Player Matchup

Geb
Geb
Neskuike88
Geb
Level 88
God Stats
3W - 3L
1,616 SR
Queue Stats
37W - 44L
1,391 Elo+
Party 4
Neith
Neith
Wraith-Fatal
Neith
Level 16
God Stats
10W - 10L
1,505 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 4
Izanami
Izanami
dmradstake
Izanami
Level 55
God Stats
15W - 6L
1,789 SR
Queue Stats
72W - 87L
1,470 Elo+
Party 3
Anubis
Anubis
xICUxWelsHxBudA
Anubis
Level 31
God Stats
0W - 3L
1,243 SR
Queue Stats
62W - 101L
1,317 Elo+
Solo
Thor
Thor
yoloboy21022003
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,498 Elo+
Party 3
Team Averages
Level 43
1,531 SR
1,421 Elo+

VS

Team Averages
Level 59
1,548 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NOVANICKZ
Danzaburou
Level 43
God Stats
30W - 13L
1,622 SR
Queue Stats
183W - 144L
1,629 Elo+
Party 1
Ra
Ra
iQCrystalZz
Ra
Level 106
God Stats
25W - 13L
1,712 SR
Queue Stats
739W - 613L
1,608 Elo+
Party 1
Athena
Athena
koroushshivaee
Athena
Level 43
God Stats
15W - 16L
1,520 SR
Queue Stats
297W - 276L
1,455 Elo+
Party 2
Chiron
Chiron
omiiidp
Chiron
Level 27
God Stats
3W - 6L
1,384 SR
Queue Stats
84W - 112L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,277
920
9,967
18,064
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 0
8,182
909
4,794
8,434
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
dmradstake
Izanami
13
0 / 7 / 0
7,729
859
4,443
11,912
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 0
8,112
901
3,473
14,040
6,842
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
0 / 9 / 0
7,745
861
10,479
14,187
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 0 / 16
9,268
1,030
5,092
3,431
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
NOVANICKZ
Danzaburou
16
3 / 0 / 12
9,802
1,089
13,606
9,797
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
18 / 0 / 10
11,886
1,321
29,355
7,337
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 16
9,379
1,042
3,733
11,963
4,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chiron
omiiidp
Chiron
16
4 / 0 / 16
9,913
1,101
8,222
4,167
1,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
101
0
Kills
31
31
Deaths
0
0
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
16
10
W
Danzaburou
NOVANICKZ
Danzaburou
3
0
12
9
L
0
3
0
0
L
0
3
0
0
L
Izanami
dmradstake
Izanami
0
7
0
0
W
18
0
10
23
W
4
0
16
12
W
Chiron
omiiidp
Chiron
4
0
16
12
L
0
9
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
60,008
66,637
Taken
36,695
31,706
Mitigated
14,137
3,074
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,092
175
1,157
401
3,431
1,117
0
1,193
2,238
18,464
0
W
Danzaburou
NOVANICKZ
Danzaburou
13,606
8,810
0
992
9,797
3,453
0
2,473
7,136
0
34,815
L
9,967
589
0
888
18,064
12,234
0
8,924
9,140
19,170
0
L
4,794
1,635
0
1,012
8,434
3,236
0
3,696
4,738
0
31,835
L
Izanami
dmradstake
Izanami
4,443
2,479
0
738
11,912
4,381
0
7,169
4,743
0
9,894
W
29,355
2,044
2,298
3,173
7,337
3,292
0
3,740
3,597
50,518
0
W
3,733
1,323
180
4,094
11,963
4,848
0
3,987
7,976
6,152
0
W
Chiron
omiiidp
Chiron
8,222
2,559
829
1,890
4,167
1,427
0
2,047
2,120
0
16,492
L
3,473
308
0
0
14,040
6,842
0
9,449
4,591
15,926
0
L
10,479
3,201
0
436
14,187
5,013
0
8,942
5,245
0
17,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
50,248
122
Minions Killed
168
4
Camps Cleared
5
755,355
Distance Traveled
919,010
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,268
1,030
39
4
1
197,515
0
W
Danzaburou
9,802
1,089
39
4
3
161,089
0
L
Geb
8,277
920
17
2
1
207,407
0
L
Neith
8,182
909
55
6
1
126,111
1
L
Izanami
7,729
859
11
1
0
130,684
0
W
Ra
11,886
1,321
55
6
0
209,209
0
W
Athena
9,379
1,042
7
1
1
191,828
0
W
Chiron
9,913
1,101
28
3
0
159,369
0
L
Anubis
8,112
901
30
3
0
142,132
2
L
Thor
7,745
861
9
1
2
149,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role