Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Deadicus
Scylla
Level 123
God Stats
11W - 9L
1,638 SR
Queue Stats
169W - 156L
1,402 Elo+
Party 1
Da Ji
Da Ji
Jewbaccah
Da Ji
Level 77
God Stats
30W - 32L
1,557 SR
Queue Stats
185W - 222L
1,434 Elo+
Solo
Cabrakan
Cabrakan
NiesonWyatt
Cabrakan
Level 101
God Stats
27W - 39L
1,621 SR
Queue Stats
679W - 730L
1,447 Elo+
Solo
Danzaburou
Danzaburou
williegottoons
Danzaburou
Level 68
God Stats
2W - 1L
1,821 SR
Queue Stats
227W - 217L
1,408 Elo+
Solo
Team Averages
Level 106
1,627 SR
1,438 Elo+

VS

Team Averages
Level 68
1,420 SR
1,431 Elo+
Pele
Pele
Blitzz117
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
Chief_Thom
Janus
Level 59
God Stats
8W - 13L
1,297 SR
Queue Stats
541W - 535L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Chugziller
Danzaburou
Level 79
God Stats
22W - 15L
1,618 SR
Queue Stats
298W - 316L
1,393 Elo+
Solo
Artio
Artio
RockingSoccer
Artio
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 99L
1,464 Elo+
Solo
King Arthur
King Arthur
misterdelima
King Arthur
Level 82
God Stats
14W - 16L
1,184 SR
Queue Stats
219W - 212L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 0
6,004
600
5,066
3,457
818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Scylla
Deadicus
Scylla
10
2 / 0 / 2
5,948
595
4,272
3,863
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jewbaccah
Da Ji
9
9 / 2 / 1
6,576
658
5,223
6,070
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
NiesonWyatt
Cabrakan
9
3 / 2 / 3
6,166
617
3,217
4,932
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
williegottoons
Danzaburou
9
0 / 2 / 4
5,487
549
4,471
6,832
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 4 / 1
4,487
449
2,134
7,158
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
9
0 / 4 / 0
5,086
509
1,752
5,977
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Chugziller
Danzaburou
9
1 / 3 / 3
5,179
518
2,944
5,328
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 3 / 1
5,099
510
3,389
8,915
4,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
misterdelima
King Arthur
8
1 / 2 / 0
5,189
519
2,728
7,096
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
6
6
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
0
2
L
Pele
0
4
1
0.13
L
Janus
0
4
0
0
L
Danzaburou
Chugziller
Danzaburou
1
3
3
0.83
W
Scylla
Deadicus
Scylla
2
0
2
3
W
Da Ji
Jewbaccah
Da Ji
9
2
1
4.75
W
Cabrakan
NiesonWyatt
Cabrakan
3
2
3
2.25
L
4
3
1
1.5
L
King Arthur
misterdelima
King Arthur
1
2
0
0.5
W
Danzaburou
williegottoons
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
12,947
25,154
Taken
34,474
8,646
Mitigated
12,441
8,721
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,066
2,967
0
1,922
3,457
818
300
0
3,257
27,493
0
L
Pele
2,134
622
0
1,815
7,158
1,824
0
1,781
5,377
0
18,350
L
Janus
1,752
171
0
1,092
5,977
1,674
0
2,805
3,172
26,299
0
L
Danzaburou
Chugziller
Danzaburou
2,944
933
0
1,758
5,328
1,350
0
1,149
4,179
0
21,506
W
Scylla
Deadicus
Scylla
4,272
245
0
875
3,863
1,068
165
1,874
1,989
27,782
0
W
Da Ji
Jewbaccah
Da Ji
5,223
2,141
0
1,588
6,070
2,007
1,003
441
5,604
0
15,770
W
Cabrakan
NiesonWyatt
Cabrakan
3,217
301
0
1,060
4,932
2,628
0
1,222
3,710
21,987
0
L
3,389
200
276
3,193
8,915
4,092
0
2,902
6,013
10,944
0
L
King Arthur
misterdelima
King Arthur
2,728
445
0
2,015
7,096
3,501
0
3,918
3,178
0
25,332
W
Danzaburou
williegottoons
Danzaburou
4,471
1,113
0
3,276
6,832
2,125
0
1,604
5,228
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
25,040
212
Minions Killed
209
0
Camps Cleared
0
859,011
Distance Traveled
902,040
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,004
600
39
4
0
142,529
0
L
Pele
4,487
449
31
3
0
188,141
2
L
Janus
5,086
509
56
6
0
168,609
0
L
Danzaburou
5,179
518
52
5
0
154,783
0
W
Scylla
5,948
595
54
5
0
185,519
0
W
Da Ji
6,576
658
25
3
0
188,328
0
W
Cabrakan
6,166
617
46
5
0
161,537
0
L
Artio
5,099
510
13
1
0
213,497
1
L
King Arthur
5,189
519
57
6
0
177,010
1
W
Danzaburou
5,487
549
48
5
0
181,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role