Player Matchup

Cabrakan
Cabrakan
Ale_1209_XD
Cabrakan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 113L
1,558 Elo+
Solo
Bacchus
Bacchus
Arsyna
Bacchus
Level 106
God Stats
8W - 3L
1,325 SR
Queue Stats
258W - 275L
1,453 Elo+
Solo
Ra
Ra
Bauwz
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bauwz88
Scylla
Level 108
God Stats
16W - 6L
1,646 SR
Queue Stats
517W - 505L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
ItsOnlyLee
Danzaburou
Level 128
God Stats
3W - 3L
1,784 SR
Queue Stats
162W - 180L
1,451 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,496 Elo+

VS

Team Averages
Level 113
1,400 SR
1,681 Elo+
Rama
Rama
LightLucky
Rama
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 62L
1,742 Elo+
Party 2
Ra
Ra
MrCash1
Ra
Level 67
God Stats
0W - 1L
1,154 SR
Queue Stats
5W - 4L
1,907 Elo+
Solo
Sol
Sol
NazarMvita
Sol
Level 124
God Stats
0W - 1L
1,314 SR
Queue Stats
44W - 40L
1,574 Elo+
Party 2
Tiamat
Tiamat
Nopeland
Tiamat
Level 154
God Stats
2W - 3L
1,728 SR
Queue Stats
153W - 175L
1,577 Elo+
Party 2
Scylla
Scylla
Samedy741
Scylla
Level 69
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 21L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ale_1209_XD
Cabrakan
18
2 / 3 / 14
11,019
648
11,006
26,196
30,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Arsyna
Bacchus
18
5 / 3 / 14
11,205
659
9,624
18,289
24,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
20
9 / 2 / 14
12,528
737
20,318
11,473
6,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Bauwz88
Scylla
20
5 / 1 / 10
12,952
762
24,051
13,166
6,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ItsOnlyLee
Danzaburou
18
6 / 3 / 9
11,447
673
19,251
16,778
13,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
10,784
634
19,478
17,035
8,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 4 / 3
10,509
618
9,403
17,630
12,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 6
9,108
536
7,950
22,923
31,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Nopeland
Tiamat
18
1 / 4 / 6
9,915
583
16,134
17,205
12,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Samedy741
Scylla
17
5 / 7 / 5
11,062
651
9,707
16,222
10,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
27
Kills
12
12
Deaths
27
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ale_1209_XD
Cabrakan
2
3
14
3
W
Bacchus
Arsyna
Bacchus
5
3
14
4
W
Ra
9
2
14
8
W
Scylla
Bauwz88
Scylla
5
1
10
10
W
Danzaburou
ItsOnlyLee
Danzaburou
6
3
9
3.5
L
3
6
5
0.92
L
3
4
3
1.13
L
0
6
6
0.5
L
Tiamat
Nopeland
Tiamat
1
4
6
1
L
Scylla
Samedy741
Scylla
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,250
Damage
62,672
85,902
Taken
91,015
81,768
Mitigated
75,716
48,451
Healing
40,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ale_1209_XD
Cabrakan
11,006
1,048
1,972
7,503
26,196
30,166
178
12,166
14,030
16,681
0
W
Bacchus
Arsyna
Bacchus
9,624
470
3,893
2,815
18,289
24,170
363
7,566
10,723
15,199
0
W
Ra
20,318
1,288
15,055
3,563
11,473
6,819
1,303
6,704
4,769
49,236
0
W
Scylla
Bauwz88
Scylla
24,051
869
2,382
3,623
13,166
6,955
3,013
8,574
4,592
62,834
0
W
Danzaburou
ItsOnlyLee
Danzaburou
19,251
3,918
3,713
3,932
16,778
13,658
1,350
8,184
8,594
0
30,730
L
19,478
13,712
414
4,433
17,035
8,101
663
12,034
4,807
0
43,461
L
9,403
859
8,851
7,625
17,630
12,478
108
13,028
4,399
31,182
0
L
7,950
1,662
3,008
6,093
22,923
31,959
441
15,448
7,115
16,383
0
L
Tiamat
Nopeland
Tiamat
16,134
2,074
2,646
5,365
17,205
12,185
34
11,282
5,864
33,047
0
L
Scylla
Samedy741
Scylla
9,707
158
358
1,883
16,222
10,993
0
12,154
3,831
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,151
Gold Earned
51,378
203
Minions Killed
186
0
Camps Cleared
0
1,533,100
Distance Traveled
1,331,658
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,019
648
12
1
0
260,090
0
W
Bacchus
11,205
659
12
1
0
306,693
6
W
Ra
12,528
737
48
3
0
354,004
0
W
Scylla
12,952
762
110
6
0
308,133
0
W
Danzaburou
11,447
673
21
1
0
304,180
0
L
Rama
10,784
634
66
4
0
238,685
0
L
Ra
10,509
618
42
2
0
300,094
1
L
Sol
9,108
536
22
1
0
237,129
0
L
Tiamat
9,915
583
38
2
0
294,075
0
L
Scylla
11,062
651
18
1
0
261,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role