Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DGT246
Anubis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 215L
1,514 Elo+
Party 1
Cupid
Cupid
NicG Omega
Cupid
Level 66
God Stats
0W - 3L
1,300 SR
Queue Stats
2W - 6L
1,430 Elo+
Solo
Guan Yu
Guan Yu
capalomo2002
Guan Yu
Level 107
God Stats
0W - 2L
1,690 SR
Queue Stats
197W - 179L
1,566 Elo+
Party 3
Freya
Freya
zombiux
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 273L
1,564 Elo+
Party 3
Team Averages
Level 113
1,498 SR
1,515 Elo+

VS

Team Averages
Level 123
1,595 SR
1,571 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Azeegm
Danzaburou
Level 86
God Stats
5W - 0L
1,626 SR
Queue Stats
11W - 13L
1,570 Elo+
Party 2
Sol
Sol
BADKID CGO
Sol
Level 128
God Stats
10W - 10L
1,724 SR
Queue Stats
223W - 203L
1,700 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Il T TIME lI
Cu Chulainn
Level 153
God Stats
2W - 2L
1,341 SR
Queue Stats
172W - 166L
1,517 Elo+
Solo
Aphrodite
Aphrodite
MurkyFool10
Aphrodite
Level 123
God Stats
4W - 1L
1,783 SR
Queue Stats
314W - 279L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 3 / 3
10,058
402
10,555
19,373
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
DGT246
Anubis
18
0 / 5 / 2
11,023
441
5,354
18,330
10,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
15
0 / 5 / 1
9,493
380
3,809
19,052
8,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
capalomo2002
Guan Yu
15
2 / 4 / 2
9,705
388
11,019
28,255
25,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
zombiux
Freya
16
2 / 7 / 1
9,565
383
7,842
19,520
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
2 / 0 / 4
15,396
616
6,020
11,022
8,209
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Azeegm
Danzaburou
19
3 / 1 / 6
14,165
567
8,520
16,312
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
9 / 1 / 8
15,036
601
29,957
17,969
7,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Il T TIME lI
Cu Chulainn
20
9 / 2 / 2
15,148
606
23,681
25,646
25,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
MurkyFool10
Aphrodite
16
1 / 3 / 10
11,948
478
14,723
17,706
15,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
24
24
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
3
1.5
W
Ravana
 
Ravana
2
0
4
4
W
Danzaburou
Azeegm
Danzaburou
3
1
6
6
W
9
1
8
13
L
Anubis
DGT246
Anubis
0
5
2
0.2
W
Cu Chulainn
Il T TIME lI
Cu Chulainn
9
2
2
5
W
Aphrodite
MurkyFool10
Aphrodite
1
3
10
2
L
Cupid
0
5
1
0.1
L
Guan Yu
capalomo2002
Guan Yu
2
4
2
0.75
L
Freya
zombiux
Freya
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
82,901
104,530
Taken
88,655
60,318
Mitigated
62,806
29,920
Healing
51,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,555
3,381
0
2,373
19,373
7,857
0
10,031
9,034
0
57,916
W
Ravana
 
Ravana
6,020
1,407
0
6,223
11,022
8,209
6,239
2,700
8,322
0
124,058
W
Danzaburou
Azeegm
Danzaburou
8,520
2,901
0
6,365
16,312
6,222
2,560
1,104
15,208
0
79,545
W
29,957
6,014
0
8,656
17,969
7,477
5,863
4,036
13,933
135,175
0
L
Anubis
DGT246
Anubis
5,354
110
0
4,618
18,330
10,727
0
8,936
9,054
79,107
0
W
Cu Chulainn
Il T TIME lI
Cu Chulainn
23,681
3,589
0
6,180
25,646
25,662
825
6,212
19,434
14,641
91,952
W
Aphrodite
MurkyFool10
Aphrodite
14,723
1,402
12,011
11,603
17,706
15,236
1,639
2,873
14,833
52,976
0
L
Cupid
3,809
2,047
417
6,798
19,052
8,708
0
7,534
11,418
0
66,786
L
Guan Yu
capalomo2002
Guan Yu
11,019
1,034
2,785
8,054
28,255
25,634
0
13,822
13,732
3,119
39,015
L
Freya
zombiux
Freya
7,842
2,237
0
4,875
19,520
7,392
0
5,910
13,511
46,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
71,693
529
Minions Killed
712
0
Camps Cleared
0
2,272,920
Distance Traveled
2,341,187
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,058
402
103
4
0
530,654
5
W
Ravana
15,396
616
209
8
0
524,493
3
W
Danzaburou
14,165
567
118
5
0
465,146
0
W
Sol
15,036
601
161
6
0
441,843
7
L
Anubis
11,023
441
166
7
0
428,004
4
W
Cu Chulainn
15,148
606
138
6
0
464,896
1
W
Aphrodite
11,948
478
86
3
0
444,809
3
L
Cupid
9,493
380
130
5
0
359,257
1
L
Guan Yu
9,705
388
51
2
0
529,194
6
L
Freya
9,565
383
79
3
0
425,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role