Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
EnriqueTTTo
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Gatamami
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 65L
1,574 Elo+
Party 2
Bacchus
Bacchus
KailinaNeko
Bacchus
Level 64
God Stats
23W - 20L
1,470 SR
Queue Stats
67W - 71L
1,343 Elo+
Party 2
Pele
Pele
Növöx
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 116
1,494 SR
1,483 Elo+

VS

Team Averages
Level 134
1,736 SR
1,655 Elo+
Tiamat
Tiamat
Biggukokku
Tiamat
Level 67
God Stats
42W - 26L
1,823 SR
Queue Stats
473W - 401L
1,645 Elo+
Solo
Anhur
Anhur
Chowskee
Anhur
Level 160
God Stats
29W - 24L
1,746 SR
Queue Stats
479W - 376L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
ControIleDanger
Baron Samedi
Level 160
God Stats
7W - 5L
1,758 SR
Queue Stats
410W - 380L
1,672 Elo+
Solo
Hades
Hades
Zquezz
Hades
Level 157
God Stats
3W - 1L
1,851 SR
Queue Stats
74W - 67L
1,615 Elo+
Party 1
Erlang Shen
Erlang Shen
w0zzum
Erlang Shen
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 193L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 4 / 4
7,770
486
6,471
16,130
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 3
8,612
538
12,988
10,490
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Gatamami
Anhur
14
0 / 3 / 1
8,210
513
6,683
14,033
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
KailinaNeko
Bacchus
12
2 / 4 / 2
7,387
462
4,256
9,569
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Növöx
Pele
15
7 / 7 / 0
9,078
567
12,421
17,661
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biggukokku
Tiamat
16
4 / 0 / 9
9,816
614
9,275
10,542
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Chowskee
Anhur
15
2 / 1 / 0
9,439
590
5,671
7,120
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ControIleDanger
Baron Samedi
15
5 / 4 / 5
9,175
573
10,492
11,602
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Zquezz
Hades
17
6 / 3 / 4
10,142
634
10,875
19,272
11,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
w0zzum
Erlang Shen
16
7 / 2 / 8
9,541
596
15,320
15,909
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
24
24
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
W
Tiamat
Biggukokku
Tiamat
4
0
9
8.5
W
Anhur
Chowskee
Anhur
2
1
0
2
W
Baron Samedi
ControIleDanger
Baron Samedi
5
4
5
1.88
L
0
6
3
0.25
L
Anhur
Gatamami
Anhur
0
3
1
0.17
L
Bacchus
KailinaNeko
Bacchus
2
4
2
0.75
L
Pele
Növöx
Pele
7
7
0
1
W
Hades
Zquezz
Hades
6
3
4
2.67
W
Erlang Shen
w0zzum
Erlang Shen
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
51,633
67,883
Taken
64,445
25,816
Mitigated
40,925
22,765
Healing
31,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,471
410
971
7,452
16,130
5,263
0
9,403
6,246
47,582
0
W
Tiamat
Biggukokku
Tiamat
9,275
1,343
0
5,400
10,542
13,951
6
4,447
6,095
44,695
0
W
Anhur
Chowskee
Anhur
5,671
2,823
0
3,002
7,120
1,696
0
296
6,824
0
64,425
W
Baron Samedi
ControIleDanger
Baron Samedi
10,492
1,611
1,028
4,271
11,602
5,043
0
6,014
5,588
56,366
0
L
12,988
4,340
0
1,432
10,490
4,199
614
6,877
3,605
61,674
0
L
Anhur
Gatamami
Anhur
6,683
2,805
0
6,334
14,033
2,903
1,240
1,258
12,752
0
64,844
L
Bacchus
KailinaNeko
Bacchus
4,256
503
0
574
9,569
7,721
0
5,882
3,579
20,565
0
L
Pele
Növöx
Pele
12,421
4,039
0
6,002
17,661
5,730
0
6,548
11,059
0
56,935
W
Hades
Zquezz
Hades
10,875
2,272
550
11,629
19,272
11,788
0
9,288
9,984
69,091
0
W
Erlang Shen
w0zzum
Erlang Shen
15,320
7,697
0
5,706
15,909
8,447
0
3,670
12,239
0
65,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
48,113
449
Minions Killed
553
0
Camps Cleared
0
1,437,521
Distance Traveled
1,523,112
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,770
486
78
5
0
274,867
2
W
Tiamat
9,816
614
65
4
0
328,629
2
W
Anhur
9,439
590
134
8
0
240,029
1
W
Baron Samedi
9,175
573
108
7
0
293,740
6
L
Hera
8,612
538
131
8
0
259,865
4
L
Anhur
8,210
513
120
8
0
277,021
3
L
Bacchus
7,387
462
32
2
0
318,522
4
L
Pele
9,078
567
88
6
0
307,246
2
W
Hades
10,142
634
141
9
0
266,895
1
W
Erlang Shen
9,541
596
105
7
0
393,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role