Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GSD_DAMMY
Osiris
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
594W - 564L
1,511 Elo+
Solo
Serqet
Serqet
NicolasCormack13
Serqet
Level 87
God Stats
3W - 4L
1,589 SR
Queue Stats
127W - 152L
1,408 Elo+
Party 2
Medusa
Medusa
francormack
Medusa
Level 87
God Stats
0W - 1L
1,686 SR
Queue Stats
63W - 82L
1,276 Elo+
Party 2
Discordia
Discordia
zilucas2
Discordia
Level 48
God Stats
4W - 7L
1,404 SR
Queue Stats
162W - 211L
1,418 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,423 Elo+

VS

Team Averages
Level 57
1,589 SR
1,568 Elo+
Ares
Ares
JineteDelBarril
Ares
Level 89
God Stats
5W - 3L
1,597 SR
Queue Stats
342W - 261L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
MNKYPR
Sun Wukong
Level 33
God Stats
3W - 3L
1,570 SR
Queue Stats
5W - 6L
1,707 Elo+
Party 1
Cupid
Cupid
MrParrillaa
Cupid
Level 7
God Stats
8W - 1L
1,500 SR
Queue Stats
420W - 295L
1,623 Elo+
Party 1
Poseidon
Poseidon
Th3K1ngM
Poseidon
Level 88
God Stats
16W - 11L
1,759 SR
Queue Stats
152W - 112L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
mathi14crack
Hun Batz
Level 68
God Stats
21W - 18L
1,521 SR
Queue Stats
195W - 175L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 3 / 0
4,694
469
2,370
8,343
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
GSD_DAMMY
Osiris
9
1 / 2 / 0
5,040
504
4,115
6,435
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,354
535
1,190
4,231
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
1 / 2 / 1
5,179
518
6,244
5,495
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
zilucas2
Discordia
9
0 / 4 / 0
5,179
518
1,873
5,284
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,257
626
4,881
7,284
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
MNKYPR
Sun Wukong
10
2 / 1 / 0
5,912
591
4,103
6,571
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 3
5,302
530
3,009
5,706
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Th3K1ngM
Poseidon
11
3 / 0 / 4
6,151
615
3,172
2,931
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
mathi14crack
Hun Batz
9
1 / 0 / 4
5,293
529
1,958
4,395
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
0
0.33
L
Osiris
GSD_DAMMY
Osiris
1
2
0
0.5
W
6
1
1
6.5
W
Sun Wukong
MNKYPR
Sun Wukong
2
1
0
2
W
0
1
3
1.5
L
0
1
1
0.5
W
Poseidon
Th3K1ngM
Poseidon
3
0
4
5
L
Medusa
1
2
1
0.75
W
Hun Batz
mathi14crack
Hun Batz
1
0
4
3
L
Discordia
zilucas2
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
17,123
29,788
Taken
26,887
12,050
Mitigated
9,521
9,183
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,370
606
0
648
8,343
3,077
0
3,485
4,796
9,427
0
L
Osiris
GSD_DAMMY
Osiris
4,115
1,159
0
2,857
6,435
4,577
0
0
6,435
0
24,563
W
4,881
767
0
2,546
7,284
3,339
0
1,575
5,709
17,404
0
W
Sun Wukong
MNKYPR
Sun Wukong
4,103
1,259
0
1,488
6,571
2,629
270
0
6,052
0
28,276
W
3,009
2,183
103
2,922
5,706
1,399
0
943
4,763
0
25,316
L
1,190
219
0
2,329
4,231
1,264
0
139
4,058
0
29,132
W
Poseidon
Th3K1ngM
Poseidon
3,172
731
0
500
2,931
846
0
1,496
1,435
32,356
0
L
Medusa
6,244
2,403
0
2,276
5,495
1,486
0
1,533
3,962
0
33,427
W
Hun Batz
mathi14crack
Hun Batz
1,958
590
0
2,092
4,395
1,308
0
229
4,166
0
25,274
L
Discordia
zilucas2
Discordia
1,873
236
0
1,073
5,284
1,646
0
2,642
2,484
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
28,915
266
Minions Killed
285
0
Camps Cleared
0
939,770
Distance Traveled
988,364
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,694
469
17
2
0
187,819
2
L
Osiris
5,040
504
47
5
0
184,891
2
W
Ares
6,257
626
26
3
0
195,335
2
W
Sun Wukong
5,912
591
68
7
0
191,240
1
W
Cupid
5,302
530
51
5
0
174,454
2
L
Serqet
5,354
535
78
8
0
209,278
0
W
Poseidon
6,151
615
76
8
0
211,791
4
L
Medusa
5,179
518
61
6
0
183,695
1
W
Hun Batz
5,293
529
64
6
0
215,544
1
L
Discordia
5,179
518
63
6
0
174,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role