Player Matchup

Thanatos
Thanatos
AnubisElite0903
Thanatos
Level 35
God Stats
9W - 10L
1,468 SR
Queue Stats
87W - 100L
1,548 Elo+
Party 1
Bacchus
Bacchus
HoneyBadger3142
Bacchus
Level 16
God Stats
1W - 7L
1,452 SR
Queue Stats
39W - 45L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MACCGUY
Kukulkan
Level 6
God Stats
1W - 2L
1,564 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Hera
Hera
cpneeeto
Hera
Level 13
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Horus
Horus
spaceninja2069
Horus
Level 39
God Stats
6W - 5L
1,587 SR
Queue Stats
85W - 96L
1,560 Elo+
Party 1
Team Averages
Level 22
1,467 SR
1,494 Elo+

VS

Team Averages
Level 33
1,592 SR
1,483 Elo+
Ymir
Ymir
Caratyy199
Ymir
Level 8
God Stats
2W - 1L
1,742 SR
Queue Stats
16W - 16L
1,540 Elo+
Party 2
King Arthur
King Arthur
D4rkl4nder
King Arthur
Level 25
God Stats
19W - 11L
1,600 SR
Queue Stats
52W - 59L
1,469 Elo+
Party 3
Hou Yi
Hou Yi
Frollder93
Hou Yi
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 359L
1,473 Elo+
Party 3
Nemesis
Nemesis
Surkashi
Nemesis
Level 16
God Stats
7W - 10L
1,519 SR
Queue Stats
28W - 32L
1,462 Elo+
Solo
Hera
Hera
hitgread
Hera
Level 86
God Stats
7W - 2L
1,602 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 3 / 2
10,822
541
10,935
16,092
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 5
8,063
403
6,431
12,252
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
MACCGUY
Kukulkan
12
0 / 8 / 2
7,634
382
1,983
10,545
3,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Hera
13
1 / 7 / 5
7,957
398
10,374
10,643
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 4 / 4
9,950
498
8,550
15,652
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
10,224
511
6,204
16,303
6,575
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
D4rkl4nder
King Arthur
15
2 / 4 / 2
9,605
480
5,819
14,862
9,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Frollder93
Hou Yi
14
3 / 4 / 5
9,170
459
9,502
13,754
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Surkashi
Nemesis
13
5 / 6 / 6
9,308
465
10,523
11,543
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
20
16 / 0 / 2
12,708
635
15,276
5,227
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
18
Kills
28
28
Deaths
20
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
3
2
3.33
W
2
6
14
1.5
W
King Arthur
D4rkl4nder
King Arthur
2
4
2
0.75
W
Hou Yi
Frollder93
Hou Yi
3
4
5
1.38
L
1
6
5
0.58
L
Kukulkan
MACCGUY
Kukulkan
0
8
2
0.13
W
Nemesis
Surkashi
Nemesis
5
6
6
1.33
L
Hera
1
7
5
0.5
W
Hera
16
0
2
17
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
47,324
65,184
Taken
61,689
38,984
Mitigated
25,917
16,955
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,935
3,718
0
13,901
16,092
6,675
353
2,076
13,946
0
79,070
W
6,204
763
0
4,315
16,303
6,575
988
6,458
9,799
28,216
0
W
King Arthur
D4rkl4nder
King Arthur
5,819
461
0
3,735
14,862
9,486
280
2,658
11,836
0
38,680
W
Hou Yi
Frollder93
Hou Yi
9,502
3,122
318
3,984
13,754
4,643
537
6,705
7,024
0
46,930
L
6,431
914
0
603
12,252
11,175
272
5,523
6,629
23,057
0
L
Kukulkan
MACCGUY
Kukulkan
1,983
457
0
0
10,545
3,286
0
5,198
4,969
32,479
0
W
Nemesis
Surkashi
Nemesis
10,523
5,987
0
692
11,543
3,130
1,584
2,041
9,356
0
31,926
L
Hera
10,374
3,350
0
0
10,643
3,392
264
3,899
6,662
38,164
0
W
Hera
15,276
3,592
82
1,576
5,227
2,083
3,405
926
4,301
92,582
0
L
8,550
3,329
273
2,178
15,652
14,456
67
4,118
11,498
0
39,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
51,015
354
Minions Killed
392
0
Camps Cleared
0
1,725,923
Distance Traveled
1,752,804
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,822
541
132
7
0
378,750
0
W
Ymir
10,224
511
45
2
0
336,740
1
W
King Arthur
9,605
480
65
3
0
335,623
3
W
Hou Yi
9,170
459
70
4
0
330,535
2
L
Bacchus
8,063
403
31
2
0
365,207
0
L
Kukulkan
7,634
382
58
3
0
323,654
0
W
Nemesis
9,308
465
44
2
0
402,732
0
L
Hera
7,957
398
57
3
0
316,053
4
W
Hera
12,708
635
168
8
0
347,174
4
L
Horus
9,950
498
76
4
0
342,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role