466
6,352
534
5,708
10,614
0
93,631
W
Hachiman
ST_Kloud_
Hachiman
9,946
5,492
0
6,589
14,574
7,321
2,934
2,481
12,068
0
92,182
W
Kumbhakarna
SanCione
Kumbhakarna
6,949
1,078
588
3,762
18,959
13,605
752
6,144
12,641
29,099
0
L
Scylla
Scamp91
Scylla
5,063
422
0
1,448
13,205
4,275
296
5,777
7,034
49,588
0
L
Cthulhu
barfan0
Cthulhu
12,139
448
337
3,379
22,969
21,427
0
7,188
15,588
41,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,389
Gold Earned
62,636
459
Minions Killed
625
0
Camps Cleared
0
1,867,032
Distance Traveled
2,093,828
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,960
635
179
8
0
437,026
4
W
Merlin
13,481
613
154
7
0
393,606
3
W
Arachne
12,263
557
110
5
0
431,738
7
L
Ravana
10,375
472
123
6
0
371,248
4
L
Bacchus
8,484
386
15
1
0
385,972
3
L
Cupid
10,475
476
153
7
0
358,436
7
W
Hachiman
12,271
558
149
7
0
398,271
5
W
Kumbhakarna
10,661
485
33
2
0
433,187
2
L
Scylla
9,253
421
103
5
0
348,055
2
L
Cthulhu
9,802
446
65
3
0
403,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role