Player Matchup

Jormungandr
Jormungandr
Bigpoppapoochy
Jormungandr
Level 127
God Stats
2W - 2L
1,216 SR
Queue Stats
57W - 65L
1,418 Elo+
Party 3
Eset
Eset
Harley Reed
Eset
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 189L
1,525 Elo+
Party 3
Thoth
Thoth
ImDxth
Thoth
Level 100
God Stats
13W - 12L
1,192 SR
Queue Stats
533W - 345L
1,578 Elo+
Party 3
Amaterasu
Amaterasu
TheRealRigby23
Amaterasu
Level 145
God Stats
1W - 1L
1,291 SR
Queue Stats
251W - 268L
1,500 Elo+
Solo
Chiron
Chiron
xLewski
Chiron
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 233L
1,587 Elo+
Party 3
Team Averages
Level 131
1,340 SR
1,522 Elo+

VS

Team Averages
Level 124
1,541 SR
1,539 Elo+
Fenrir
Fenrir
AlterEGG0
Fenrir
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 185L
1,580 Elo+
Party 2
Skadi
Skadi
EruMakku
Skadi
Level 106
God Stats
1W - 2L
1,706 SR
Queue Stats
70W - 75L
1,562 Elo+
Party 1
Merlin
Merlin
QuadPolar
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,529 Elo+
Party 2
Ullr
Ullr
Rasheediscool
Ullr
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 124L
1,490 Elo+
Solo
Ymir
Ymir
Shikamarshi
Ymir
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 178L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bigpoppapoochy
Jormungandr
20
8 / 4 / 21
12,991
764
28,592
29,713
40,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 4 / 8
12,906
759
14,488
13,116
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
ImDxth
Thoth
20
10 / 2 / 22
13,705
806
21,078
11,323
6,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheRealRigby23
Amaterasu
19
3 / 5 / 20
11,960
704
10,647
21,126
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
xLewski
Chiron
20
5 / 4 / 21
12,398
729
14,183
17,033
8,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlterEGG0
Fenrir
20
10 / 8 / 6
13,704
806
18,146
19,159
11,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
EruMakku
Skadi
19
3 / 6 / 8
11,732
690
20,554
16,290
6,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
QuadPolar
Merlin
18
2 / 8 / 7
11,208
659
18,338
13,945
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 8
10,719
631
10,462
16,425
6,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 6 / 10
12,157
715
9,881
32,176
20,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
35
Kills
19
19
Deaths
35
92
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlterEGG0
Fenrir
10
8
6
1.63
W
Jormungandr
Bigpoppapoochy
Jormungandr
8
4
21
4.63
L
Skadi
EruMakku
Skadi
3
6
8
1.17
W
9
4
8
3.25
W
Thoth
ImDxth
Thoth
10
2
22
10.5
L
Merlin
QuadPolar
Merlin
2
8
7
0.69
L
2
7
8
0.86
L
2
6
10
1.17
W
Amaterasu
TheRealRigby23
Amaterasu
3
5
20
2.6
W
Chiron
xLewski
Chiron
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,988
Damage
77,381
92,311
Taken
97,995
76,135
Mitigated
50,111
33,406
Healing
29,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlterEGG0
Fenrir
18,146
4,931
2,258
3,100
19,159
11,395
0
10,398
8,446
0
28,392
W
Jormungandr
Bigpoppapoochy
Jormungandr
28,592
5,466
3,139
6,641
29,713
40,434
632
7,260
22,453
52,836
0
L
Skadi
EruMakku
Skadi
20,554
10,374
655
2,103
16,290
6,069
1,023
13,268
2,755
0
45,245
W
14,488
63
5,379
3,079
13,116
5,330
1,236
3,560
9,556
34,008
0
W
Thoth
ImDxth
Thoth
21,078
790
405
1,374
11,323
6,273
1,243
3,074
8,249
45,386
0
L
Merlin
QuadPolar
Merlin
18,338
1,154
1,791
1,218
13,945
5,862
0
8,197
5,591
34,836
0
L
10,462
6,171
767
2,299
16,425
6,510
611
12,564
3,775
0
27,818
L
9,881
1,303
3,771
11,687
32,176
20,275
0
18,843
12,701
21,877
0
W
Amaterasu
TheRealRigby23
Amaterasu
10,647
4,104
1,946
3,208
21,126
15,936
715
8,043
13,083
0
16,760
W
Chiron
xLewski
Chiron
14,183
3,856
4,374
3,861
17,033
8,162
2,358
6,215
10,750
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
59,520
189
Minions Killed
166
0
Camps Cleared
0
1,520,625
Distance Traveled
1,396,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,704
806
23
1
0
302,828
0
W
Jormungandr
12,991
764
40
2
0
314,010
0
L
Skadi
11,732
690
53
3
0
257,017
0
W
Eset
12,906
759
51
3
0
311,161
0
W
Thoth
13,705
806
45
3
0
313,650
1
L
Merlin
11,208
659
40
2
0
265,348
0
L
Ullr
10,719
631
32
2
0
276,249
1
L
Ymir
12,157
715
18
1
0
295,407
0
W
Amaterasu
11,960
704
9
1
0
327,529
3
W
Chiron
12,398
729
44
3
0
254,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role