Player Matchup

Da Ji
Da Ji
FreakReaper97
Da Ji
Level 34
God Stats
4W - 2L
1,623 SR
Queue Stats
11W - 13L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Kamilo210
Danzaburou
Level 10
God Stats
1W - 0L
1,588 SR
Queue Stats
10W - 15L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
SirTicher
Kukulkan
Level 12
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
SnaGGinGtuNa13
Xing Tian
Level 66
God Stats
13W - 6L
1,638 SR
Queue Stats
55W - 57L
1,453 Elo+
Party 3
Agni
Agni
vectorfreeze
Agni
Level 7
God Stats
6W - 9L
1,438 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 3
Team Averages
Level 26
1,519 SR
1,465 Elo+

VS

Team Averages
Level 22
1,602 SR
1,521 Elo+
Cthulhu
Cthulhu
AJ_DJ9000
Cthulhu
Level 26
God Stats
21W - 15L
1,596 SR
Queue Stats
29W - 20L
1,529 Elo+
Party 2
Ra
Ra
KingClancy1824
Ra
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo
Anhur
Anhur
PepperSenpai
Anhur
Level 26
God Stats
1W - 4L
1,268 SR
Queue Stats
87W - 95L
1,476 Elo+
Party 2
Anubis
Anubis
iz_whoa55
Anubis
Level 23
God Stats
5W - 3L
1,930 SR
Queue Stats
160W - 149L
1,487 Elo+
Solo
Susano
Susano
reaperjack-_-
Susano
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 20L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
14,283
571
13,815
24,667
10,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Kamilo210
Danzaburou
18
7 / 4 / 9
12,498
500
12,960
15,920
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SirTicher
Kukulkan
20
10 / 2 / 6
13,877
555
17,537
12,014
5,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SnaGGinGtuNa13
Xing Tian
20
6 / 1 / 17
13,657
546
13,988
24,950
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 4 / 6
12,800
512
14,754
16,859
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJ_DJ9000
Cthulhu
19
7 / 9 / 0
12,766
511
19,067
23,579
13,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 12 / 1
10,812
432
6,442
18,412
8,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
0 / 8 / 4
10,182
407
11,158
18,693
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
iz_whoa55
Anubis
20
6 / 6 / 1
14,302
572
21,795
22,272
12,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 2
8,371
335
2,571
8,099
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
40
Kills
13
13
Deaths
40
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJ_DJ9000
Cthulhu
7
9
0
0.78
W
13
2
10
9
W
Danzaburou
Kamilo210
Danzaburou
7
4
9
2.88
L
0
12
1
0.04
L
0
8
4
0.25
W
Kukulkan
SirTicher
Kukulkan
10
2
6
6.5
W
Xing Tian
SnaGGinGtuNa13
Xing Tian
6
1
17
14.5
L
Anubis
iz_whoa55
Anubis
6
6
1
1.08
L
0
5
2
0.2
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,054
Damage
61,033
94,410
Taken
91,055
52,110
Mitigated
43,087
31,197
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJ_DJ9000
Cthulhu
19,067
1,068
202
5,078
23,579
13,618
1,519
9,943
13,636
78,734
0
W
13,815
5,739
0
11,671
24,667
10,545
453
5,758
18,909
0
107,630
W
Danzaburou
Kamilo210
Danzaburou
12,960
7,850
0
5,754
15,920
5,357
1,960
9,114
6,806
0
58,721
L
6,442
813
178
2,108
18,412
8,796
775
10,085
8,327
54,735
0
L
11,158
4,864
191
5,435
18,693
5,830
2,855
9,387
9,306
0
55,857
W
Kukulkan
SirTicher
Kukulkan
17,537
1,653
645
1,922
12,014
5,201
1,956
7,376
4,638
102,616
0
W
Xing Tian
SnaGGinGtuNa13
Xing Tian
13,988
1,323
1,904
4,132
24,950
24,646
783
13,462
11,488
52,934
0
L
Anubis
iz_whoa55
Anubis
21,795
432
0
11,371
22,272
12,293
906
14,008
8,264
100,759
0
L
2,571
0
0
0
8,099
2,550
0
2,856
5,243
0
17,267
W
14,754
1,125
0
5,169
16,859
6,361
1,505
11,594
5,265
76,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
56,433
537
Minions Killed
510
0
Camps Cleared
0
2,227,469
Distance Traveled
1,797,377
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,766
511
116
5
0
446,234
7
W
Da Ji
14,283
571
114
5
0
450,072
1
W
Danzaburou
12,498
500
101
4
0
357,312
1
L
Ra
10,812
432
108
4
0
359,622
5
L
Anhur
10,182
407
83
3
0
377,371
0
W
Kukulkan
13,877
555
147
6
0
485,841
0
W
Xing Tian
13,657
546
60
2
0
485,048
2
L
Anubis
14,302
572
181
7
0
314,894
4
L
Susano
8,371
335
22
1
0
299,256
0
W
Agni
12,800
512
115
5
0
449,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role