Player Matchup

Rama
Rama
DirtyHarry999
Rama
Level 127
God Stats
1W - 3L
1,840 SR
Queue Stats
206W - 173L
1,512 Elo+
Party 2
Ymir
Ymir
MatoDerZerstörer
Ymir
Level 68
God Stats
3W - 4L
1,630 SR
Queue Stats
133W - 110L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Pilbas
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Solo
Medusa
Medusa
dane-97
Medusa
Level 159
God Stats
1W - 6L
1,603 SR
Queue Stats
268W - 261L
1,533 Elo+
Party 2
Osiris
Osiris
wagwan966
Osiris
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 233L
1,517 Elo+
Party 2
Team Averages
Level 101
1,615 SR
1,557 Elo+

VS

Team Averages
Level 106
1,495 SR
1,499 Elo+
Discordia
Discordia
CommeGaston
Discordia
Level 125
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 1
Nemesis
Nemesis
FfzDeCaPiTaToR
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 1
Artemis
Artemis
GoMordecai
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 1
Zeus
Zeus
Jamieson Lawd
Zeus
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 125L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Martin2202
Cthulhu
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
8,256
635
7,695
11,684
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 0
8,286
637
5,198
10,345
8,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Pilbas
Jormungandr
13
0 / 8 / 3
7,882
606
8,013
12,169
9,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
dane-97
Medusa
15
1 / 4 / 2
8,599
661
13,895
11,948
5,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
wagwan966
Osiris
13
2 / 5 / 2
7,898
608
5,826
15,375
12,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CommeGaston
Discordia
17
4 / 0 / 15
10,052
773
14,211
7,005
3,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 1 / 14
9,570
736
8,895
11,235
7,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GoMordecai
Artemis
16
6 / 2 / 10
9,814
755
13,110
8,415
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 13
10,122
779
11,613
10,078
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Martin2202
Cthulhu
17
4 / 2 / 14
10,032
772
10,222
18,555
19,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
5
Kills
21
21
Deaths
5
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
CommeGaston
Discordia
4
0
15
11.5
L
1
3
2
0.67
W
4
1
14
11
W
Artemis
GoMordecai
Artemis
6
2
10
5.5
W
3
0
13
9.5
W
Cthulhu
Martin2202
Cthulhu
4
2
14
5.5
L
1
1
0
1
L
Jormungandr
Pilbas
Jormungandr
0
8
3
0.19
L
Medusa
dane-97
Medusa
1
4
2
0.5
L
Osiris
wagwan966
Osiris
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,627
Damage
58,051
61,521
Taken
55,288
41,889
Mitigated
40,574
20,071
Healing
25,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CommeGaston
Discordia
14,211
754
4,111
1,563
7,005
3,565
540
1,097
5,908
24,487
0
L
7,695
5,209
1,644
3,667
11,684
5,754
0
7,582
4,102
0
23,245
W
8,895
2,867
2,286
1,689
11,235
7,350
0
3,153
8,082
0
11,290
W
Artemis
GoMordecai
Artemis
13,110
6,084
2,265
1,086
8,415
4,797
3,284
1,912
6,503
0
25,849
W
11,613
885
2,173
1,353
10,078
4,919
549
3,194
6,884
34,036
0
W
Cthulhu
Martin2202
Cthulhu
10,222
586
5,040
3,453
18,555
19,943
374
3,855
14,700
24,812
0
L
5,198
47
412
2,387
10,345
8,075
0
4,138
6,207
7,570
0
L
Jormungandr
Pilbas
Jormungandr
8,013
681
387
214
12,169
9,795
0
6,328
5,841
16,834
0
L
Medusa
dane-97
Medusa
13,895
4,186
3,048
3,810
11,948
5,721
0
7,617
4,331
0
39,221
L
Osiris
wagwan966
Osiris
5,826
427
1,604
2,898
15,375
12,544
0
10,381
4,994
0
8,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
49,590
116
Minions Killed
133
0
Camps Cleared
0
1,110,727
Distance Traveled
1,308,033
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,052
773
20
2
0
263,864
5
L
Rama
8,256
635
36
3
0
223,758
0
W
Nemesis
9,570
736
5
0
0
302,691
1
W
Artemis
9,814
755
25
2
0
235,138
0
W
Zeus
10,122
779
53
4
0
229,396
2
W
Cthulhu
10,032
772
30
2
0
276,944
1
L
Ymir
8,286
637
7
1
0
243,273
1
L
Jormungandr
7,882
606
16
1
0
167,187
0
L
Medusa
8,599
661
53
4
0
252,055
0
L
Osiris
7,898
608
4
0
0
224,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role