Player Matchup

Ne Zha
Ne Zha
FrostyBomb
Ne Zha
Level 159
God Stats
4W - 3L
1,684 SR
Queue Stats
285W - 231L
1,593 Elo+
Party 1
Fafnir
Fafnir
Mewfz
Fafnir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,596 Elo+
Party 1
Thoth
Thoth
Rhinoceruption
Thoth
Level 160
God Stats
59W - 60L
1,574 SR
Queue Stats
690W - 582L
1,693 Elo+
Party 1
Anhur
Anhur
Thebuttcrust
Anhur
Level 154
God Stats
7W - 8L
1,795 SR
Queue Stats
193W - 147L
1,657 Elo+
Party 1
Osiris
Osiris
nanolacker
Osiris
Level 155
God Stats
5W - 3L
1,653 SR
Queue Stats
509W - 303L
1,784 Elo+
Party 1
Team Averages
Level 154
1,641 SR
1,665 Elo+

VS

Team Averages
Level 133
1,740 SR
1,743 Elo+
Cupid
Cupid
ASneakySnake
Cupid
Level 102
God Stats
21W - 18L
1,692 SR
Queue Stats
489W - 457L
1,565 Elo+
Solo
Janus
Janus
AlternativeF4
Janus
Level 158
God Stats
15W - 6L
1,736 SR
Queue Stats
134W - 100L
1,734 Elo+
Solo
Ganesha
Ganesha
AphrosDaddy
Ganesha
Level 86
God Stats
5W - 6L
1,248 SR
Queue Stats
712W - 716L
1,603 Elo+
Solo
Eset
Eset
HashiraRubyRose
Eset
Level 160
God Stats
10W - 2L
2,010 SR
Queue Stats
531W - 289L
1,875 Elo+
Solo
Ratatoskr
Ratatoskr
yWaddle
Ratatoskr
Level 159
God Stats
3W - 0L
2,012 SR
Queue Stats
15W - 3L
1,938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FrostyBomb
Ne Zha
17
3 / 3 / 1
10,003
526
4,806
12,979
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Mewfz
Fafnir
13
2 / 5 / 2
8,599
453
4,529
13,574
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 1
9,040
476
7,502
9,395
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 2
9,637
507
9,742
14,563
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
nanolacker
Osiris
18
0 / 4 / 1
9,913
522
8,469
20,679
15,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
9,766
514
10,851
13,385
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 0 / 8
11,847
624
9,458
8,956
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
AphrosDaddy
Ganesha
15
1 / 1 / 12
9,393
494
2,920
10,495
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 1 / 2
11,078
583
12,316
10,926
6,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ratatoskr
yWaddle
Ratatoskr
19
8 / 1 / 6
11,267
593
12,348
9,683
4,755
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
24
24
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
6
0
8
10
W
Ganesha
AphrosDaddy
Ganesha
1
1
12
7
L
Ne Zha
FrostyBomb
Ne Zha
3
3
1
1.17
W
6
1
2
7
L
Fafnir
Mewfz
Fafnir
2
5
2
0.6
L
0
6
1
0.08
L
2
6
2
0.5
L
Osiris
nanolacker
Osiris
0
4
1
0.13
W
Ratatoskr
yWaddle
Ratatoskr
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
47,893
71,190
Taken
53,445
41,710
Mitigated
27,802
23,982
Healing
27,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,851
6,793
336
6,231
13,385
4,848
609
3,174
10,189
0
59,262
W
9,458
1,214
0
5,738
8,956
3,470
0
4,778
3,868
101,864
0
W
Ganesha
AphrosDaddy
Ganesha
2,920
454
0
3,932
10,495
8,622
0
2,646
7,697
26,638
0
L
Ne Zha
FrostyBomb
Ne Zha
4,806
1,753
0
6,321
12,979
5,472
0
2,332
10,471
0
77,531
W
12,316
2,087
355
6,932
10,926
6,107
471
821
10,063
79,809
0
L
Fafnir
Mewfz
Fafnir
4,529
819
0
2,395
13,574
13,067
0
5,023
8,389
17,944
0
L
7,502
213
0
483
9,395
3,135
0
3,256
5,957
74,034
0
L
9,742
5,320
0
4,422
14,563
4,642
0
3,294
11,197
0
68,680
L
Osiris
nanolacker
Osiris
8,469
2,464
0
10,361
20,679
15,394
374
10,285
10,394
3,268
74,844
W
Ratatoskr
yWaddle
Ratatoskr
12,348
3,478
0
4,202
9,683
4,755
507
548
9,117
0
85,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
53,351
600
Minions Killed
678
0
Camps Cleared
0
1,830,635
Distance Traveled
1,976,387
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,766
514
141
7
0
312,375
7
W
Janus
11,847
624
212
11
0
443,805
1
W
Ganesha
9,393
494
8
0
0
388,344
6
L
Ne Zha
10,003
526
139
7
0
416,392
5
W
Eset
11,078
583
165
9
0
380,144
6
L
Fafnir
8,599
453
15
1
0
382,817
6
L
Thoth
9,040
476
157
8
0
375,923
7
L
Anhur
9,637
507
134
7
0
307,923
3
L
Osiris
9,913
522
155
8
0
347,580
1
W
Ratatoskr
11,267
593
152
8
0
451,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role