Player Matchup

Neith
Neith
A1pha_RTM71
Neith
Level 27
God Stats
127W - 120L
1,522 SR
Queue Stats
260W - 233L
1,500 Elo+
Party 1
Loki
Loki
Bardock JF
Loki
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,648 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FC XxShAdOwZz
Kumbhakarna
Level 27
God Stats
42W - 36L
1,588 SR
Queue Stats
157W - 137L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
OGpimpdaddy
Guan Yu
Level 18
God Stats
8W - 2L
1,692 SR
Queue Stats
63W - 53L
1,770 Elo+
Party 1
Scylla
Scylla
Trickz99
Scylla
Level 120
God Stats
5W - 7L
1,626 SR
Queue Stats
504W - 468L
1,528 Elo+
Party 1
Team Averages
Level 41
1,586 SR
1,604 Elo+

VS

Team Averages
Level 15
1,422 SR
1,448 Elo+
Nox
Nox
Deathrunner5103
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 3
Set
Set
GR1M_JEST3R
Set
Level 16
God Stats
3W - 4L
1,256 SR
Queue Stats
23W - 22L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
PhoenixReborn_
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 160L
1,441 Elo+
Party 2
Cupid
Cupid
ThaPontiacBandit
Cupid
Level 16
God Stats
2W - 4L
1,335 SR
Queue Stats
490W - 470L
1,441 Elo+
Party 2
Nike
Nike
rasta1110
Nike
Level 17
God Stats
10W - 6L
1,521 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
9,725
512
12,521
10,537
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 7
8,483
446
5,139
10,804
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
FC XxShAdOwZz
Kumbhakarna
13
0 / 2 / 13
8,159
429
5,073
12,746
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
OGpimpdaddy
Guan Yu
17
2 / 2 / 1
9,463
498
3,293
10,366
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Trickz99
Scylla
16
13 / 1 / 8
10,142
534
19,851
8,467
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,778
357
2,600
10,610
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 2
8,047
424
4,206
14,263
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 1
8,383
441
8,937
15,617
9,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 3
7,351
387
6,365
12,303
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
14
2 / 7 / 2
8,863
466
7,764
13,837
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
28
Kills
7
7
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
4
1
7
7.5
L
1
8
2
0.25
W
Kumbhakarna
FC XxShAdOwZz
Kumbhakarna
0
2
13
3.25
L
0
4
2
0.25
W
Guan Yu
OGpimpdaddy
Guan Yu
2
2
1
1.25
L
3
5
1
0.7
L
1
4
3
0.63
W
Scylla
Trickz99
Scylla
13
1
8
17
L
Nike
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
29,872
52,920
Taken
66,630
30,623
Mitigated
31,485
18,807
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,521
4,789
0
7,461
10,537
3,883
724
2,875
7,612
0
62,217
W
5,139
2,207
0
3,367
10,804
3,510
0
2,514
8,265
0
37,251
L
2,600
837
0
2,025
10,610
3,457
471
5,393
4,854
20,600
0
W
Kumbhakarna
FC XxShAdOwZz
Kumbhakarna
5,073
515
0
3,731
12,746
10,911
180
3,361
9,335
19,197
0
L
4,206
2,079
0
3,748
14,263
5,799
257
3,722
10,268
0
50,286
W
Guan Yu
OGpimpdaddy
Guan Yu
3,293
540
0
3,745
10,366
9,368
1,157
566
9,400
0
35,628
L
8,937
528
0
1,616
15,617
9,350
198
6,012
9,404
28,435
0
L
6,365
2,719
1,043
4,261
12,303
4,156
628
6,041
6,110
0
36,157
W
Scylla
Trickz99
Scylla
19,851
437
0
503
8,467
2,951
372
2,221
6,171
60,240
0
L
Nike
7,764
1,146
0
497
13,837
8,723
200
2,753
10,775
0
43,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
39,422
365
Minions Killed
291
0
Camps Cleared
0
1,695,654
Distance Traveled
1,590,035
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,725
512
97
5
0
319,234
1
W
Loki
8,483
446
68
4
0
339,284
0
L
Nox
6,778
357
30
2
0
275,779
1
W
Kumbhakarna
8,159
429
27
1
0
382,346
1
L
Set
8,047
424
79
4
0
347,440
1
W
Guan Yu
9,463
498
80
4
0
293,596
2
L
Cthulhu
8,383
441
30
2
0
356,302
3
L
Cupid
7,351
387
76
4
0
300,744
4
W
Scylla
10,142
534
93
5
0
361,194
5
L
Nike
8,863
466
76
4
0
309,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role