Player Matchup

Bacchus
Bacchus
Silver III
I--Jem--I
Bacchus
Silver III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,487 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Liam4332
Kukulkan
Gold IV
Level 69
God Stats
11W - 9L
1,775 SR
Queue Stats
43W - 46L
1,460 MMR
Solo
Medusa
Medusa
Bronze III
snoota
Medusa
Bronze III
Level 51
God Stats
0W - 1L
1,027 SR
Queue Stats
9W - 17L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 54
1,434 SR
1,469 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,532 SR
1,452 MMR
Apollo
Apollo
Gold III
OmegaEpsilon1
Apollo
Gold III
Level 107
God Stats
10W - 8L
1,700 SR
Queue Stats
58W - 69L
1,444 MMR
Party 1
Yemoja
Yemoja
Gold II
X ARIE5 X
Yemoja
Gold II
Level 86
God Stats
1W - 3L
1,255 SR
Queue Stats
108W - 100L
1,559 MMR
Party 1
Discordia
Discordia
Gold I
lVlage
Discordia
Gold I
Level 129
God Stats
33W - 30L
1,640 SR
Queue Stats
414W - 369L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I--Jem--I
Bacchus
12
2 / 5 / 3
10,957
645
7,253
16,815
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Liam4332
Kukulkan
14
3 / 7 / 2
10,577
622
10,652
12,425
4,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
snoota
Medusa
15
2 / 5 / 3
11,024
648
9,744
15,837
5,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeScyllaCthulhuCabrakanZeus

VS

Bans
DanzaburouKumbhakarnaVulcanChaacBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
12,680
746
10,728
17,532
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
X ARIE5 X
Yemoja
15
2 / 1 / 9
12,202
718
5,558
8,622
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lVlage
Discordia
16
6 / 3 / 9
12,062
710
17,844
13,009
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
17
17
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
I--Jem--I
Bacchus
2
5
3
0.7
L
Kukulkan
Liam4332
Kukulkan
3
7
2
0.57
W
9
3
6
4
W
Yemoja
X ARIE5 X
Yemoja
2
1
9
6.5
W
Discordia
lVlage
Discordia
6
3
9
3.5
L
Medusa
snoota
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
34,130
45,077
Taken
39,163
29,322
Mitigated
22,286
7,985
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
I--Jem--I
Bacchus
7,253
463
0
2,017
16,815
19,729
100
5,717
10,896
18,802
0
L
Kukulkan
Liam4332
Kukulkan
10,652
507
0
1,807
12,425
4,246
222
6,969
5,048
64,818
0
W
10,728
7,329
0
7,275
17,532
8,088
3,023
6,208
11,324
0
78,711
W
Yemoja
X ARIE5 X
Yemoja
5,558
770
3,297
1,925
8,622
8,688
228
4,251
4,371
22,371
0
W
Discordia
lVlage
Discordia
17,844
398
394
4,261
13,009
5,510
372
7,526
5,483
70,321
0
L
Medusa
snoota
Medusa
9,744
4,544
0
4,161
15,837
5,347
240
9,726
5,635
0
45,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
36,944
185
Minions Killed
224
0
Camps Cleared
0
811,372
Distance Traveled
876,935
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,957
645
25
1
0
243,704
0
L
Kukulkan
10,577
622
97
6
0
263,021
5
W
Apollo
12,680
746
100
6
0
313,873
1
W
Yemoja
12,202
718
25
1
0
273,428
2
W
Discordia
12,062
710
99
6
0
289,634
1
L
Medusa
11,024
648
63
4
0
304,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role