Player Matchup

Guan Yu
Guan Yu
FreeFrasier
Guan Yu
Level 15
God Stats
5W - 1L
1,873 SR
Queue Stats
111W - 88L
1,583 Elo+
Solo
Heimdallr
Heimdallr
LargeFunbag
Heimdallr
Level 20
God Stats
4W - 3L
1,714 SR
Queue Stats
43W - 37L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
SKWHA
Kukulkan
Level 27
God Stats
2W - 2L
1,183 SR
Queue Stats
131W - 126L
1,563 Elo+
Party 3
Fenrir
Fenrir
TONYKNEECAPS69
Fenrir
Level 29
God Stats
120W - 93L
1,560 SR
Queue Stats
354W - 388L
1,505 Elo+
Party 1
Tiamat
Tiamat
vintageTEEBS
Tiamat
Level 29
God Stats
24W - 30L
1,638 SR
Queue Stats
387W - 380L
1,530 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,543 Elo+

VS

Team Averages
Level 36
1,553 SR
1,593 Elo+
Ares
Ares
Asuma3400
Ares
Level 28
God Stats
2W - 3L
1,424 SR
Queue Stats
27W - 16L
1,633 Elo+
Solo
Hun Batz
Hun Batz
BlondeRights
Hun Batz
Level 89
God Stats
2W - 2L
1,857 SR
Queue Stats
75W - 56L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
CapybaraChad
Danzaburou
Level 29
God Stats
10W - 11L
1,614 SR
Queue Stats
62W - 58L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
DreadStrangler
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,754 Elo+
Party 2
Chaac
Chaac
blitzkrieg2212
Chaac
Level 28
God Stats
2W - 5L
1,368 SR
Queue Stats
22W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FreeFrasier
Guan Yu
15
3 / 1 / 7
9,242
544
9,174
14,223
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LargeFunbag
Heimdallr
15
8 / 1 / 3
9,217
542
11,404
8,970
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SKWHA
Kukulkan
14
3 / 3 / 2
8,501
500
12,308
7,438
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 3
9,406
553
6,781
8,997
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
15
1 / 3 / 3
8,814
518
9,158
8,415
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
5,821
342
4,780
14,133
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
BlondeRights
Hun Batz
13
4 / 5 / 3
8,464
498
9,140
12,169
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
CapybaraChad
Danzaburou
11
0 / 2 / 2
7,118
419
6,257
9,570
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
16
4 / 3 / 1
8,746
514
5,277
19,498
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 1
7,464
439
4,725
13,832
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
9
9
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
2
0.17
L
Hun Batz
BlondeRights
Hun Batz
4
5
3
1.1
L
Danzaburou
CapybaraChad
Danzaburou
0
2
2
0.5
L
Ao Kuang
4
3
1
1.5
W
Guan Yu
FreeFrasier
Guan Yu
3
1
7
6.5
W
Heimdallr
LargeFunbag
Heimdallr
8
1
3
9.5
W
Kukulkan
SKWHA
Kukulkan
3
3
2
1.33
W
5
1
3
6.5
L
1
4
1
0.38
W
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
30,179
48,043
Taken
69,202
24,681
Mitigated
31,082
15,709
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,780
513
0
480
14,133
7,389
165
2,931
11,202
9,379
0
L
Hun Batz
BlondeRights
Hun Batz
9,140
2,949
72
3,372
12,169
4,173
455
2,809
9,310
0
45,854
L
Danzaburou
CapybaraChad
Danzaburou
6,257
2,971
0
2,521
9,570
2,682
0
1,265
8,304
0
39,531
L
Ao Kuang
5,277
1,466
0
9,986
19,498
8,266
0
10,546
8,362
44,850
0
W
Guan Yu
FreeFrasier
Guan Yu
9,174
1,049
809
7,264
14,223
10,917
382
3,155
11,018
8,459
48,537
W
Heimdallr
LargeFunbag
Heimdallr
11,404
7,029
0
3,356
8,970
3,262
935
1,930
7,040
0
43,219
W
Kukulkan
SKWHA
Kukulkan
12,308
1,281
0
471
7,438
2,687
752
335
6,853
47,443
0
W
6,781
1,221
0
334
8,997
3,830
41
1,467
7,430
0
56,713
L
4,725
1,009
0
3,636
13,832
8,572
1,002
5,032
8,800
0
39,837
W
Tiamat
9,158
2,959
0
3,475
8,415
3,985
1,905
3,170
5,220
48,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
37,613
459
Minions Killed
331
0
Camps Cleared
0
1,522,470
Distance Traveled
1,540,305
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,821
342
7
0
0
282,065
0
L
Hun Batz
8,464
498
73
4
0
309,791
8
L
Danzaburou
7,118
419
70
4
0
323,257
4
L
Ao Kuang
8,746
514
111
7
0
331,269
2
W
Guan Yu
9,242
544
77
5
0
350,635
4
W
Heimdallr
9,217
542
87
5
0
287,157
3
W
Kukulkan
8,501
500
103
6
0
306,466
2
W
Fenrir
9,406
553
95
6
0
294,873
5
L
Chaac
7,464
439
70
4
0
293,923
0
W
Tiamat
8,814
518
97
6
0
283,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role