Player Matchup

Baron Samedi
Baron Samedi
Gold III
Cearence
Baron Samedi
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
RenatinxD
Izanami
Gold IV
Level 59
God Stats
148W - 106L
1,561 SR
Queue Stats
831W - 847L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
WhoKnowzs
Tsukuyomi
Bronze III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,552 MMR
Solo
Vamana
Vamana
Gold II
Zico98
Vamana
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
provaaaaan
Cerberus
Silver I
Level 46
God Stats
3W - 2L
1,504 SR
Queue Stats
82W - 83L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,513 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,606 SR
1,512 MMR
Fenrir
Fenrir
Gold IV
Ar0nnel
Fenrir
Gold IV
Level 59
God Stats
6W - 0L
1,625 SR
Queue Stats
88W - 97L
1,308 MMR
Solo
Cthulhu
Cthulhu
Silver II
BYNICOM
Cthulhu
Silver II
Level 153
God Stats
1W - 1L
1,718 SR
Queue Stats
28W - 27L
1,510 MMR
Solo
Janus
Janus
Gold III
DobleT
Janus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum IV
Ilucion
Rama
Platinum IV
Level 134
God Stats
34W - 22L
1,686 SR
Queue Stats
101W - 100L
1,740 MMR
Party 1
Hercules
Hercules
Gold II
insannityGOD
Hercules
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cearence
Baron Samedi
20
4 / 12 / 16
14,815
463
21,468
36,800
54,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
RenatinxD
Izanami
20
5 / 11 / 10
15,268
477
32,940
31,006
13,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
WhoKnowzs
Tsukuyomi
8
4 / 2 / 1
9,629
301
3,709
5,959
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
Zico98
Vamana
20
8 / 4 / 8
16,350
511
24,303
43,913
41,557
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
provaaaaan
Cerberus
20
10 / 6 / 10
16,506
516
32,624
40,574
64,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GebDanzaburouKhepriApolloGanesha

VS

Bans
ScyllaAnhurNemesisCupidDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ar0nnel
Fenrir
20
9 / 12 / 9
18,703
584
19,089
37,683
26,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BYNICOM
Cthulhu
20
3 / 6 / 24
16,501
516
19,664
36,703
53,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
DobleT
Janus
20
8 / 4 / 9
19,920
623
27,614
24,365
10,795
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Ilucion
Rama
20
9 / 7 / 13
18,871
590
37,998
40,699
19,703
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
insannityGOD
Hercules
20
6 / 4 / 5
17,280
540
21,454
39,162
32,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
95
31
Kills
35
35
Deaths
33
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ar0nnel
Fenrir
9
12
9
1.13
W
Cthulhu
BYNICOM
Cthulhu
3
6
24
2.5
L
Baron Samedi
Cearence
Baron Samedi
4
12
16
1
W
Janus
DobleT
Janus
8
4
9
3.13
W
Rama
Ilucion
Rama
9
7
13
2.21
L
Izanami
RenatinxD
Izanami
5
11
10
0.91
L
Tsukuyomi
WhoKnowzs
Tsukuyomi
4
2
1
2.25
L
Vamana
Zico98
Vamana
8
4
8
3
W
Hercules
insannityGOD
Hercules
6
4
5
2.13
L
Cerberus
provaaaaan
Cerberus
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,044
Damage
125,819
158,252
Taken
178,612
174,798
Mitigated
142,268
54,261
Healing
72,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ar0nnel
Fenrir
19,089
6,216
0
13,241
37,683
26,557
804
12,328
25,355
0
136,736
W
Cthulhu
BYNICOM
Cthulhu
19,664
2,172
347
7,171
36,703
53,095
52
14,125
22,578
69,023
0
L
Baron Samedi
Cearence
Baron Samedi
21,468
1,694
2,729
12,212
36,800
54,327
770
16,423
19,516
106,902
0
W
Janus
DobleT
Janus
27,614
1,060
476
8,859
24,365
10,795
722
8,344
16,021
176,560
0
W
Rama
Ilucion
Rama
37,998
24,984
0
25,043
40,699
19,703
8,543
9,716
30,983
0
212,223
L
Izanami
RenatinxD
Izanami
32,940
21,744
0
8,976
31,006
13,089
1,083
5,908
24,972
0
140,849
L
Tsukuyomi
WhoKnowzs
Tsukuyomi
3,709
1,147
0
1,049
5,959
1,722
0
1,794
4,103
0
17,074
L
Vamana
Zico98
Vamana
24,303
10,375
0
18,042
43,913
41,557
0
12,646
31,105
3,822
120,315
W
Hercules
insannityGOD
Hercules
21,454
8,145
0
16,939
39,162
32,118
3,214
15,335
23,612
1,404
104,522
L
Cerberus
provaaaaan
Cerberus
32,624
3,309
0
11,253
40,574
64,103
0
10,898
29,036
107,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,568
Gold Earned
91,275
721
Minions Killed
932
0
Camps Cleared
0
2,363,658
Distance Traveled
3,080,411
24
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,703
584
174
5
0
570,482
8
W
Cthulhu
16,501
516
65
2
0
645,187
13
L
Baron Samedi
14,815
463
148
5
0
484,883
8
W
Janus
19,920
623
276
9
0
762,056
12
W
Rama
18,871
590
240
8
0
546,027
8
L
Izanami
15,268
477
174
5
0
467,642
5
L
Tsukuyomi
9,629
301
34
1
0
149,365
1
L
Vamana
16,350
511
210
7
0
639,001
4
W
Hercules
17,280
540
177
6
0
556,659
9
L
Cerberus
16,506
516
155
5
0
622,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role