Player Matchup

Ne Zha
Ne Zha
PharaunTrix
Ne Zha
Level 144
God Stats
63W - 54L
1,587 SR
Queue Stats
500W - 516L
1,435 Elo+
Solo
Hachiman
Hachiman
Pollino-Killer
Hachiman
Level 151
God Stats
1W - 0L
1,300 SR
Queue Stats
34W - 28L
1,527 Elo+
Solo
Janus
Janus
luxury-narrow254
Janus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,509 Elo+
Solo
Team Averages
Level 111
1,462 SR
1,490 Elo+

VS

Team Averages
Level 98
1,523 SR
1,370 Elo+
Athena
Athena
ESTEFANO-ELPRO97
Athena
Level 92
God Stats
6W - 2L
1,500 SR
Queue Stats
232W - 268L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Exccaaliburr
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
supernonstoper
Danzaburou
Level 94
God Stats
1W - 2L
1,570 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 3 / 10
9,467
728
8,159
8,509
3,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
14
6 / 2 / 10
9,847
757
7,038
9,222
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 8
9,901
762
11,644
4,750
1,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
8,392
646
3,653
12,807
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Exccaaliburr
Ao Kuang
11
4 / 7 / 3
8,869
682
7,033
11,849
4,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
supernonstoper
Danzaburou
11
2 / 5 / 3
8,547
657
5,563
10,347
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
7
7
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Ao Kuang
Exccaaliburr
Ao Kuang
4
7
3
0.79
W
Ne Zha
4
3
10
3
W
Hachiman
6
2
10
5.5
W
7
2
8
5.5
L
Danzaburou
supernonstoper
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
16,249
22,481
Taken
35,003
7,650
Mitigated
18,261
7,627
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,653
1,147
0
1,536
12,807
10,899
26
4,686
7,725
14,448
0
L
Ao Kuang
Exccaaliburr
Ao Kuang
7,033
1,126
0
2,306
11,849
4,096
0
3,049
8,629
16,639
0
W
Ne Zha
8,159
2,492
0
3,274
8,509
3,015
1,260
4,678
3,831
0
36,956
W
Hachiman
7,038
3,055
0
3,785
9,222
3,060
1,310
4,331
4,891
0
44,834
W
11,644
635
321
247
4,750
1,575
726
1,741
3,009
29,594
0
L
Danzaburou
supernonstoper
Danzaburou
5,563
1,879
171
2,283
10,347
3,266
279
3,146
6,909
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
25,808
152
Minions Killed
100
0
Camps Cleared
0
670,839
Distance Traveled
658,731
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,392
646
21
2
0
231,955
1
L
Ao Kuang
8,869
682
24
2
0
203,881
6
W
Ne Zha
9,467
728
43
3
0
231,789
2
W
Hachiman
9,847
757
58
4
0
220,308
4
W
Janus
9,901
762
51
4
0
218,742
2
L
Danzaburou
8,547
657
55
4
0
222,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role