Player Matchup

Tiamat
Tiamat
Ektic
Tiamat
Level 29
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Green-HJ
Sobek
Level 86
God Stats
2W - 4L
1,677 SR
Queue Stats
46W - 58L
1,400 Elo+
Party 2
Fenrir
Fenrir
sm0tli0o
Fenrir
Level 15
God Stats
15W - 13L
1,408 SR
Queue Stats
45W - 54L
1,407 Elo+
Party 2
Team Averages
Level 43
1,583 SR
1,436 Elo+

VS

Team Averages
Level 65
1,602 SR
1,420 Elo+
Artemis
Artemis
Doge231
Artemis
Level 62
God Stats
3W - 1L
1,791 SR
Queue Stats
28W - 27L
1,412 Elo+
Party 1
Vulcan
Vulcan
ImSorryTeammates
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JohnnyNebunu
Achilles
Level 7
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ektic
Tiamat
11
2 / 4 / 1
9,023
645
6,611
8,795
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Green-HJ
Sobek
12
2 / 4 / 2
9,186
656
6,836
19,861
18,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
sm0tli0o
Fenrir
10
0 / 6 / 4
7,949
568
3,745
12,619
9,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doge231
Artemis
14
4 / 2 / 9
10,021
716
8,813
9,535
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 0 / 4
11,303
807
18,627
8,165
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JohnnyNebunu
Achilles
11
0 / 2 / 11
8,716
623
3,485
7,909
6,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doge231
Artemis
4
2
9
4.25
L
Tiamat
Ektic
Tiamat
2
4
1
0.63
L
Sobek
Green-HJ
Sobek
2
4
2
0.75
W
10
0
4
12
W
Achilles
JohnnyNebunu
Achilles
0
2
11
2.75
L
Fenrir
sm0tli0o
Fenrir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
30,925
41,275
Taken
25,609
38,322
Mitigated
13,437
11,539
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doge231
Artemis
8,813
3,831
0
3,861
9,535
3,675
1,761
5,845
3,690
0
36,041
L
Tiamat
Ektic
Tiamat
6,611
416
696
2,064
8,795
9,972
0
4,572
4,223
25,000
0
L
Sobek
Green-HJ
Sobek
6,836
302
0
6,460
19,861
18,436
0
8,163
11,698
36,426
0
W
18,627
7,619
99
3,434
8,165
3,149
647
4,163
4,002
83,629
0
W
Achilles
JohnnyNebunu
Achilles
3,485
1,430
0
1,075
7,909
6,613
487
3,987
3,922
0
13,033
L
Fenrir
sm0tli0o
Fenrir
3,745
660
0
2,319
12,619
9,914
0
5,941
6,678
0
12,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
30,040
110
Minions Killed
173
0
Camps Cleared
0
739,752
Distance Traveled
781,041
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,021
716
50
4
0
235,583
2
L
Tiamat
9,023
645
38
3
0
245,504
1
L
Sobek
9,186
656
46
3
0
245,393
2
W
Vulcan
11,303
807
106
8
0
305,912
3
W
Achilles
8,716
623
17
1
0
239,546
0
L
Fenrir
7,949
568
26
2
0
248,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role