Player Matchup

King Arthur
King Arthur
Khirk
King Arthur
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,287 Elo+
Party 2
Izanami
Izanami
Richardpw
Izanami
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 56L
1,443 Elo+
Party 2
Anubis
Anubis
ZeroGamer3D
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,410 Elo+

VS

Team Averages
Level 101
1,385 SR
1,697 Elo+
Cernunnos
Cernunnos
AlaskanSandwich
Cernunnos
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 57L
1,605 Elo+
Party 1
Tiamat
Tiamat
BigBossOtter
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,892 Elo+
Party 1
Bacchus
Bacchus
twistedminion
Bacchus
Level 157
God Stats
3W - 8L
1,155 SR
Queue Stats
439W - 401L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khirk
King Arthur
10
1 / 6 / 0
7,889
564
5,170
14,182
9,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Richardpw
Izanami
12
1 / 6 / 0
8,651
618
4,174
10,815
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
11
1 / 5 / 0
8,092
578
6,159
10,283
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlaskanSandwich
Cernunnos
15
8 / 1 / 8
10,823
773
9,686
9,422
3,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
13
2 / 2 / 12
9,292
664
9,886
10,230
7,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
7 / 0 / 10
11,230
802
10,668
11,755
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
3
Kills
17
17
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlaskanSandwich
Cernunnos
8
1
8
12
W
Tiamat
2
2
12
4
L
King Arthur
Khirk
King Arthur
1
6
0
0.17
L
Izanami
Richardpw
Izanami
1
6
0
0.17
L
Anubis
1
5
0
0.2
W
Bacchus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
30,240
35,280
Taken
31,407
17,586
Mitigated
23,394
2,662
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlaskanSandwich
Cernunnos
9,686
4,436
0
6,317
9,422
3,107
2,594
1,600
7,822
0
66,226
W
Tiamat
9,886
1,002
0
3,148
10,230
7,127
492
2,518
7,712
27,042
0
L
King Arthur
Khirk
King Arthur
5,170
1,986
0
0
14,182
9,245
0
7,047
7,135
0
17,148
L
Izanami
Richardpw
Izanami
4,174
3,180
0
85
10,815
3,773
408
6,382
4,433
0
38,568
L
Anubis
6,159
87
0
2,577
10,283
4,568
75
7,171
3,112
34,365
0
W
Bacchus
10,668
948
0
1,975
11,755
13,160
160
2,120
9,635
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
31,345
148
Minions Killed
146
0
Camps Cleared
0
667,784
Distance Traveled
764,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,823
773
93
7
0
242,433
1
W
Tiamat
9,292
664
36
3
0
250,015
0
L
King Arthur
7,889
564
24
2
0
237,848
1
L
Izanami
8,651
618
80
6
0
202,875
0
L
Anubis
8,092
578
44
3
0
227,061
3
W
Bacchus
11,230
802
17
1
0
272,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role