Player Matchup

Kukulkan
Kukulkan
AJDjarin
Kukulkan
Level 6
God Stats
2W - 3L
1,251 SR
Queue Stats
9W - 13L
1,302 Elo+
Party 2
Awilix
Awilix
PsicoZombiiiiie
Awilix
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 2
Medusa
Medusa
ReyMont12
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,474 Elo+
Party 2
Nemesis
Nemesis
Vyndominable
Nemesis
Level 24
God Stats
18W - 23L
1,490 SR
Queue Stats
224W - 188L
1,518 Elo+
Solo
Ne Zha
Ne Zha
XkraterX
Ne Zha
Level 15
God Stats
11W - 13L
1,500 SR
Queue Stats
57W - 69L
1,305 Elo+
Party 2
Team Averages
Level 42
1,448 SR
1,395 Elo+

VS

Team Averages
Level 6
1,434 SR
1,400 Elo+
Kukulkan
Kukulkan
Excalibur--7
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 1
Tiamat
Tiamat
Jirafurri
Tiamat
Level 3
God Stats
20W - 14L
1,500 SR
Queue Stats
36W - 39L
1,471 Elo+
Party 1
Ymir
Ymir
Romencat42
Ymir
Level 9
God Stats
15W - 21L
1,439 SR
Queue Stats
21W - 30L
1,330 Elo+
Party 3
Cerberus
Cerberus
duckboy456
Cerberus
Level 5
God Stats
5W - 8L
1,395 SR
Queue Stats
11W - 15L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
ogotter
Danzaburou
Level 7
God Stats
0W - 3L
1,334 SR
Queue Stats
21W - 39L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJDjarin
Kukulkan
16
0 / 0 / 24
9,542
1,060
9,561
3,521
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 0 / 14
10,556
1,173
15,152
6,194
2,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
ReyMont12
Medusa
17
9 / 0 / 19
10,993
1,221
12,872
7,135
2,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Vyndominable
Nemesis
17
9 / 0 / 19
10,285
1,143
19,249
8,634
4,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
XkraterX
Ne Zha
16
6 / 0 / 21
9,901
1,100
10,700
8,447
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

347

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Excalibur--7
Kukulkan
13
0 / 7 / 0
7,748
861
3,740
10,904
3,482
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Jirafurri
Tiamat
13
0 / 6 / 0
7,685
854
5,026
9,217
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
8,276
920
6,902
21,340
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
duckboy456
Cerberus
14
0 / 9 / 0
8,754
973
5,867
18,405
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ogotter
Danzaburou
13
0 / 6 / 0
7,849
872
6,751
12,424
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
0
37
Kills
0
0
Deaths
37
97
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AJDjarin
Kukulkan
0
0
24
12
L
Kukulkan
Excalibur--7
Kukulkan
0
7
0
0
L
Tiamat
Jirafurri
Tiamat
0
6
0
0
W
13
0
14
20
W
Medusa
ReyMont12
Medusa
9
0
19
18.5
L
0
9
0
0
W
Nemesis
Vyndominable
Nemesis
9
0
19
18.5
W
Ne Zha
XkraterX
Ne Zha
6
0
21
16.5
L
Cerberus
duckboy456
Cerberus
0
9
0
0
L
Danzaburou
ogotter
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,534
Damage
28,286
33,931
Taken
72,290
14,032
Mitigated
41,519
5,741
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AJDjarin
Kukulkan
9,561
1,240
801
711
3,521
1,474
0
2,323
1,198
20,346
0
L
Kukulkan
Excalibur--7
Kukulkan
3,740
922
0
127
10,904
3,482
0
1,419
9,485
10,063
0
L
Tiamat
Jirafurri
Tiamat
5,026
853
429
1,814
9,217
5,404
0
1,195
8,022
17,980
0
W
15,152
6,761
0
277
6,194
2,226
0
3,371
2,585
0
21,146
W
Medusa
ReyMont12
Medusa
12,872
6,181
0
1,544
7,135
2,826
0
4,898
2,237
0
26,008
L
6,902
1,034
0
660
21,340
13,752
0
2,797
18,543
20,613
0
W
Nemesis
Vyndominable
Nemesis
19,249
12,095
0
581
8,634
4,445
0
4,563
4,071
0
41,603
W
Ne Zha
XkraterX
Ne Zha
10,700
4,847
0
1,827
8,447
3,061
0
6,380
2,067
0
20,115
L
Cerberus
duckboy456
Cerberus
5,867
260
0
2,152
18,405
13,988
0
3,462
14,943
18,318
0
L
Danzaburou
ogotter
Danzaburou
6,751
1,550
0
795
12,424
4,893
0
688
11,736
0
17,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,277
Gold Earned
40,312
174
Minions Killed
155
8
Camps Cleared
1
920,484
Distance Traveled
720,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,542
1,060
42
5
0
150,342
0
L
Kukulkan
7,748
861
21
2
0
135,360
2
L
Tiamat
7,685
854
25
3
0
118,962
0
W
Awilix
10,556
1,173
16
2
2
201,198
3
W
Medusa
10,993
1,221
39
4
1
184,778
0
L
Ymir
8,276
920
42
5
1
151,576
0
W
Nemesis
10,285
1,143
52
6
3
219,746
0
W
Ne Zha
9,901
1,100
25
3
2
164,420
0
L
Cerberus
8,754
973
40
4
0
173,853
0
L
Danzaburou
7,849
872
27
3
0
140,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role