Player Matchup

Khepri
Khepri
Amarock42
Khepri
Level 150
God Stats
32W - 21L
1,690 SR
Queue Stats
284W - 264L
1,496 Elo+
Party 3
Camazotz
Camazotz
FuriionMan
Camazotz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 148L
1,541 Elo+
Party 1
Vamana
Vamana
Polny
Vamana
Level 28
God Stats
27W - 22L
1,494 SR
Queue Stats
153W - 147L
1,515 Elo+
Party 1
Rama
Rama
Skym4r
Rama
Level 31
God Stats
10W - 10L
1,797 SR
Queue Stats
66W - 63L
1,493 Elo+
Party 3
Kukulkan
Kukulkan
vespitoja
Kukulkan
Level 24
God Stats
3W - 2L
1,553 SR
Queue Stats
22W - 18L
1,624 Elo+
Party 1
Team Averages
Level 72
1,607 SR
1,534 Elo+

VS

Team Averages
Level 71
1,401 SR
1,498 Elo+
Jing Wei
Jing Wei
Ahammon
Jing Wei
Level 88
God Stats
7W - 6L
1,659 SR
Queue Stats
488W - 465L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
BicTheGum
Guan Yu
Level 83
God Stats
1W - 5L
1,097 SR
Queue Stats
219W - 204L
1,563 Elo+
Party 2
Ymir
Ymir
Destant
Ymir
Level 29
God Stats
29W - 32L
1,499 SR
Queue Stats
87W - 102L
1,521 Elo+
Party 2
Ra
Ra
FearMyNemesis
Ra
Level 49
God Stats
0W - 3L
1,296 SR
Queue Stats
290W - 317L
1,306 Elo+
Solo
Anhur
Anhur
Gufo
Anhur
Level 104
God Stats
12W - 19L
1,456 SR
Queue Stats
264W - 231L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amarock42
Khepri
13
0 / 5 / 11
8,379
466
4,569
13,533
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
FuriionMan
Camazotz
19
8 / 1 / 8
11,699
650
13,701
19,680
11,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Polny
Vamana
13
2 / 7 / 4
8,440
469
7,771
14,897
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Skym4r
Rama
15
7 / 3 / 4
9,825
546
8,119
11,997
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
vespitoja
Kukulkan
17
12 / 2 / 5
11,470
637
17,762
8,340
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahammon
Jing Wei
14
3 / 7 / 3
8,951
497
9,766
11,660
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
BicTheGum
Guan Yu
14
8 / 5 / 2
10,080
560
12,834
17,950
18,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Destant
Ymir
11
1 / 7 / 8
7,904
439
6,019
17,940
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 6
9,133
507
7,714
8,982
3,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Gufo
Anhur
17
5 / 5 / 2
10,419
579
13,082
14,394
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
29
Kills
18
18
Deaths
29
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ahammon
Jing Wei
3
7
3
0.64
W
Khepri
Amarock42
Khepri
0
5
11
1.1
L
Guan Yu
BicTheGum
Guan Yu
8
5
2
1.8
L
Ymir
Destant
Ymir
1
7
8
0.71
L
1
5
6
0.8
W
Camazotz
FuriionMan
Camazotz
8
1
8
12
L
Anhur
Gufo
Anhur
5
5
2
1.2
W
Vamana
Polny
Vamana
2
7
4
0.57
W
Rama
Skym4r
Rama
7
3
4
3
W
Kukulkan
vespitoja
Kukulkan
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,922
Damage
49,415
68,447
Taken
70,926
33,118
Mitigated
45,575
24,193
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ahammon
Jing Wei
9,766
7,045
0
0
11,660
5,751
0
4,461
7,084
0
61,663
W
Khepri
Amarock42
Khepri
4,569
344
795
1,955
13,533
7,496
146
3,422
10,028
18,617
0
L
Guan Yu
BicTheGum
Guan Yu
12,834
2,697
470
5,463
17,950
18,447
964
3,719
14,183
2,477
45,586
L
Ymir
Destant
Ymir
6,019
1,344
0
2,897
17,940
11,992
0
7,105
10,683
15,546
0
L
7,714
244
523
2,045
8,982
3,033
0
2,786
6,031
55,747
0
W
Camazotz
FuriionMan
Camazotz
13,701
5,500
0
12,386
19,680
11,895
0
4,361
15,049
0
103,680
L
Anhur
Gufo
Anhur
13,082
8,438
0
4,921
14,394
6,352
0
3,839
10,465
0
84,637
W
Vamana
Polny
Vamana
7,771
2,905
0
2,522
14,897
6,728
1,574
2,091
12,686
0
34,141
W
Rama
Skym4r
Rama
8,119
5,708
0
5,025
11,997
3,668
885
2,568
9,429
0
58,882
W
Kukulkan
vespitoja
Kukulkan
17,762
1,833
0
1,510
8,340
3,331
0
2,609
5,645
76,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
46,487
498
Minions Killed
424
0
Camps Cleared
0
1,809,997
Distance Traveled
1,689,055
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,951
497
93
5
0
372,767
4
W
Khepri
8,379
466
24
1
0
344,875
5
L
Guan Yu
10,080
560
81
5
0
299,603
0
L
Ymir
7,904
439
14
1
0
304,701
1
L
Ra
9,133
507
103
6
0
396,742
0
W
Camazotz
11,699
650
163
9
0
418,236
4
L
Anhur
10,419
579
133
7
0
315,242
4
W
Vamana
8,440
469
57
3
0
364,481
2
W
Rama
9,825
546
108
6
0
316,625
1
W
Kukulkan
11,470
637
146
8
0
365,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role