Player Matchup

Sun Wukong
Sun Wukong
Adrive136
Sun Wukong
Level 27
God Stats
17W - 19L
1,464 SR
Queue Stats
26W - 29L
1,399 Elo+
Party 2
Bakasura
Bakasura
Antonipro22
Bakasura
Level 36
God Stats
18W - 17L
1,482 SR
Queue Stats
38W - 46L
1,415 Elo+
Party 2
Cupid
Cupid
Bysori
Cupid
Level 29
God Stats
10W - 11L
1,537 SR
Queue Stats
34W - 38L
1,405 Elo+
Party 2
Anubis
Anubis
Chemichuta
Anubis
Level 17
God Stats
4W - 4L
1,631 SR
Queue Stats
14W - 24L
1,368 Elo+
Party 2
Ymir
Ymir
fabiooak
Ymir
Level 27
God Stats
11W - 11L
1,513 SR
Queue Stats
28W - 40L
1,409 Elo+
Party 2
Team Averages
Level 27
1,525 SR
1,399 Elo+

VS

Team Averages
Level 12
1,511 SR
1,282 Elo+
Ra
Ra
CarEloin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 136L
1,041 Elo+
Party 1
Cerberus
Cerberus
DarkslayerCZ
Cerberus
Level 4
God Stats
21W - 33L
1,491 SR
Queue Stats
118W - 141L
1,041 Elo+
Party 1
Thor
Thor
RymbouCZ
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,242 Elo+
Party 1
Jormungandr
Jormungandr
ppeLLL
Jormungandr
Level 22
God Stats
3W - 2L
1,502 SR
Queue Stats
7W - 13L
1,510 Elo+
Solo
Izanami
Izanami
thebosss1234
Izanami
Level 26
God Stats
11W - 12L
1,563 SR
Queue Stats
21W - 18L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrive136
Sun Wukong
20
6 / 0 / 13
12,928
562
15,051
13,506
10,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Antonipro22
Bakasura
20
17 / 3 / 10
14,701
639
23,230
24,261
11,229
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Bysori
Cupid
20
8 / 1 / 17
13,048
567
16,196
12,548
5,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Chemichuta
Anubis
18
11 / 2 / 7
12,995
565
14,364
12,411
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
18
10 / 0 / 20
13,258
576
15,353
18,504
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 2
8,568
373
6,077
14,266
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DarkslayerCZ
Cerberus
14
0 / 10 / 3
9,511
414
6,520
22,576
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
1 / 11 / 2
8,935
388
3,166
19,348
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ppeLLL
Jormungandr
13
2 / 9 / 1
9,217
401
8,120
22,304
25,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
thebosss1234
Izanami
17
2 / 8 / 1
11,110
483
13,764
23,031
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
52
Kills
6
6
Deaths
52
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrive136
Sun Wukong
6
0
13
12.5
W
Bakasura
Antonipro22
Bakasura
17
3
10
7.33
W
Cupid
Bysori
Cupid
8
1
17
16.5
L
1
14
2
0.14
W
Anubis
Chemichuta
Anubis
11
2
7
7.25
L
Cerberus
DarkslayerCZ
Cerberus
0
10
3
0.15
L
Thor
1
11
2
0.18
W
Ymir
10
0
20
20
L
Jormungandr
ppeLLL
Jormungandr
2
9
1
0.28
L
Izanami
thebosss1234
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,194
Damage
37,647
81,230
Taken
101,525
52,610
Mitigated
67,402
40,362
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrive136
Sun Wukong
15,051
3,024
0
3,582
13,506
10,326
2,381
3,619
9,887
0
74,469
W
Bakasura
Antonipro22
Bakasura
23,230
16,051
0
14,397
24,261
11,229
3,227
4,560
19,278
0
125,246
W
Cupid
Bysori
Cupid
16,196
12,123
1,367
6,450
12,548
5,368
5,633
4,384
8,164
0
89,433
L
6,077
1,043
1,262
405
14,266
4,465
0
4,978
8,906
33,822
0
W
Anubis
Chemichuta
Anubis
14,364
287
778
5,679
12,411
7,106
2,772
4,689
7,722
65,465
0
L
Cerberus
DarkslayerCZ
Cerberus
6,520
349
0
3,993
22,576
21,975
16
6,763
15,253
37,394
0
L
Thor
3,166
570
0
1,001
19,348
7,623
23
5,256
13,547
0
35,267
W
Ymir
15,353
2,059
670
7,439
18,504
18,581
416
7,782
10,722
53,599
0
L
Jormungandr
ppeLLL
Jormungandr
8,120
1,361
0
492
22,304
25,376
158
7,160
13,970
43,010
0
L
Izanami
thebosss1234
Izanami
13,764
8,208
0
4,587
23,031
7,963
934
5,560
16,279
0
69,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,930
Gold Earned
47,341
614
Minions Killed
427
0
Camps Cleared
0
2,175,162
Distance Traveled
1,789,970
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,928
562
144
6
0
494,586
0
W
Bakasura
14,701
639
165
7
0
457,757
1
W
Cupid
13,048
567
128
6
0
403,348
3
L
Ra
8,568
373
64
3
0
388,364
0
W
Anubis
12,995
565
115
5
0
362,654
0
L
Cerberus
9,511
414
92
4
0
353,377
5
L
Thor
8,935
388
63
3
0
378,635
2
W
Ymir
13,258
576
62
3
0
456,817
8
L
Jormungandr
9,217
401
67
3
0
341,910
0
L
Izanami
11,110
483
141
6
0
327,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role