Player Matchup

Ymir
Ymir
Gold IV
IlConIl
Ymir
Gold IV
Level 107
God Stats
4W - 1L
1,690 SR
Queue Stats
66W - 55L
1,494 MMR
Solo
Nu Wa
Nu Wa
Bronze III
KptnKrunch713_OG
Nu Wa
Bronze III
Level 87
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Natty L1ght 420
Thanatos
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
PLETSY
Cerberus
Gold III
Level 115
God Stats
18W - 11L
1,644 SR
Queue Stats
241W - 240L
1,496 MMR
Solo
Heimdallr
Heimdallr
Gold III
Sneope
Heimdallr
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,578 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,606 SR
1,500 MMR
King Arthur
King Arthur
Gold V
JamaJams98
King Arthur
Gold V
Level 109
God Stats
18W - 25L
1,702 SR
Queue Stats
206W - 206L
1,498 MMR
Solo
Cupid
Cupid
Silver II
JohnAllynMyth
Cupid
Silver II
Level 122
God Stats
1W - 2L
1,510 SR
Queue Stats
25W - 29L
1,505 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
KingHyena
Zhong Kui
Silver II
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 16L
1,492 MMR
Party 1
Terra
Terra
Silver II
LegitDevil354
Terra
Silver II
Level 121
God Stats
13W - 11L
1,653 SR
Queue Stats
15W - 19L
1,494 MMR
Party 1
Serqet
Serqet
Bronze III
PIKASSO1857
Serqet
Bronze III
Level 40
God Stats
0W - 1L
1,406 SR
Queue Stats
9W - 9L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IlConIl
Ymir
17
4 / 1 / 1
10,800
568
8,987
10,027
9,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 8
9,967
525
14,949
7,884
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
7 / 1 / 2
10,420
548
4,925
9,960
3,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
PLETSY
Cerberus
14
2 / 0 / 7
9,234
486
6,675
12,962
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Sneope
Heimdallr
16
1 / 0 / 8
9,900
521
8,456
10,870
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DanzaburouMedusaSetIzanamiScylla

VS

Bans
Sun WukongErlang ShenGuan YuCu ChulainnAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamaJams98
King Arthur
14
0 / 3 / 1
8,418
443
7,129
14,040
6,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 1
8,981
473
6,597
9,466
2,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
KingHyena
Zhong Kui
14
3 / 5 / 0
8,747
460
7,944
14,743
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
7,689
405
5,585
15,423
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
12
1 / 5 / 0
7,737
407
2,713
12,982
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
4
4
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
IlConIl
Ymir
4
1
1
4.5
L
King Arthur
JamaJams98
King Arthur
0
3
1
0.17
L
0
1
1
0.5
L
Zhong Kui
KingHyena
Zhong Kui
3
5
0
0.6
W
3
2
8
3.5
L
0
3
1
0.17
W
Thanatos
7
1
2
8
L
Serqet
1
5
0
0.2
W
Cerberus
PLETSY
Cerberus
2
0
7
5.5
W
Heimdallr
Sneope
Heimdallr
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
29,968
51,703
Taken
66,654
31,907
Mitigated
31,135
24,809
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
IlConIl
Ymir
8,987
1,901
0
2,632
10,027
9,681
47
180
9,593
64,929
0
L
King Arthur
JamaJams98
King Arthur
7,129
614
0
3,169
14,040
6,146
0
8,208
5,363
0
49,715
L
6,597
2,202
160
5,631
9,466
2,712
0
3,020
6,312
0
65,416
L
Zhong Kui
KingHyena
Zhong Kui
7,944
272
0
4,149
14,743
9,174
0
7,329
7,090
56,371
0
W
14,949
3,587
0
1,334
7,884
2,998
193
2,259
5,625
75,550
0
L
5,585
201
825
2,914
15,423
8,958
0
6,069
9,155
30,635
0
W
Thanatos
4,925
696
0
11,041
9,960
3,746
1,345
1,898
8,062
0
55,285
L
Serqet
2,713
928
0
3,433
12,982
4,145
0
4,643
8,123
0
40,664
W
Cerberus
PLETSY
Cerberus
6,675
220
0
4,626
12,962
10,508
0
4,394
8,568
36,100
0
W
Heimdallr
Sneope
Heimdallr
8,456
2,981
0
5,176
10,870
4,974
1,623
4,798
6,072
0
78,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
41,572
561
Minions Killed
464
0
Camps Cleared
0
1,794,464
Distance Traveled
1,781,867
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,800
568
143
8
0
335,537
7
L
King Arthur
8,418
443
99
5
0
348,020
2
L
Cupid
8,981
473
131
7
0
314,853
8
L
Zhong Kui
8,747
460
106
6
0
349,792
7
W
Nu Wa
9,967
525
115
6
0
347,792
6
L
Terra
7,689
405
42
2
0
378,008
4
W
Thanatos
10,420
548
110
6
0
412,193
1
L
Serqet
7,737
407
86
5
0
391,194
1
W
Cerberus
9,234
486
61
3
0
364,684
5
W
Heimdallr
9,900
521
132
7
0
334,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role