Player Matchup

Ganesha
Ganesha
AegonOP
Ganesha
Level 85
God Stats
4W - 5L
1,314 SR
Queue Stats
531W - 536L
1,437 Elo+
Solo
Hun Batz
Hun Batz
IIwTwll Loowck
Hun Batz
Level 103
God Stats
10W - 15L
1,138 SR
Queue Stats
299W - 323L
1,420 Elo+
Party 1
Apollo
Apollo
LOCOSTAR31
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Torstein1053
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
zeta19
Vulcan
Level 65
God Stats
16W - 9L
1,598 SR
Queue Stats
98W - 121L
1,442 Elo+
Party 1
Team Averages
Level 98
1,410 SR
1,449 Elo+

VS

Team Averages
Level 69
1,472 SR
1,450 Elo+
Tiamat
Tiamat
GodSwitch20
Tiamat
Level 64
God Stats
9W - 17L
1,500 SR
Queue Stats
538W - 501L
1,440 Elo+
Solo
Cerberus
Cerberus
MeekMaestro
Cerberus
Level 59
God Stats
27W - 25L
1,592 SR
Queue Stats
176W - 240L
1,422 Elo+
Solo
Danzaburou
Danzaburou
PUMBARO
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pykies
Achilles
Level 69
God Stats
2W - 4L
1,381 SR
Queue Stats
43W - 39L
1,542 Elo+
Solo
Set
Set
edman400
Set
Level 49
God Stats
1W - 3L
1,385 SR
Queue Stats
49W - 53L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AegonOP
Ganesha
12
1 / 2 / 8
8,028
472
9,532
12,816
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
17
4 / 0 / 7
9,985
587
7,166
11,576
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
LOCOSTAR31
Apollo
16
3 / 1 / 3
9,597
565
4,264
7,747
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Torstein1053
Sun Wukong
15
3 / 1 / 2
9,611
565
14,919
18,731
9,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
zeta19
Vulcan
13
7 / 3 / 2
8,613
507
9,992
8,684
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 5 / 1
7,090
417
6,888
9,885
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MeekMaestro
Cerberus
11
1 / 4 / 3
7,323
431
5,944
15,423
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
PUMBARO
Danzaburou
15
0 / 0 / 6
8,450
497
5,682
9,472
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Pykies
Achilles
12
0 / 2 / 0
6,669
392
7,779
15,868
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 7 / 3
8,018
472
11,719
14,810
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
7
7
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AegonOP
Ganesha
1
2
8
2.5
L
Tiamat
3
5
1
0.7
W
Hun Batz
4
0
7
7.5
W
Apollo
LOCOSTAR31
Apollo
3
1
3
4.5
L
Cerberus
MeekMaestro
Cerberus
1
4
3
0.63
L
Danzaburou
PUMBARO
Danzaburou
0
0
6
3
L
Achilles
Pykies
Achilles
0
2
0
0
W
Sun Wukong
Torstein1053
Sun Wukong
3
1
2
4
L
3
7
3
0.64
W
Vulcan
zeta19
Vulcan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
38,012
59,554
Taken
65,458
30,982
Mitigated
35,563
17,853
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AegonOP
Ganesha
9,532
1,407
0
1,128
12,816
10,491
0
5,963
6,401
29,986
0
L
Tiamat
6,888
332
0
2,650
9,885
5,747
0
6,066
3,635
24,710
0
W
Hun Batz
7,166
3,974
0
3,878
11,576
4,949
0
2,244
9,240
0
86,329
W
Apollo
LOCOSTAR31
Apollo
4,264
2,477
0
3,897
7,747
2,414
4,389
1,681
6,014
0
64,698
L
Cerberus
MeekMaestro
Cerberus
5,944
656
0
4,728
15,423
8,868
122
6,496
8,725
27,414
0
L
Danzaburou
PUMBARO
Danzaburou
5,682
2,698
0
5,263
9,472
2,706
356
2,071
7,321
0
59,663
L
Achilles
Pykies
Achilles
7,779
2,913
0
8,309
15,868
12,389
0
721
15,147
0
33,461
W
Sun Wukong
Torstein1053
Sun Wukong
14,919
4,254
0
7,814
18,731
9,743
181
582
17,343
0
61,808
L
11,719
6,974
0
3,364
14,810
5,853
45
3,599
11,106
0
46,219
W
Vulcan
zeta19
Vulcan
9,992
2,113
0
1,136
8,684
3,385
0
1,530
6,949
39,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
37,550
516
Minions Killed
315
0
Camps Cleared
0
1,588,238
Distance Traveled
1,457,557
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,028
472
13
1
0
336,096
5
L
Tiamat
7,090
417
38
2
0
256,908
5
W
Hun Batz
9,985
587
143
8
0
354,040
1
W
Apollo
9,597
565
148
9
0
311,851
1
L
Cerberus
7,323
431
61
4
0
309,873
11
L
Danzaburou
8,450
497
108
6
0
318,198
2
L
Achilles
6,669
392
46
3
0
266,689
3
W
Sun Wukong
9,611
565
131
8
0
305,755
2
L
Set
8,018
472
62
4
0
305,889
1
W
Vulcan
8,613
507
81
5
0
280,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role