Player Matchup

Hera
Hera
DShmoney97
Hera
Level 117
God Stats
2W - 3L
1,765 SR
Queue Stats
152W - 139L
1,581 Elo+
Party 2
Izanami
Izanami
Milk_N_Cookies15
Izanami
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 147L
1,582 Elo+
Party 2
Ymir
Ymir
NicG Omega
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,532 Elo+
Solo
Amaterasu
Amaterasu
Vincentwwws
Amaterasu
Level 115
God Stats
0W - 1L
1,458 SR
Queue Stats
150W - 125L
1,611 Elo+
Solo
Da Ji
Da Ji
YungLongergo
Da Ji
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
699W - 624L
1,562 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,574 Elo+

VS

Team Averages
Level 135
1,628 SR
1,538 Elo+
Fafnir
Fafnir
Fiinnye
Fafnir
Level 142
God Stats
7W - 10L
1,623 SR
Queue Stats
200W - 216L
1,541 Elo+
Party 1
Thor
Thor
HerculesHS
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
ValentinBro_98
Baron Samedi
Level 149
God Stats
2W - 0L
1,837 SR
Queue Stats
128W - 128L
1,542 Elo+
Solo
Heimdallr
Heimdallr
eruckryumai
Heimdallr
Level 159
God Stats
3W - 3L
1,665 SR
Queue Stats
154W - 145L
1,547 Elo+
Solo
Nu Wa
Nu Wa
wolfxman4
Nu Wa
Level 126
God Stats
5W - 0L
1,515 SR
Queue Stats
65W - 58L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,370
490
3,539
6,642
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,439
418
2,433
6,627
1,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,954
458
1,876
8,945
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Vincentwwws
Amaterasu
12
1 / 1 / 0
6,734
518
4,489
10,763
9,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 3 / 1
6,634
510
4,282
9,654
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fiinnye
Fafnir
11
2 / 0 / 5
7,140
549
4,165
5,726
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 2
7,129
548
1,555
6,821
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
ValentinBro_98
Baron Samedi
12
1 / 2 / 4
7,055
543
8,611
9,026
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
eruckryumai
Heimdallr
13
1 / 0 / 1
7,245
557
4,838
5,240
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
wolfxman4
Nu Wa
13
5 / 1 / 5
7,486
576
7,808
5,384
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
11
11
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Fafnir
Fiinnye
Fafnir
2
0
5
4.5
W
2
0
2
3
L
0
2
0
0
L
0
1
0
0
W
Baron Samedi
ValentinBro_98
Baron Samedi
1
2
4
1.5
L
Amaterasu
Vincentwwws
Amaterasu
1
1
0
1
L
1
3
1
0.5
W
Heimdallr
eruckryumai
Heimdallr
1
0
1
1.5
W
Nu Wa
wolfxman4
Nu Wa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
26,977
42,631
Taken
32,197
21,102
Mitigated
13,493
12,456
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
809
0
250
6,642
1,948
0
3,939
2,471
43,480
0
W
Fafnir
Fiinnye
Fafnir
4,165
1,286
0
3,035
5,726
3,875
0
1,413
4,313
16,166
0
W
1,555
50
0
3,884
6,821
2,209
0
545
6,276
0
40,591
L
2,433
2,044
0
1,562
6,627
1,700
0
1,687
4,794
0
26,849
L
1,876
148
159
1,250
8,945
4,371
0
3,542
5,275
25,349
0
W
Baron Samedi
ValentinBro_98
Baron Samedi
8,611
911
125
4,306
9,026
3,886
0
707
8,319
40,461
0
L
Amaterasu
Vincentwwws
Amaterasu
4,489
1,085
0
5,515
10,763
9,612
872
5,274
5,394
0
36,494
L
4,282
1,066
0
3,720
9,654
3,471
0
5,359
4,113
0
35,346
W
Heimdallr
eruckryumai
Heimdallr
4,838
1,884
0
390
5,240
1,870
952
472
4,768
0
52,724
W
Nu Wa
wolfxman4
Nu Wa
7,808
1,665
0
1,487
5,384
1,653
600
2,278
3,106
46,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
36,055
335
Minions Killed
384
0
Camps Cleared
0
1,195,761
Distance Traveled
1,188,825
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,370
490
86
7
0
231,307
2
W
Fafnir
7,140
549
33
3
0
249,928
4
W
Thor
7,129
548
82
6
0
265,263
2
L
Izanami
5,439
418
59
5
0
174,082
0
L
Ymir
5,954
458
46
4
0
281,842
2
W
Baron Samedi
7,055
543
79
6
0
210,225
4
L
Amaterasu
6,734
518
78
6
0
231,126
5
L
Da Ji
6,634
510
66
5
0
277,404
7
W
Heimdallr
7,245
557
103
8
0
240,652
1
W
Nu Wa
7,486
576
87
7
0
222,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role