Player Matchup

Cupid
Cupid
Aruanthien
Cupid
Level 126
God Stats
9W - 12L
1,778 SR
Queue Stats
349W - 340L
1,565 Elo+
Party 1
Ares
Ares
Big_Hodg
Ares
Level 27
God Stats
4W - 2L
1,723 SR
Queue Stats
4W - 2L
1,727 Elo+
Party 1
Anubis
Anubis
SYSN_BACONJr
Anubis
Level 31
God Stats
21W - 18L
1,504 SR
Queue Stats
141W - 134L
1,469 Elo+
Solo
Set
Set
TIIMMMEEhh
Set
Level 104
God Stats
0W - 1L
1,811 SR
Queue Stats
108W - 84L
1,582 Elo+
Party 1
Hades
Hades
The_Boy1982
Hades
Level 127
God Stats
44W - 19L
1,680 SR
Queue Stats
274W - 257L
1,510 Elo+
Party 1
Team Averages
Level 83
1,699 SR
1,571 Elo+

VS

Team Averages
Level 79
1,457 SR
1,551 Elo+
Athena
Athena
Corneill94
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,742 Elo+
Party 2
Agni
Agni
GOLD_Pands
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,477 Elo+
Solo
Bellona
Bellona
RockinRobbo22
Bellona
Level 126
God Stats
22W - 18L
1,380 SR
Queue Stats
138W - 131L
1,514 Elo+
Party 2
Arachne
Arachne
TheMostMajestic
Arachne
Level 147
God Stats
3W - 2L
1,324 SR
Queue Stats
253W - 256L
1,499 Elo+
Party 2
Neith
Neith
Wolf-Dragon769
Neith
Level 68
God Stats
23W - 17L
1,580 SR
Queue Stats
206W - 191L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 6 / 3
10,001
476
9,458
14,729
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
1 / 3 / 3
8,712
415
2,646
9,144
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
2 / 7 / 3
7,992
381
9,704
14,759
8,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 1
10,641
507
8,843
16,904
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 2 / 3
10,969
522
10,818
15,579
11,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Corneill94
Athena
16
3 / 3 / 9
10,824
515
6,680
13,258
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 1
11,812
562
5,438
10,873
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
2 / 1 / 9
10,407
496
13,877
15,663
12,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 4 / 5
13,452
641
20,526
18,887
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 5
11,499
548
5,303
8,516
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
24
24
Deaths
15
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
4
6
3
0.92
L
Ares
1
3
3
0.83
W
Athena
Corneill94
Athena
3
3
9
2.5
W
2
4
1
0.63
W
Bellona
2
1
9
6.5
L
Anubis
2
7
3
0.5
L
6
6
1
1.08
W
16
4
5
4.63
L
2
2
3
1.75
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
51,824
71,115
Taken
67,197
36,073
Mitigated
38,712
26,871
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
9,458
3,949
146
4,747
14,729
5,319
0
1,306
13,381
0
63,825
L
Ares
2,646
155
0
1,435
9,144
4,582
0
1,725
7,291
25,498
0
W
Athena
Corneill94
Athena
6,680
1,657
0
1,587
13,258
10,506
33
4,536
8,722
39,440
0
W
5,438
653
0
4,726
10,873
3,749
2,631
5,355
5,518
76,242
0
W
Bellona
13,877
4,183
0
7,234
15,663
12,208
105
5,783
9,880
0
54,103
L
Anubis
9,704
220
0
5,379
14,759
8,291
376
4,244
10,329
39,603
0
L
8,843
4,084
0
6,072
16,904
6,520
0
1,909
14,943
0
61,221
W
20,526
13,120
0
6,628
18,887
8,865
350
5,509
13,378
0
101,246
L
10,818
944
414
8,678
15,579
11,361
203
2,418
13,053
75,333
0
W
5,303
1,296
0
999
8,516
3,384
4,234
1,985
6,531
0
77,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
57,994
492
Minions Killed
579
0
Camps Cleared
0
1,721,395
Distance Traveled
2,086,763
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,001
476
116
6
0
320,434
1
L
Ares
8,712
415
31
1
0
402,405
4
W
Athena
10,824
515
53
3
0
442,318
8
W
Agni
11,812
562
157
7
0
374,354
4
W
Bellona
10,407
496
96
5
0
450,579
4
L
Anubis
7,992
381
67
3
0
254,366
4
L
Set
10,641
507
108
5
0
371,219
1
W
Arachne
13,452
641
117
6
0
480,937
4
L
Hades
10,969
522
170
8
0
372,971
6
W
Neith
11,499
548
156
7
0
338,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role