Player Matchup

Cthulhu
Cthulhu
Braisildias
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,445 Elo+
Party 1
Ra
Ra
Gilgamore
Ra
Level 14
God Stats
35W - 14L
1,673 SR
Queue Stats
39W - 21L
1,513 Elo+
Party 3
Fenrir
Fenrir
NotStef
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,127 Elo+
Solo
Kukulkan
Kukulkan
kHamsHin
Kukulkan
Level 7
God Stats
13W - 13L
1,528 SR
Queue Stats
13W - 15L
1,495 Elo+
Party 1
Artemis
Artemis
makanela
Artemis
Level 42
God Stats
14W - 6L
1,612 SR
Queue Stats
85W - 83L
1,472 Elo+
Party 3
Team Averages
Level 38
1,563 SR
1,410 Elo+

VS

Team Averages
Level 17
1,435 SR
1,457 Elo+
Merlin
Merlin
Fixit93
Merlin
Level 15
God Stats
33W - 26L
1,541 SR
Queue Stats
53W - 50L
1,415 Elo+
Solo
Bastet
Bastet
GravityTanuki
Bastet
Level 25
God Stats
3W - 4L
1,468 SR
Queue Stats
27W - 42L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
NeonHyrda
Kukulkan
Level 21
God Stats
1W - 4L
1,193 SR
Queue Stats
27W - 37L
1,324 Elo+
Party 2
Neith
Neith
Wirelessman
Neith
Level 18
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 6L
1,545 Elo+
Solo
Jormungandr
Jormungandr
nogletisnotaword
Jormungandr
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Braisildias
Cthulhu
20
6 / 4 / 19
16,071
1,004
26,807
35,313
45,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 11 / 21
15,598
975
21,810
25,865
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
NotStef
Fenrir
18
0 / 11 / 10
12,361
773
6,177
13,746
9,037
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
kHamsHin
Kukulkan
20
6 / 0 / 18
16,239
1,015
18,500
12,390
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
makanela
Artemis
20
16 / 10 / 10
18,070
1,129
39,106
29,106
8,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fixit93
Merlin
20
17 / 5 / 17
18,570
1,161
38,032
26,738
11,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 20
14,595
912
20,207
31,553
11,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
NeonHyrda
Kukulkan
20
5 / 13 / 20
15,219
951
21,230
22,592
9,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 3 / 23
16,013
1,001
22,702
24,506
9,970
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
nogletisnotaword
Jormungandr
18
2 / 8 / 9
12,948
809
6,399
12,555
4,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
125
34
Kills
36
36
Deaths
34
78
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Braisildias
Cthulhu
6
4
19
3.88
L
Merlin
Fixit93
Merlin
17
5
17
5.1
W
6
11
21
1.5
L
5
5
20
3
L
Kukulkan
NeonHyrda
Kukulkan
5
13
20
1.15
W
Fenrir
NotStef
Fenrir
0
11
10
0.45
L
7
3
23
6.17
W
Kukulkan
kHamsHin
Kukulkan
6
0
18
15
W
Artemis
makanela
Artemis
16
10
10
2.1
L
Jormungandr
nogletisnotaword
Jormungandr
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,400
Damage
108,570
116,420
Taken
117,944
76,551
Mitigated
46,718
25,718
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Braisildias
Cthulhu
26,807
1,375
688
829
35,313
45,904
0
16,694
18,619
52,588
0
L
Merlin
Fixit93
Merlin
38,032
1,862
370
2,798
26,738
11,001
0
11,173
15,390
84,635
0
W
21,810
926
9,321
6,719
25,865
9,536
0
17,560
8,305
48,820
0
L
20,207
7,359
0
882
31,553
11,728
0
18,735
12,518
0
32,692
L
Kukulkan
NeonHyrda
Kukulkan
21,230
1,568
0
183
22,592
9,306
0
11,945
10,472
48,983
0
W
Fenrir
NotStef
Fenrir
6,177
1,533
0
337
13,746
9,037
0
7,577
5,764
528
8,150
L
22,702
12,995
0
4,286
24,506
9,970
0
15,435
8,896
0
49,204
W
Kukulkan
kHamsHin
Kukulkan
18,500
2,761
0
906
12,390
3,919
0
7,868
4,522
50,333
0
W
Artemis
makanela
Artemis
39,106
25,069
0
6,918
29,106
8,155
0
15,962
13,144
0
72,936
L
Jormungandr
nogletisnotaword
Jormungandr
6,399
1,268
0
151
12,555
4,713
0
9,332
3,023
18,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,339
Gold Earned
77,345
296
Minions Killed
291
4
Camps Cleared
6
1,325,837
Distance Traveled
1,293,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,071
1,004
67
4
1
318,663
0
L
Merlin
18,570
1,161
108
7
0
297,785
1
W
Ra
15,598
975
61
4
0
319,987
0
L
Bastet
14,595
912
29
2
1
337,448
0
L
Kukulkan
15,219
951
56
4
0
257,557
0
W
Fenrir
12,361
773
3
0
1
135,532
0
L
Neith
16,013
1,001
73
5
5
290,513
0
W
Kukulkan
16,239
1,015
82
5
0
276,646
0
W
Artemis
18,070
1,129
83
5
2
275,009
0
L
Jormungandr
12,948
809
25
2
0
110,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role