Player Matchup

Ares
Ares
AwesomeFerk
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 153L
1,368 Elo+
Party 2
Nemesis
Nemesis
Mallou_TheKid_19
Nemesis
Level 21
God Stats
32W - 24L
1,565 SR
Queue Stats
186W - 185L
1,404 Elo+
Party 2
Agni
Agni
crannied-panda
Agni
Level 27
God Stats
5W - 1L
1,833 SR
Queue Stats
144W - 141L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
mischief-1-
Sun Wukong
Level 29
God Stats
7W - 8L
1,515 SR
Queue Stats
166W - 209L
1,390 Elo+
Solo
Apollo
Apollo
normaltooth
Apollo
Level 29
God Stats
25W - 25L
1,627 SR
Queue Stats
484W - 431L
1,450 Elo+
Party 3
Team Averages
Level 25
1,608 SR
1,402 Elo+

VS

Team Averages
Level 21
1,479 SR
1,331 Elo+
Pele
Pele
Stompijnr
Pele
Level 14
God Stats
16W - 16L
1,585 SR
Queue Stats
101W - 143L
1,351 Elo+
Solo
Apollo
Apollo
Yuri-IQ
Apollo
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
470W - 652L
1,372 Elo+
Party 1
Neith
Neith
mjhoffer
Neith
Level 5
God Stats
14W - 16L
1,500 SR
Queue Stats
26W - 40L
1,096 Elo+
Solo
Skadi
Skadi
pro_A-A
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 360L
1,407 Elo+
Party 1
Hades
Hades
xAka94x
Hades
Level 28
God Stats
1W - 4L
1,311 SR
Queue Stats
107W - 112L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
11,075
482
3,488
18,022
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 2 / 7
12,955
563
11,182
16,217
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 4 / 10
13,905
605
26,314
17,437
9,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
mischief-1-
Sun Wukong
20
3 / 1 / 9
12,948
563
5,920
14,997
12,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
17
10 / 7 / 6
12,888
560
19,089
20,659
9,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
7 / 12 / 6
11,274
490
18,746
24,532
10,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Yuri-IQ
Apollo
17
4 / 7 / 2
10,355
450
11,885
21,299
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
mjhoffer
Neith
11
1 / 7 / 3
7,626
332
5,111
9,693
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
pro_A-A
Skadi
16
2 / 8 / 4
9,382
408
11,858
15,183
6,186
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
xAka94x
Hades
13
5 / 4 / 4
9,531
414
6,056
11,188
9,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
38
Kills
19
19
Deaths
38
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
W
9
2
7
6.25
L
Pele
7
12
6
0.83
L
Apollo
Yuri-IQ
Apollo
4
7
2
0.71
W
12
4
10
4.25
W
Sun Wukong
mischief-1-
Sun Wukong
3
1
9
7.5
L
Neith
mjhoffer
Neith
1
7
3
0.36
W
Apollo
10
7
6
1.86
L
Skadi
pro_A-A
Skadi
2
8
4
0.5
L
Hades
xAka94x
Hades
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,993
Damage
53,656
87,332
Taken
81,895
50,685
Mitigated
37,166
26,279
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,488
392
693
2,845
18,022
11,524
21
728
17,244
14,681
0
W
11,182
3,400
621
3,062
16,217
7,045
3,410
456
15,759
0
81,386
L
Pele
18,746
2,366
0
3,543
24,532
10,402
0
8,431
16,101
0
76,157
L
Apollo
Yuri-IQ
Apollo
11,885
7,292
231
4,102
21,299
8,137
728
6,876
14,423
0
62,900
W
26,314
1,213
0
6,169
17,437
9,752
2,639
1,838
15,441
93,179
0
W
Sun Wukong
mischief-1-
Sun Wukong
5,920
1,237
599
5,562
14,997
12,580
2,998
0
14,997
0
87,293
L
Neith
mjhoffer
Neith
5,111
2,718
0
1,814
9,693
3,360
0
5,844
3,849
0
18,992
W
Apollo
19,089
15,913
0
6,728
20,659
9,784
7,294
2,546
17,835
0
67,777
L
Skadi
pro_A-A
Skadi
11,858
5,774
0
430
15,183
6,186
0
5,232
9,951
0
36,725
L
Hades
xAka94x
Hades
6,056
179
44
1,584
11,188
9,081
0
3,419
7,769
23,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
48,168
538
Minions Killed
334
0
Camps Cleared
0
2,030,779
Distance Traveled
1,599,160
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,075
482
25
1
0
353,265
5
W
Nemesis
12,955
563
113
5
0
474,507
1
L
Pele
11,274
490
114
5
0
382,022
0
L
Apollo
10,355
450
113
5
0
365,474
3
W
Agni
13,905
605
136
6
0
422,892
3
W
Sun Wukong
12,948
563
158
7
0
413,149
6
L
Neith
7,626
332
30
1
0
262,508
1
W
Apollo
12,888
560
106
5
0
366,966
0
L
Skadi
9,382
408
47
2
0
327,539
1
L
Hades
9,531
414
30
1
0
261,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role