Player Matchup

Anubis
Anubis
Bullseye_199420
Anubis
Level 79
God Stats
5W - 5L
1,718 SR
Queue Stats
5W - 5L
1,653 Elo+
Party 1
Rama
Rama
bushidox87x
Rama
Level 127
God Stats
4W - 7L
1,299 SR
Queue Stats
78W - 98L
1,420 Elo+
Solo
Danzaburou
Danzaburou
funnygryphon93
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,450 Elo+

VS

Team Averages
Level 66
1,526 SR
1,454 Elo+
Ne Zha
Ne Zha
NEED0
Ne Zha
Level 84
God Stats
5W - 7L
1,555 SR
Queue Stats
57W - 60L
1,431 Elo+
Solo
Anubis
Anubis
Tinymenace1015
Anubis
Level 46
God Stats
3W - 2L
1,582 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Khepri
Khepri
zammhouraii
Khepri
Level 69
God Stats
13W - 11L
1,440 SR
Queue Stats
124W - 98L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 5
15,367
732
25,542
25,264
9,749
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 10
13,902
662
14,887
18,056
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
funnygryphon93
Danzaburou
13
1 / 10 / 9
12,446
593
9,674
18,185
6,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NEED0
Ne Zha
17
9 / 6 / 10
14,753
703
24,972
22,111
11,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
11 / 4 / 6
14,820
706
16,431
15,327
10,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
2 / 7 / 18
15,217
725
9,246
24,391
27,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
17
Kills
22
23
Deaths
17
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
11
7
5
1.93
W
Ne Zha
NEED0
Ne Zha
9
6
10
2.33
W
11
4
6
3.5
L
5
6
10
1.67
L
Danzaburou
funnygryphon93
Danzaburou
1
10
9
0.55
W
Khepri
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,103
Damage
50,649
61,505
Taken
61,829
22,072
Mitigated
49,924
17,260
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,542
1,429
2,509
10,640
25,264
9,749
1,174
12,939
12,325
78,613
0
W
Ne Zha
NEED0
Ne Zha
24,972
10,844
0
5,664
22,111
11,385
1,943
11,155
10,956
0
71,059
W
16,431
601
0
6,509
15,327
10,567
1,524
5,674
9,653
92,796
0
L
14,887
13,436
0
2,683
18,056
6,147
2,212
5,923
12,133
0
69,054
L
Danzaburou
funnygryphon93
Danzaburou
9,674
4,345
0
1,428
18,185
6,176
210
7,242
10,943
0
45,870
W
Khepri
9,246
1,207
0
3,012
24,391
27,972
538
8,728
15,663
24,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
44,790
225
Minions Killed
229
0
Camps Cleared
0
863,738
Distance Traveled
975,478
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,367
732
98
5
0
269,276
0
W
Ne Zha
14,753
703
76
4
0
315,256
2
W
Anubis
14,820
706
130
6
0
297,346
2
L
Rama
13,902
662
75
4
0
320,184
2
L
Danzaburou
12,446
593
52
2
0
274,278
1
W
Khepri
15,217
725
23
1
0
362,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role