Player Matchup

Hades
Hades
BendoCku l
Hades
Level 16
God Stats
2W - 1L
1,501 SR
Queue Stats
19W - 33L
1,584 Elo+
Party 1
Cupid
Cupid
Bersk l
Cupid
Level 65
God Stats
3W - 8L
1,617 SR
Queue Stats
51W - 83L
1,251 Elo+
Party 1
Bellona
Bellona
Fatum I
Bellona
Level 16
God Stats
1W - 4L
1,313 SR
Queue Stats
17W - 35L
1,480 Elo+
Party 1
Nemesis
Nemesis
NornugaL
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,472 Elo+
Party 1
Team Averages
Level 29
1,483 SR
1,447 Elo+

VS

Team Averages
Level 54
1,684 SR
1,414 Elo+
Izanami
Izanami
Hypertoniccc
Izanami
Level 16
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jackson6969
Fenrir
Level 28
God Stats
6W - 3L
1,663 SR
Queue Stats
19W - 25L
1,607 Elo+
Solo
Eset
Eset
QueenOfQueens95
Eset
Level 151
God Stats
1W - 0L
1,672 SR
Queue Stats
10W - 15L
1,246 Elo+
Party 2
Tiamat
Tiamat
skcidNI3m
Tiamat
Level 22
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 3 / 0
6,659
740
1,000
7,010
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Bersk l
Cupid
12
2 / 5 / 0
6,841
760
3,865
7,023
2,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Fatum I
Bellona
11
0 / 4 / 1
6,365
707
1,513
8,593
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
NornugaL
Nemesis
10
0 / 5 / 0
6,136
682
4,851
9,985
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hypertoniccc
Izanami
15
7 / 0 / 4
9,201
1,022
8,995
6,195
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
4 / 2 / 4
8,447
939
4,986
6,745
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 0 / 5
8,685
965
3,229
4,161
1,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
skcidNI3m
Tiamat
15
4 / 0 / 6
9,470
1,052
8,197
7,243
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
0
3
0
0
L
Cupid
Bersk l
Cupid
2
5
0
0.4
L
Bellona
Fatum I
Bellona
0
4
1
0.13
W
Izanami
Hypertoniccc
Izanami
7
0
4
9
W
Fenrir
4
2
4
3
L
Nemesis
NornugaL
Nemesis
0
5
0
0
W
2
0
5
4.5
W
Tiamat
skcidNI3m
Tiamat
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,229
Damage
25,407
32,611
Taken
24,344
16,815
Mitigated
14,982
3,283
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,000
86
268
1,690
7,010
4,250
0
1,699
5,311
21,239
0
L
Cupid
Bersk l
Cupid
3,865
1,729
259
41
7,023
2,572
0
2,657
4,316
0
16,078
L
Bellona
Fatum I
Bellona
1,513
508
0
0
8,593
6,294
170
3,825
4,636
122
8,568
W
Izanami
Hypertoniccc
Izanami
8,995
5,387
0
439
6,195
2,718
2,196
594
5,601
0
34,200
W
Fenrir
4,986
525
0
1,792
6,745
5,166
370
140
6,605
0
15,257
L
Nemesis
NornugaL
Nemesis
4,851
2,374
0
1,025
9,985
3,699
0
3,653
6,307
0
13,493
W
3,229
672
372
1,498
4,161
1,285
893
665
3,496
28,707
0
W
Tiamat
skcidNI3m
Tiamat
8,197
777
542
4,046
7,243
5,813
3,967
82
7,161
41,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
35,803
129
Minions Killed
208
5
Camps Cleared
13
560,202
Distance Traveled
733,871
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,659
740
50
6
0
151,989
2
L
Cupid
6,841
760
41
5
1
116,636
0
L
Bellona
6,365
707
16
2
1
153,880
0
W
Izanami
9,201
1,022
59
7
2
188,020
1
W
Fenrir
8,447
939
17
2
0
198,393
0
L
Nemesis
6,136
682
22
2
3
137,697
1
W
Eset
8,685
965
52
6
6
162,165
2
W
Tiamat
9,470
1,052
80
9
5
185,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role