Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
CovenantBallista
Neith
Diamond I
Level 156
God Stats
7W - 2L
1,841 SR
Queue Stats
288W - 243L
2,543 MMR
Solo
Athena
Athena
Masters
Dreamnauts
Athena
Masters
Level 61
God Stats
8W - 7L
1,797 SR
Queue Stats
241W - 195L
2,582 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Samster2001-
Sun Wukong
Masters
Level 149
God Stats
0W - 5L
1,617 SR
Queue Stats
110W - 94L
2,565 MMR
Party 2
Chronos
Chronos
Masters
Will-HyOd
Chronos
Masters
Level 159
God Stats
0W - 1L
1,587 SR
Queue Stats
107W - 92L
2,461 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 123
1,669 SR
2,330 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,536 SR
1,928 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Masters
Juanpa1000
Tyr
Masters
Level 158
God Stats
1W - 4L
1,428 SR
Queue Stats
214W - 190L
2,698 MMR
Party 1
Anhur
Anhur
Diamond I
PFG_ZEUS
Anhur
Diamond I
Level 154
God Stats
11W - 6L
1,750 SR
Queue Stats
423W - 387L
2,441 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 3 / 0
6,571
438
2,811
8,708
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,281
419
6,083
7,201
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Dreamnauts
Athena
7
0 / 1 / 0
5,590
373
1,759
8,291
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Samster2001-
Sun Wukong
11
0 / 5 / 0
7,011
467
5,276
13,871
11,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Will-HyOd
Chronos
9
0 / 8 / 1
6,031
402
5,788
13,668
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SetAo KuangPersephoneApolloTsukuyomi

VS

Bans
Chang'eThe MorriganGebScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 0 / 4
9,940
663
7,600
8,751
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
15
1 / 2 / 5
9,494
633
7,951
7,681
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
13
4 / 0 / 8
8,883
592
4,847
12,541
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 4
10,459
697
9,395
11,725
10,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
PFG_ZEUS
Anhur
16
2 / 1 / 5
10,178
679
7,334
8,644
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
20
20
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
W
Danzaburou
 
Danzaburou
6
0
4
8
W
Janus
 
Janus
1
2
5
1.75
W
Sobek
 
Sobek
4
0
8
8
L
1
3
0
0.33
L
Athena
Dreamnauts
Athena
0
1
0
0
W
7
0
4
9
W
Anhur
PFG_ZEUS
Anhur
2
1
5
4.5
L
Sun Wukong
Samster2001-
Sun Wukong
0
5
0
0
L
Chronos
Will-HyOd
Chronos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
37,127
51,739
Taken
49,342
23,001
Mitigated
28,419
11,082
Healing
22,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,811
1,086
0
2,822
8,708
2,753
0
2,844
5,864
0
23,486
W
Danzaburou
 
Danzaburou
7,600
4,339
0
2,309
8,751
4,349
2,201
339
8,412
0
72,910
W
Janus
 
Janus
7,951
616
0
1,667
7,681
2,422
1,874
0
7,681
73,671
0
W
Sobek
 
Sobek
4,847
462
0
5,809
12,541
8,356
841
3,980
7,583
15,721
0
L
6,083
2,124
0
2,497
7,201
2,229
0
1,972
5,229
0
33,790
L
Athena
Dreamnauts
Athena
1,759
1,216
0
2,712
8,291
3,201
0
3,663
4,628
13,580
0
W
9,395
895
0
6,557
11,725
10,118
919
719
10,282
0
74,430
W
Anhur
PFG_ZEUS
Anhur
7,334
4,382
0
6,261
8,644
3,174
5,180
2,509
6,135
0
75,816
L
Sun Wukong
Samster2001-
Sun Wukong
5,276
613
0
1,070
13,871
11,803
0
773
13,098
0
45,320
L
Chronos
Will-HyOd
Chronos
5,788
2,827
0
1,981
13,668
3,015
0
3,546
10,122
31,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
48,954
319
Minions Killed
606
0
Camps Cleared
0
1,036,286
Distance Traveled
1,480,944
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,571
438
47
3
0
201,300
0
W
Danzaburou
9,940
663
127
8
0
305,723
4
W
Janus
9,494
633
141
9
0
311,480
4
W
Sobek
8,883
592
17
1
0
300,575
2
L
Neith
6,281
419
74
5
0
186,716
4
L
Athena
5,590
373
23
2
0
187,541
2
W
Tyr
10,459
697
162
11
0
327,643
1
W
Anhur
10,178
679
159
11
0
235,523
1
L
Sun Wukong
7,011
467
115
8
0
256,696
1
L
Chronos
6,031
402
60
4
0
204,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role