Player Matchup

Athena
Athena
AbbadonAli
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 76L
1,418 Elo+
Solo
Kukulkan
Kukulkan
KerriganRush
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PaleEarnhardtTV
Hachiman
Level 27
God Stats
19W - 13L
1,500 SR
Queue Stats
333W - 359L
1,586 Elo+
Solo
Loki
Loki
VitaminCTablet
Loki
Level 61
God Stats
181W - 147L
1,475 SR
Queue Stats
323W - 334L
1,320 Elo+
Party 1
Bellona
Bellona
slaveinthewater
Bellona
Level 7
God Stats
2W - 3L
1,366 SR
Queue Stats
20W - 30L
1,257 Elo+
Party 1
Team Averages
Level 26
1,468 SR
1,416 Elo+

VS

Team Averages
Level 34
1,498 SR
1,384 Elo+
Cthulhu
Cthulhu
Cabon584
Cthulhu
Level 16
God Stats
19W - 17L
1,410 SR
Queue Stats
29W - 34L
1,334 Elo+
Solo
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PerYYs
Neith
Level 5
God Stats
18W - 6L
1,426 SR
Queue Stats
29W - 23L
1,198 Elo+
Party 2
Anubis
Anubis
RuanRPS
Anubis
Level 97
God Stats
14W - 5L
1,655 SR
Queue Stats
122W - 104L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMadWanderer
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AbbadonAli
Athena
13
2 / 3 / 7
8,151
453
7,118
18,690
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
KerriganRush
Kukulkan
14
2 / 3 / 4
7,973
443
5,954
9,794
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
4 / 4 / 3
7,784
432
8,792
10,591
3,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 7
8,002
445
7,730
13,438
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 0
7,918
440
7,376
14,119
11,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabon584
Cthulhu
12
0 / 2 / 6
7,998
444
5,079
12,332
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
LUNAbluev
Chernobog
16
9 / 2 / 5
10,647
592
15,700
10,868
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
PerYYs
Neith
15
2 / 0 / 4
8,880
493
5,005
6,575
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
RuanRPS
Anubis
16
6 / 4 / 3
10,133
563
17,074
13,427
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
3 / 5 / 5
8,986
499
6,743
15,176
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
12
Kills
20
20
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
AbbadonAli
Athena
2
3
7
1.83
W
Cthulhu
Cabon584
Cthulhu
0
2
6
1.5
L
Kukulkan
KerriganRush
Kukulkan
2
3
4
1.33
W
Chernobog
LUNAbluev
Chernobog
9
2
5
5.75
L
Hachiman
4
4
3
1.38
W
Neith
PerYYs
Neith
2
0
4
4
W
Anubis
RuanRPS
Anubis
6
4
3
1.88
W
Ao Kuang
3
5
5
1.1
L
2
4
7
1.38
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
49,601
66,632
Taken
58,378
36,024
Mitigated
24,714
14,514
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AbbadonAli
Athena
7,118
2,340
0
4,865
18,690
12,501
0
9,227
9,463
40,764
0
W
Cthulhu
Cabon584
Cthulhu
5,079
520
106
1,786
12,332
5,507
480
3,050
9,257
36,383
0
L
Kukulkan
KerriganRush
Kukulkan
5,954
572
207
1,966
9,794
2,908
300
6,976
2,818
34,940
0
W
Chernobog
LUNAbluev
Chernobog
15,700
8,011
0
2,905
10,868
5,007
563
2,213
8,484
0
60,775
L
Hachiman
8,792
5,437
0
2,710
10,591
3,336
860
3,648
6,943
0
33,776
W
Neith
PerYYs
Neith
5,005
1,965
0
3,947
6,575
2,313
2,557
1,837
4,713
0
44,035
W
Anubis
RuanRPS
Anubis
17,074
771
0
6,518
13,427
6,559
90
4,959
8,468
77,444
0
W
Ao Kuang
6,743
2,189
0
7,890
15,176
5,328
0
3,027
11,999
49,984
0
L
7,730
1,679
0
4,002
13,438
5,462
0
4,778
8,660
0
43,013
L
7,376
1,483
0
764
14,119
11,817
156
4,267
9,852
4,761
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
46,644
304
Minions Killed
460
0
Camps Cleared
0
1,659,379
Distance Traveled
1,645,431
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,151
453
73
4
0
373,389
8
W
Cthulhu
7,998
444
40
2
0
371,291
0
L
Kukulkan
7,973
443
72
4
0
313,938
2
W
Chernobog
10,647
592
109
6
0
322,732
0
L
Hachiman
7,784
432
35
2
0
318,240
1
W
Neith
8,880
493
95
5
0
322,876
0
W
Anubis
10,133
563
135
8
0
307,685
3
W
Ao Kuang
8,986
499
81
5
0
320,847
2
L
Loki
8,002
445
67
4
0
351,099
4
L
Bellona
7,918
440
57
3
0
302,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role