Player Matchup

Guan Yu
Guan Yu
CalvoPoderoso
Guan Yu
Level 11
God Stats
2W - 2L
1,732 SR
Queue Stats
34W - 37L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Diegarro
Sylvanus
Level 7
God Stats
14W - 17L
1,465 SR
Queue Stats
27W - 30L
1,484 Elo+
Party 2
Thoth
Thoth
ISMAEL3232VLC
Thoth
Level 15
God Stats
16W - 18L
1,374 SR
Queue Stats
116W - 153L
1,444 Elo+
Party 2
Artemis
Artemis
iTz_MrMi4U_
Artemis
Level 21
God Stats
3W - 0L
1,815 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
joseluna00
Erlang Shen
Level 21
God Stats
6W - 3L
1,601 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 2
Team Averages
Level 15
1,597 SR
1,488 Elo+

VS

Team Averages
Level 21
1,604 SR
1,612 Elo+
Hachiman
Hachiman
Alzeid
Hachiman
Level 27
God Stats
1W - 2L
1,548 SR
Queue Stats
36W - 36L
1,648 Elo+
Party 3
Persephone
Persephone
Homyachok
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,596 Elo+
Party 3
Bakasura
Bakasura
SkillFailed
Bakasura
Level 28
God Stats
3W - 2L
1,883 SR
Queue Stats
20W - 12L
1,673 Elo+
Party 1
Yemoja
Yemoja
Zoseidon
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,673 Elo+
Party 1
Set
Set
raaaaaaaasman
Set
Level 5
God Stats
2W - 2L
1,591 SR
Queue Stats
3W - 4L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
3 / 2 / 17
12,824
458
14,812
22,299
27,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Diegarro
Sylvanus
18
4 / 5 / 12
13,073
467
11,045
20,962
14,133
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 11
12,754
456
12,515
11,580
4,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
iTz_MrMi4U_
Artemis
20
6 / 3 / 11
13,483
482
19,446
19,910
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
joseluna00
Erlang Shen
20
17 / 7 / 10
15,029
537
24,250
23,044
17,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alzeid
Hachiman
15
7 / 10 / 7
11,261
402
17,722
22,961
8,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Homyachok
Persephone
17
4 / 8 / 1
11,799
421
12,077
17,904
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
SkillFailed
Bakasura
20
5 / 8 / 3
13,475
481
14,177
33,661
17,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Zoseidon
Yemoja
18
4 / 5 / 10
12,874
460
15,290
26,131
28,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
8,454
302
725
9,183
3,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
35
Kills
20
20
Deaths
36
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alzeid
Hachiman
7
10
7
1.05
W
Guan Yu
3
2
17
5.75
W
Sylvanus
Diegarro
Sylvanus
4
5
12
2
L
Persephone
Homyachok
Persephone
4
8
1
0.56
W
5
3
11
3.5
L
Bakasura
SkillFailed
Bakasura
5
8
3
0.81
L
Yemoja
Zoseidon
Yemoja
4
5
10
1.8
W
Artemis
iTz_MrMi4U_
Artemis
6
3
11
3.83
W
Erlang Shen
joseluna00
Erlang Shen
17
7
10
3.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,068
Damage
59,991
97,795
Taken
109,840
72,778
Mitigated
64,072
44,505
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alzeid
Hachiman
17,722
9,538
0
6,015
22,961
8,635
18
5,560
17,301
0
55,931
W
Guan Yu
14,812
2,374
3,168
8,560
22,299
27,815
1,754
4,769
16,889
0
58,752
W
Sylvanus
Diegarro
Sylvanus
11,045
3,491
6,891
8,961
20,962
14,133
1,921
5,899
14,789
50,015
0
L
Persephone
Homyachok
Persephone
12,077
1,200
0
3,901
17,904
6,663
0
4,887
12,935
78,983
0
W
12,515
1,452
0
1,615
11,580
4,309
1,077
5,725
5,645
61,562
0
L
Bakasura
SkillFailed
Bakasura
14,177
8,801
0
7,705
33,661
17,156
1,152
3,695
29,566
0
83,104
L
Yemoja
Zoseidon
Yemoja
15,290
2,732
2,608
1,973
26,131
28,058
16
8,049
17,957
49,441
0
W
Artemis
iTz_MrMi4U_
Artemis
19,446
10,290
0
11,365
19,910
8,630
4,568
4,425
15,345
0
89,974
W
Erlang Shen
joseluna00
Erlang Shen
24,250
13,107
0
3,945
23,044
17,891
2,390
6,549
15,749
0
86,592
L
725
371
0
75
9,183
3,560
200
1,367
7,766
0
22,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
57,863
451
Minions Killed
500
0
Camps Cleared
0
2,508,082
Distance Traveled
2,123,310
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,261
402
68
2
0
448,561
6
W
Guan Yu
12,824
458
97
3
0
559,984
3
W
Sylvanus
13,073
467
63
2
0
479,261
4
L
Persephone
11,799
421
130
5
0
387,585
1
W
Thoth
12,754
456
86
3
0
448,766
0
L
Bakasura
13,475
481
188
7
0
514,487
1
L
Yemoja
12,874
460
70
3
0
478,761
4
W
Artemis
13,483
482
104
4
0
464,388
3
W
Erlang Shen
15,029
537
101
4
0
555,683
4
L
Set
8,454
302
44
2
0
293,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role