Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold I
BRUNOSBIMBO
Ares
Gold I
Level 153
God Stats
5W - 5L
1,722 SR
Queue Stats
331W - 345L
1,354 MMR
Solo
Chaac
Chaac
Silver I
Hustle-Muscle90
Chaac
Silver I
Level 155
God Stats
11W - 7L
1,680 SR
Queue Stats
25W - 33L
1,206 MMR
Party 1
Arachne
Arachne
Gold V
leon_212121
Arachne
Gold V
Level 122
God Stats
9W - 8L
1,531 SR
Queue Stats
325W - 334L
1,286 MMR
Party 2
Ullr
Ullr
Gold IV
x-A-r-u-s-h-a-x
Ullr
Gold IV
Level 125
God Stats
1W - 5L
1,313 SR
Queue Stats
380W - 389L
1,481 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,549 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,565 SR
1,367 MMR
Apollo
Apollo
Gold IV
FATnunSLIM
Apollo
Gold IV
Level 125
God Stats
21W - 17L
1,568 SR
Queue Stats
59W - 61L
1,374 MMR
Party 3
Poseidon
Poseidon
Silver II
Frankitito99
Poseidon
Silver II
Level 91
God Stats
6W - 1L
1,500 SR
Queue Stats
196W - 191L
1,337 MMR
Party 4
Hercules
Hercules
Gold IV
LegitGamerKidPie
Hercules
Gold IV
Level 87
God Stats
7W - 3L
1,810 SR
Queue Stats
58W - 61L
1,328 MMR
Party 3
Cabrakan
Cabrakan
Gold IV
VegaSchlumpf
Cabrakan
Gold IV
Level 147
God Stats
35W - 27L
1,417 SR
Queue Stats
539W - 542L
1,366 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
xX_Maick10_Xx
Tsukuyomi
Silver I
Level 154
God Stats
8W - 9L
1,529 SR
Queue Stats
213W - 212L
1,429 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 10 / 3
10,495
456
9,697
13,471
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 12 / 6
10,980
477
10,751
24,858
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 3
10,479
456
18,422
22,276
26,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
leon_212121
Arachne
16
4 / 8 / 7
10,444
454
10,183
20,816
8,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 6
11,257
489
5,746
18,993
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Nu WaScyllaSetDanzaburouCthulhu

VS

Bans
Cu ChulainnBakasuraThothHun BatzAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FATnunSLIM
Apollo
19
6 / 5 / 17
13,300
578
17,150
20,006
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Frankitito99
Poseidon
20
8 / 4 / 13
13,812
601
13,402
11,595
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
12 / 3 / 18
12,792
556
13,756
21,261
16,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
VegaSchlumpf
Cabrakan
20
7 / 1 / 7
14,426
627
17,822
23,225
34,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
xX_Maick10_Xx
Tsukuyomi
19
10 / 4 / 9
13,135
571
17,388
21,525
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
17
Kills
43
43
Deaths
17
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
10
3
0.35
L
4
12
6
0.58
W
Apollo
FATnunSLIM
Apollo
6
5
17
2.9
W
Poseidon
Frankitito99
Poseidon
8
4
13
3.63
L
2
5
3
0.7
W
12
3
18
7
W
Cabrakan
VegaSchlumpf
Cabrakan
7
1
7
10.5
L
Arachne
leon_212121
Arachne
4
8
7
0.94
L
5
8
6
1
W
Tsukuyomi
xX_Maick10_Xx
Tsukuyomi
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,799
Damage
79,518
100,414
Taken
97,612
68,367
Mitigated
73,990
19,017
Healing
44,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,697
198
0
1,388
13,471
4,644
0
2,432
11,039
72,349
0
L
10,751
295
0
2,246
24,858
21,273
0
6,379
18,479
35,162
0
W
Apollo
FATnunSLIM
Apollo
17,150
10,409
0
10,482
20,006
8,519
5,164
3,972
15,959
0
94,538
W
Poseidon
Frankitito99
Poseidon
13,402
1,284
22
3,680
11,595
4,647
759
3,245
8,350
116,920
0
L
18,422
1,636
0
8,915
22,276
26,624
0
14,136
8,140
0
74,898
W
13,756
3,550
0
11,109
21,261
16,145
1,269
4,913
16,250
0
30,085
W
Cabrakan
VegaSchlumpf
Cabrakan
17,822
1,765
0
10,925
23,225
34,653
685
3,647
18,786
103,388
0
L
Arachne
leon_212121
Arachne
10,183
7,931
0
2,722
20,816
8,495
0
5,875
14,941
0
67,775
L
5,746
3,208
0
3,746
18,993
7,331
747
2,402
16,591
0
43,194
W
Tsukuyomi
xX_Maick10_Xx
Tsukuyomi
17,388
3,925
0
8,666
21,525
10,026
477
5,864
15,637
0
94,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
67,465
475
Minions Killed
637
0
Camps Cleared
0
1,950,401
Distance Traveled
2,144,291
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,495
456
137
6
0
401,589
4
L
Ares
10,980
477
41
2
0
352,853
7
W
Apollo
13,300
578
121
5
0
434,339
3
W
Poseidon
13,812
601
170
7
0
449,060
3
L
Chaac
10,479
456
120
5
0
435,417
1
W
Hercules
12,792
556
21
1
0
462,646
0
W
Cabrakan
14,426
627
200
9
0
347,423
4
L
Arachne
10,444
454
104
5
0
405,577
10
L
Ullr
11,257
489
73
3
0
354,965
4
W
Tsukuyomi
13,135
571
125
5
0
450,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role