Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Cabrakan4
Pele
Level 17
God Stats
10W - 2L
1,756 SR
Queue Stats
20W - 8L
1,686 Elo+
Party 1
Apollo
Apollo
Tosh1
Apollo
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 2L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Yangred1
Sylvanus
Level 81
God Stats
30W - 20L
1,680 SR
Queue Stats
104W - 79L
1,655 Elo+
Party 1
Tyr
Tyr
balo969
Tyr
Level 127
God Stats
4W - 1L
1,613 SR
Queue Stats
45W - 31L
1,642 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,607 Elo+

VS

Team Averages
Level 68
1,514 SR
1,394 Elo+
Bacchus
Bacchus
GeorgeFloyddlol
Bacchus
Level 44
God Stats
5W - 7L
1,497 SR
Queue Stats
367W - 464L
1,395 Elo+
Party 3
Sun Wukong
Sun Wukong
Senpai_saiyan
Sun Wukong
Level 106
God Stats
14W - 14L
1,488 SR
Queue Stats
599W - 672L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
d-Javito-b
Zhong Kui
Level 37
God Stats
2W - 2L
1,617 SR
Queue Stats
193W - 244L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
hHazza-_-
Guan Yu
Level 124
God Stats
7W - 9L
1,552 SR
Queue Stats
364W - 411L
1,456 Elo+
Party 3
Olorun
Olorun
rubenthruuranus
Olorun
Level 30
God Stats
43W - 52L
1,417 SR
Queue Stats
72W - 109L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,491
698
350
850
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
7
1 / 0 / 0
3,657
731
878
2,406
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Tosh1
Apollo
6
0 / 0 / 2
3,342
668
1,030
2,378
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Yangred1
Sylvanus
5
1 / 0 / 0
3,440
688
1,000
1,998
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
6
1 / 0 / 0
3,831
766
384
2,058
651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,582
516
209
1,367
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Senpai_saiyan
Sun Wukong
3
0 / 1 / 0
2,847
569
421
1,470
422
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
d-Javito-b
Zhong Kui
6
0 / 0 / 0
3,279
656
371
1,365
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
hHazza-_-
Guan Yu
2
0 / 1 / 0
2,578
516
73
959
199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
2,698
540
1,270
2,504
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
Pele
1
0
0
1
L
0
1
0
0
L
Sun Wukong
Senpai_saiyan
Sun Wukong
0
1
0
0
W
Apollo
Tosh1
Apollo
0
0
2
1
W
Sylvanus
Yangred1
Sylvanus
1
0
0
1
W
Tyr
1
0
0
1
L
Zhong Kui
d-Javito-b
Zhong Kui
0
0
0
0
L
Guan Yu
hHazza-_-
Guan Yu
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,642
Damage
2,344
9,690
Taken
7,665
2,590
Mitigated
2,021
6,085
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
350
0
0
250
850
168
0
115
729
13,386
0
W
Pele
878
196
0
1,980
2,406
564
0
171
2,215
0
13,835
L
209
0
0
587
1,367
390
0
359
1,008
1,797
0
L
Sun Wukong
Senpai_saiyan
Sun Wukong
421
38
0
324
1,470
422
0
0
1,470
0
5,884
W
Apollo
Tosh1
Apollo
1,030
581
0
1,660
2,378
578
352
767
1,569
0
14,121
W
Sylvanus
Yangred1
Sylvanus
1,000
612
322
920
1,998
629
0
729
1,269
8,631
0
W
Tyr
384
34
0
953
2,058
651
90
0
2,058
0
13,661
L
Zhong Kui
d-Javito-b
Zhong Kui
371
59
0
758
1,365
591
0
249
1,096
12,516
0
L
Guan Yu
hHazza-_-
Guan Yu
73
0
0
198
959
199
0
113
806
0
2,851
L
1,270
338
0
1,368
2,504
419
0
569
1,935
7,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
13,984
155
Minions Killed
51
0
Camps Cleared
0
448,698
Distance Traveled
383,021
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,491
698
46
9
0
89,433
1
W
Pele
3,657
731
37
7
0
108,498
0
L
Bacchus
2,582
516
4
1
0
35,838
0
L
Sun Wukong
2,847
569
11
2
0
100,684
0
W
Apollo
3,342
668
27
5
0
80,267
1
W
Sylvanus
3,440
688
15
3
0
82,820
0
W
Tyr
3,831
766
30
6
0
87,680
1
L
Zhong Kui
3,279
656
25
5
0
90,365
2
L
Guan Yu
2,578
516
6
1
0
80,956
0
L
Olorun
2,698
540
5
1
0
75,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role