Player Matchup

Ra
Ra
Galidiot77
Ra
Level 11
God Stats
1W - 2L
1,194 SR
Queue Stats
18W - 19L
1,587 Elo+
Solo
Nemesis
Nemesis
Mihailomelo2k
Nemesis
Level 26
God Stats
5W - 3L
1,680 SR
Queue Stats
112W - 102L
1,567 Elo+
Solo
Hercules
Hercules
MonMorensi
Hercules
Level 26
God Stats
5W - 8L
1,435 SR
Queue Stats
18W - 16L
1,556 Elo+
Solo
Artemis
Artemis
XxChristxD
Artemis
Level 16
God Stats
11W - 1L
1,874 SR
Queue Stats
83W - 61L
1,579 Elo+
Party 1
Arachne
Arachne
XxJesusxD
Arachne
Level 21
God Stats
20W - 13L
1,666 SR
Queue Stats
96W - 74L
1,559 Elo+
Party 1
Team Averages
Level 20
1,570 SR
1,569 Elo+

VS

Team Averages
Level 27
1,492 SR
1,605 Elo+
Pele
Pele
Aliciajrez98
Pele
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
255W - 152L
1,972 Elo+
Solo
Ymir
Ymir
Exza93
Ymir
Level 29
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
NYChicken
Apollo
Level 26
God Stats
35W - 31L
1,500 SR
Queue Stats
213W - 218L
1,647 Elo+
Solo
Kukulkan
Kukulkan
PYRENsyth
Kukulkan
Level 26
God Stats
2W - 4L
1,507 SR
Queue Stats
180W - 178L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
VVB13
Danzaburou
Level 28
God Stats
23W - 13L
1,507 SR
Queue Stats
472W - 451L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
13,742
625
11,648
11,812
5,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
18
5 / 3 / 8
12,051
548
8,715
17,405
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MonMorensi
Hercules
18
8 / 4 / 8
12,536
570
13,218
16,963
9,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
XxChristxD
Artemis
20
10 / 3 / 6
13,704
623
19,102
19,137
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
XxJesusxD
Arachne
20
2 / 3 / 3
12,206
555
9,072
26,163
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 2
12,382
563
21,632
21,886
9,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Exza93
Ymir
9
0 / 4 / 0
7,785
354
693
8,437
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
NYChicken
Apollo
17
4 / 9 / 1
10,505
478
11,586
20,960
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
PYRENsyth
Kukulkan
19
3 / 5 / 5
11,739
534
8,287
10,797
4,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VVB13
Danzaburou
15
2 / 11 / 1
10,142
461
11,681
20,319
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
33
Kills
16
16
Deaths
33
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
Ymir
Exza93
Ymir
0
4
0
0
W
8
3
4
3.33
W
Nemesis
5
3
8
3
W
Hercules
MonMorensi
Hercules
8
4
8
3
L
Apollo
NYChicken
Apollo
4
9
1
0.5
L
Kukulkan
PYRENsyth
Kukulkan
3
5
5
1.1
L
Danzaburou
VVB13
Danzaburou
2
11
1
0.23
W
Artemis
XxChristxD
Artemis
10
3
6
4.33
W
Arachne
XxJesusxD
Arachne
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
53,879
91,480
Taken
82,399
41,501
Mitigated
29,927
45,943
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,632
6,177
0
11,024
21,886
9,126
0
2,441
19,420
0
97,439
L
Ymir
Exza93
Ymir
693
179
0
1,000
8,437
2,791
0
2,441
5,996
7,402
0
W
11,648
2,211
1,508
4,972
11,812
5,861
3,341
1,869
9,869
90,451
0
W
Nemesis
8,715
4,064
255
5,164
17,405
7,504
4,225
1,843
15,482
0
52,553
W
Hercules
MonMorensi
Hercules
13,218
6,130
0
5,838
16,963
9,416
1,082
2,225
14,651
0
43,283
L
Apollo
NYChicken
Apollo
11,586
5,513
0
4,950
20,960
6,954
630
3,488
17,447
0
74,944
L
Kukulkan
PYRENsyth
Kukulkan
8,287
1,059
0
411
10,797
4,524
1,049
2,258
8,539
79,770
0
L
Danzaburou
VVB13
Danzaburou
11,681
6,044
0
4,434
20,319
6,532
0
970
19,349
0
53,959
W
Artemis
XxChristxD
Artemis
19,102
9,151
0
10,730
19,137
8,146
4,014
703
18,434
0
90,656
W
Arachne
XxJesusxD
Arachne
9,072
6,678
0
17,476
26,163
10,574
381
2,083
24,064
0
87,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,239
Gold Earned
52,553
587
Minions Killed
566
0
Camps Cleared
0
1,947,064
Distance Traveled
1,630,660
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,382
563
148
7
0
389,320
0
L
Ymir
7,785
354
10
0
0
190,006
0
W
Ra
13,742
625
162
7
0
399,464
4
W
Nemesis
12,051
548
102
5
0
436,362
4
W
Hercules
12,536
570
64
3
0
351,069
3
L
Apollo
10,505
478
154
7
0
318,150
2
L
Kukulkan
11,739
534
167
8
0
383,132
3
L
Danzaburou
10,142
461
87
4
0
350,052
3
W
Artemis
13,704
623
148
7
0
353,127
0
W
Arachne
12,206
555
111
5
0
407,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role