Player Matchup

Ra
Ra
DEFSLAIR
Ra
Level 7
God Stats
21W - 24L
1,097 SR
Queue Stats
88W - 104L
1,297 Elo+
Solo
Anhur
Anhur
JViiTu
Anhur
Level 16
God Stats
54W - 61L
1,445 SR
Queue Stats
281W - 281L
1,377 Elo+
Solo
Athena
Athena
MagicalPiplup
Athena
Level 15
God Stats
11W - 6L
1,591 SR
Queue Stats
52W - 40L
1,572 Elo+
Party 2
Fenrir
Fenrir
Marcelopls
Fenrir
Level 55
God Stats
1W - 2L
1,332 SR
Queue Stats
125W - 100L
1,560 Elo+
Party 2
Fafnir
Fafnir
Orkye
Fafnir
Level 16
God Stats
11W - 8L
1,623 SR
Queue Stats
54W - 36L
1,602 Elo+
Party 2
Team Averages
Level 22
1,417 SR
1,481 Elo+

VS

Team Averages
Level 22
1,555 SR
1,481 Elo+
Aphrodite
Aphrodite
AhriBaby
Aphrodite
Level 51
God Stats
10W - 7L
1,769 SR
Queue Stats
81W - 82L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
ElMolaJr
Danzaburou
Level 16
God Stats
52W - 34L
1,631 SR
Queue Stats
68W - 44L
1,608 Elo+
Party 3
Nemesis
Nemesis
JmKrahl
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Psykosz
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,344 Elo+
Party 1
Thanatos
Thanatos
RepolloHorneado
Thanatos
Level 25
God Stats
3W - 8L
1,376 SR
Queue Stats
108W - 64L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 15
12,169
869
2,035
16,614
8,029
Anhur
JViiTu
Anhur
20
9 / 8 / 20
15,379
1,099
15,753
25,140
12,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
4 / 7 / 36
17,221
1,230
20,118
33,936
45,012
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Marcelopls
Fenrir
20
27 / 7 / 14
20,477
1,463
45,692
31,137
28,374
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Orkye
Fafnir
20
4 / 5 / 30
17,178
1,227
12,016
30,849
55,283
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AhriBaby
Aphrodite
20
2 / 8 / 17
13,537
967
18,622
18,786
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ElMolaJr
Danzaburou
20
16 / 8 / 10
17,604
1,257
46,193
21,746
7,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JmKrahl
Nemesis
19
2 / 8 / 13
12,960
926
10,802
20,264
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Psykosz
Kukulkan
20
3 / 7 / 22
13,934
995
32,287
15,079
5,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
20
12 / 13 / 12
15,129
1,081
20,861
26,755
9,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
109
44
Kills
35
35
Deaths
44
115
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AhriBaby
Aphrodite
2
8
17
1.31
W
0
8
15
0.94
L
Danzaburou
ElMolaJr
Danzaburou
16
8
10
2.63
W
Anhur
JViiTu
Anhur
9
8
20
2.38
L
Nemesis
JmKrahl
Nemesis
2
8
13
1.06
W
4
7
36
3.14
W
Fenrir
Marcelopls
Fenrir
27
7
14
4.86
W
Fafnir
Orkye
Fafnir
4
5
30
3.8
L
Kukulkan
Psykosz
Kukulkan
3
7
22
2
L
Thanatos
12
13
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,614
Damage
128,765
137,676
Taken
102,630
149,622
Mitigated
38,966
16,904
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AhriBaby
Aphrodite
18,622
1,427
4,039
6,122
18,786
8,646
0
6,987
11,799
39,416
0
W
2,035
280
878
1,509
16,614
8,029
0
6,546
10,068
6,445
0
L
Danzaburou
ElMolaJr
Danzaburou
46,193
34,565
1,049
2,161
21,746
7,415
0
7,822
13,924
0
75,540
W
Anhur
JViiTu
Anhur
15,753
12,285
0
1,567
25,140
12,924
0
8,393
16,747
0
40,562
L
Nemesis
JmKrahl
Nemesis
10,802
3,272
0
1,787
20,264
7,578
0
5,908
14,356
0
25,771
W
20,118
5,488
0
3,175
33,936
45,012
0
12,398
21,538
41,853
0
W
Fenrir
Marcelopls
Fenrir
45,692
18,318
0
4,268
31,137
28,374
0
11,139
19,998
0
73,902
W
Fafnir
Orkye
Fafnir
12,016
5,280
0
5,507
30,849
55,283
0
12,433
18,416
30,772
0
L
Kukulkan
Psykosz
Kukulkan
32,287
3,827
0
294
15,079
5,629
0
4,335
10,744
56,300
0
L
Thanatos
20,861
8,270
0
9,092
26,755
9,698
0
9,117
17,638
0
34,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,424
Gold Earned
73,164
217
Minions Killed
237
5
Camps Cleared
8
1,240,752
Distance Traveled
1,157,197
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,537
967
53
4
1
199,247
0
W
Ra
12,169
869
11
1
0
198,029
2
L
Danzaburou
17,604
1,257
73
5
3
230,001
1
W
Anhur
15,379
1,099
55
4
2
211,563
0
L
Nemesis
12,960
926
35
3
3
266,542
2
W
Athena
17,221
1,230
73
5
0
286,166
0
W
Fenrir
20,477
1,463
57
4
2
282,489
0
W
Fafnir
17,178
1,227
21
2
1
262,505
0
L
Kukulkan
13,934
995
53
4
0
229,622
2
L
Thanatos
15,129
1,081
23
2
1
231,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role