Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DrippinGravy
Tsukuyomi
Level 141
God Stats
8W - 9L
1,616 SR
Queue Stats
180W - 131L
1,624 Elo+
Solo
Apollo
Apollo
HUNTERking 420
Apollo
Level 124
God Stats
10W - 7L
1,547 SR
Queue Stats
382W - 356L
1,621 Elo+
Solo
Nox
Nox
Lazy_I5lander44
Nox
Level 149
God Stats
2W - 2L
1,880 SR
Queue Stats
376W - 369L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Stefan_2010
Jing Wei
Level 157
God Stats
0W - 2L
1,179 SR
Queue Stats
31W - 34L
1,669 Elo+
Solo
Team Averages
Level 139
1,544 SR
1,590 Elo+

VS

Team Averages
Level 114
1,588 SR
1,612 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BrahMoment2020
Hercules
Level 103
God Stats
32W - 32L
1,680 SR
Queue Stats
211W - 199L
1,617 Elo+
Party 2
Yemoja
Yemoja
FriskyJesus
Yemoja
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
160W - 139L
1,560 Elo+
Solo
Nemesis
Nemesis
ZuluThunderX
Nemesis
Level 128
God Stats
3W - 3L
1,645 SR
Queue Stats
114W - 93L
1,663 Elo+
Party 2
Neith
Neith
jossly
Neith
Level 87
God Stats
10W - 5L
1,613 SR
Queue Stats
54W - 55L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 1
5,438
494
1,347
8,254
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
DrippinGravy
Tsukuyomi
6
0 / 1 / 0
4,577
416
2,410
2,981
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,471
588
3,121
7,848
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,521
502
3,409
5,218
2,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Stefan_2010
Jing Wei
9
0 / 5 / 0
5,040
458
1,512
8,904
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 2
6,396
581
4,099
3,054
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
12
7 / 0 / 0
6,995
636
9,359
8,938
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
10
2 / 0 / 0
5,828
530
3,859
4,317
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ZuluThunderX
Nemesis
11
0 / 1 / 2
5,940
540
1,399
6,482
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
jossly
Neith
11
0 / 1 / 1
6,002
546
3,629
5,439
1,306
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Nox
 
Nox
1
0
2
2
W
Hercules
7
0
0
7
L
Tsukuyomi
DrippinGravy
Tsukuyomi
0
1
0
0
W
Yemoja
2
0
0
2
L
2
1
0
2
L
0
1
0
0
L
Jing Wei
Stefan_2010
Jing Wei
0
5
0
0
W
Nemesis
ZuluThunderX
Nemesis
0
1
2
1
W
Neith
jossly
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
22,345
33,205
Taken
28,230
12,186
Mitigated
11,232
11,238
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,347
366
977
2,934
8,254
5,152
0
4,770
3,459
11,327
0
W
Nox
 
Nox
4,099
825
0
1,067
3,054
1,108
50
856
2,198
45,058
0
W
Hercules
9,359
3,634
0
4,802
8,938
5,061
253
1,221
7,717
0
31,575
L
Tsukuyomi
DrippinGravy
Tsukuyomi
2,410
749
0
712
2,981
803
0
164
2,767
0
14,353
W
Yemoja
3,859
1,143
964
2,611
4,317
1,737
0
2,047
2,270
16,944
0
L
3,121
2,208
0
3,216
7,848
2,418
87
1,352
6,496
0
43,392
L
3,409
602
0
1,378
5,218
2,008
0
1,672
3,506
35,156
0
L
Jing Wei
Stefan_2010
Jing Wei
1,512
1,163
0
2,021
8,904
1,805
0
0
8,015
0
22,963
W
Nemesis
ZuluThunderX
Nemesis
1,399
546
0
3,543
6,482
2,020
0
237
6,245
0
33,918
W
Neith
jossly
Neith
3,629
1,681
0
2,418
5,439
1,306
636
395
5,044
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
31,161
269
Minions Killed
357
0
Camps Cleared
0
882,514
Distance Traveled
1,077,227
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,438
494
16
1
0
167,175
1
W
Nox
6,396
581
98
9
0
206,547
2
W
Hercules
6,995
636
68
6
0
234,242
1
L
Tsukuyomi
4,577
416
38
3
0
112,310
0
W
Yemoja
5,828
530
35
3
0
183,403
3
L
Apollo
6,471
588
80
7
0
185,405
3
L
Nox
5,521
502
94
9
0
192,854
3
L
Jing Wei
5,040
458
41
4
0
224,770
1
W
Nemesis
5,940
540
74
7
0
257,418
0
W
Neith
6,002
546
82
7
0
195,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role